Tremulous Forum
Mods => Mod Releases => Non-Gameplay Changing => Topic started by: Paradox on June 22, 2008, 10:23:16 pm
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Minor release, but with a few features that have been requested.
Changelog
- Added Teamstatus command `/teamstatus`. Shows you the status of your base (nodes/eggs, om/reac, etc). Cvar `g_teamStatus` to toggle ( Issue 120 )
- Added Welcome Messages feature. Sends welcome messages to connecting players. `g_welcomeMsg` is message sent to players (supports \n), `g_welcomeMsgTime` is the duration of display. ( Issue 118 )
- Increased `!listmaps` display to 256. ( Issue 117 )
- Fixed Medi-Radioactive Rets glitch ( Issue 116 )
- Fixed vote math issues with 50%. ( Issue 115 )
- Added instant build, `g_instantBuild`. ( Issue 112 )
- Changed `qvm_version` appearance, removed website, added time.
- http://paradoxdgn.com/archives/77 (http://paradoxdgn.com/archives/77)
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Great job..:)
And..what about !layout ?
Why is this feature not in the qvm, we have !listlayouts but not !layout it looks like lol.
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!layout is long depricated.
Just make it on devmap and !layoutsave
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Ohh and also..
how would i use the extreme mod commands?
Using RCON to set..
g_modBuildableHealth
g_modBuildableSpeed
g_modHumanStamina
g_modHumanHealth
g_modAlienHealth
g_modHumanRate
g_modAlienRate
g_modWeaponAmmo
g_modWeaponReload
does absolutely nothing for me >.<
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Ohh and also..
how would i use the extreme mod commands?
Using RCON to set..
g_modBuildableHealth
g_modBuildableSpeed
g_modHumanStamina
g_modHumanHealth
g_modAlienHealth
g_modHumanRate
g_modAlienRate
g_modWeaponAmmo
g_modWeaponReload
does absolutely nothing for me >.<
It only takes effect after running a new map.
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Nice work! Only question: is it on code.google.com? Because paradoxdgn.com is having trouble loading.
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Main page = http://code.google.com/p/p-g-qvm/ (http://code.google.com/p/p-g-qvm/)
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Yes, i just direct people to my blog post in case i need to make a fast update. Easier than editing 5 posts, i just edit one.
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...
Hi I'm Ackman ... new here.
In tremspain we are using your qvm... i have some ideas:
-Add: Spec your teammates
-Add: /builder, /me, etc. To !help command. Like in lakitu7's wvm.
-Fix: If you evolve from dretch to AdvGoon and then you evolve to Tyr it costs 2 evos, not 1.
-Somethings i forgot...
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-Fix: If you evolve from dretch to AdvGoon and then you evolve to Tyr it costs 2 evos, not 1.
That's allways been there, it's supposed to be like that im sure.
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Why? lol
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Balance. The "upgrades" are a strategic decision, not something that's "free."
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Oh.. i sometimes evolve to goon (fucking binds.. xD) and i lose 1 evo :(
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Balance. The "upgrades" are a strategic decision, not something that's "free."
But humans upgrade for free even when they make a mistake?
And why only from Adv Goon to Tyrant?
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advmara to goon is the same way, as is advbasy to mara.
Humans doing it is irrelevant. The sides play differently. Aliens can change classes away from the base. Humans can't. Aliens can't "devolve." Humans can. Balance.
Yes, that's why I don't like evo binds either. Better to just learn to click faster. People who say you can't evo in the air without evo binds are slow / lieing.
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advmara to goon is the same way, as is advbasy to mara.
Humans doing it is irrelevant. The sides play differently. Aliens can change classes away from the base. Humans can't. Aliens can't "devolve." Humans can. Balance.
Yes, that's why I don't like evo binds either. Better to just learn to click faster. People who say you can't evo in the air without evo binds are slow / lieing.
