Tremulous Forum

General => Troubleshooting => Topic started by: elmo*USA on June 17, 2008, 10:35:51 am

Title: Binds on different servers.
Post by: elmo*USA on June 17, 2008, 10:35:51 am
      Ok well I have searched and searched but still cannot find anything to help my problem.
Everytime I go to the server Alcoholics Annonymous, all my binds from the previous server are reset. and my name changes to what it was last time I was on the server.  I am using oticz HUD/Menu, when I go there, I do
/bind uparrow vstr chatmenu. I can go through the menu just fine but none of the binds actually work.

Anyone think they can help me out on this one?
Title: Re: Binds on different servers.
Post by: jackForward on June 17, 2008, 10:46:45 am
Usually all your settings are stored in the folder /tremulous/base. If you enter a server that runs a mod version of tremulous, it will create a new folder (e.g. /tremulous/blabla) and copy the settings from your base folder. So check your folders and overwrite the settings/files with your desired settings manually.
Title: Re: Binds on different servers.
Post by: Le Compilateur on June 17, 2008, 12:22:02 pm
I just create something called binds.cfg that holds all my information, then when I enter a modded server I exec it.
Title: Re: Binds on different servers.
Post by: Lava Croft on June 17, 2008, 12:42:36 pm
And don't forget about those servers that create base2/base3/base4 etc. folders.
Title: Re: Binds on different servers.
Post by: elmo*USA on June 19, 2008, 06:05:07 am
I just create something called binds.cfg that holds all my information, then when I enter a modded server I exec it.

Did that, when I try /exec binds.cfg it comes up with cl_consolehistory is read only.
Title: Re: Binds on different servers.
Post by: David on June 19, 2008, 02:04:42 pm
Then don't try to set cl_consolehistory in your binds script.
Title: Re: Binds on different servers.
Post by: Death On Ice on June 22, 2008, 07:30:34 pm
Then don't try to set cl_consolehistory in your binds script.
It's probably autogen.cfg that he's execcing, or he copied his autogen into his autoexec.
The way I solved this problem is by making a separate folder for my binds. I called this folder 'binds', and it's in my base folder. Files and folders in the base folder can also be used when playing on servers with separate fs_games, but they don't have priority.

So, /exec binds/default.cfg, and whoopee, I get all my binds. Then, I can set mod specific settings using the console, and they'll be saved in that fs_game's autogen.
Title: Re: Binds on different servers.
Post by: Snake on June 23, 2008, 01:07:59 pm
The base folder for the AA server is called /tremulous/mod (i know that you willl find the path :) )