Ok, seems I overlooked the advmara to goon since I dont like playing mara - yet. At the moment I try to improve my deadly basi skills (whatever skills that are *g*)
Two points:
1. Evolving inside the alien base while humans attack is sometimes near to impossible.
2. The error message telling me that I can not evolve due to wall/friend/foe blocking me is annoying. Is there anyway to disable it? (there is a cvar to turn off warnings but it does not seem to stop this annoying message)
Sorry for the offtopic-ness. Both questions burn my guts ;-)
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1. Evolving inside the alien base while humans attack is sometimes near to impossible.
2. The error message telling me that I can not evolve due to wall/friend/foe blocking me is annoying. Is there anyway to disable it? (there is a cvar to turn off warnings but it does not seem to stop this annoying message)
1) Also somewhat of a balance thing. This is so humans, who cannot heal/change equipment unless they're at their base, can actually attack an alien base and have it be a bit more possible since it takes aliens a bit longer to go evolve.
2) If you have cg_disablewarningdialogs 1, those messages are just text. There's not a way to turn off the text, but there wouldn't really be a reason to, either. Don't hold down an evo bind to spam the server with commands if you don't want it to spam back at you. :p
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Ah... i know ...
-In g_welcomemsg you only can set 1 word... ¿WTH?
-!drug command is cool for jetcampers, but people use !explode and !customgrav too... can change flag?
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If you want to change the flags, get the patch/source/SVN/whatever and do it yourself. Easy. Just look at the top of g_admin.c.
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But they only upload the qvm U_u
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But they only upload the qvm U_u
Orly?
Instructions on checking out the SVN (http://code.google.com/p/p-g-qvm/source/checkout)
Browse the SVN (http://code.google.com/p/p-g-qvm/source/browse)
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Oh thanks :P
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ackman, g_welcomeMsg "Sentance this is long with spaces see"
You have to use quotes (" ")
As for deadspec, we cant seem to port it properly.
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1. Evolving inside the alien base while humans attack is sometimes near to impossible.
2. The error message telling me that I can not evolve due to wall/friend/foe blocking me is annoying. Is there anyway to disable it? (there is a cvar to turn off warnings but it does not seem to stop this annoying message)
1) Also somewhat of a balance thing. This is so humans, who cannot heal/change equipment unless they're at their base, can actually attack an alien base and have it be a bit more possible since it takes aliens a bit longer to go evolve.
2) If you have cg_disablewarningdialogs 1, those messages are just text. There's not a way to turn off the text, but there wouldn't really be a reason to, either. Don't hold down an evo bind to spam the server with commands if you don't want it to spam back at you. :p
Thank you very much!
At one point warning dialogs were off, but it seems I forgot to put them into a .cfg
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I think change mara msg is stupid... :/
http://code.google.com/p/p-g-qvm/issues/detail?id=129&can=1&sort=type&colspec=ID%20Type%20Status%20Priority%20Component%20Revision%20Owner%20Summary%20Milestone%20Modified&start=100
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Fine, we'll stick a cvar on the mara message.
g_maraFace
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:) so... like it XD
Ah:
-Can you add freefunds cvar?
-!denyupgrade ??? i think is good for jetcampers or something
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freefunds is there, but in a smarter form, !credits.
As for !denyupgrade, no, we have denyweapon, but not upgrade.
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nono... it was an idea XD
note: freefunds is better ...
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if you want to let people get money whenever they want, turn on devmap, and turn off god and noclip.
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Yes but i want something like rampage(ESD). This feature will be nice.
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Code it yourself.
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I dont know C..
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Ohh i have been wondering about g_buyall..
If someone can link me to or tell me the names of all the items i can buy with g_buyall (the name you use in the console to buy the item) that would be great.
I only know how to buy a turret (mgturret) and a telsa gen.
So if someone could tell me all the names of the items, and alien classes, that would be great :D
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lockblob - trapper
hive - ..duh?
level# - 0 being dretch, 4 being rant, you can figure it out.
level#upg - same as above, but upg means its the advanced form.
mgturret - rets
teslagen - tesla
grenade - the grenade as a gun, not as an item.
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Ty :P also, what about armory? :P
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Ty :P also, what about armory? :P
LOL:
Bissig got himself squished by an Armory!
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I believe there is an Armo class. It doesn't have any from of attack, but you can be the supply man :P
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Medistat might work...