Tremulous Forum
Media => Other Tremulous Media => Topic started by: + OPTIMUS + on June 25, 2008, 11:34:12 pm
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here i wanna continue my desire about making a tremcomic. i become kindof 'jealous' seeing how natural selection is going with concept arts, so it's a kind of pseudo-concept :-)
i realised that if i wanna make a full story, I should be consequent about arms/weapons/ects.
so, at first, i am planning accessories regarding my "version" of trem. I want to make a kind of "manual", not technically for the game but with backgrounds and stuffs. if i can be ever finished with this, maybe i can make the full comic :-)
now first issue is the battlesuit. more coming later, maybe after moving.
(http://turbo.lovebox.hu/usrimg/15/91/0009/pic-03060414-239db8.jpg)
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Ooo, very nice! ;)
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+1
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+1
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If you really like to "dip" into the universe of tremulous f.e. do a full fledged comic with storyline, I recommend to read the stories supertanker has released. They are fan fiction at its best!
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This gives me an erection.
No, srsly!
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i like :) +1
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+1 indeed :D
Very nice work!
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+1, will there be a "Have Your Voice Heard! [Part N] - Fan/Concept Art" ?
(if your version of tremulous has got a good enough background, it could be used for a mod ;) )
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thnx all :-)
i don't want to make thing different than ingame. and more, i am thinking of solutions that explains things as they are ingame.
i'll check supertanker's stories, thanks for the suggestion.
doing this stuff is quite slow but i try to keep this updated.
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Why don't you and super do a comic together, with him writing it and you drawing it?
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The picture is amazing although it doesn't look very Alienish (in the Tremulous sense of way).
+300 =?)
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i will check tanker's writings and then we'll see. i have some weird ideas about the comic already, because i want to include servers, clans, lagging, respawning and many other out-of-game stuffs explained as if they are for a reason.
Feng... it's... not an alien... its a battlesuit. :-)
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Sorry, I just had to lol at that. :)
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Better than my dumpy drawings
+1
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Very nice! Show us more! :)
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http://paradoxdgn.com/junk/paracomics/
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@Opti: Good luck, nice art, don't worry about yer English, I'm sure it will be awesome. Idea: have the characters speak leet and emoticons. Or not.
Cheers!
player1
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Wow, amazing drawing O.o
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@+OPTIMUS+: ??? (http://objection.mrdictionary.net/go.php?n=2646048)
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Soo great work, but you made it seem from your first post you were going to make more? :)
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Cool!
Let us see more :)
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i stuck inside the concept a little bit...
i guess it happens because i choose one of the most complicated model in trem, as it has to be able to wield any weapons possible, so if i want to plan the hand, i'll have to keep it's structure in mind when redesigning all the weapons...
so i arrived to the idea that the weapons should also be a little bit more "custom" than the present ingame models. for this reason, probably i will change to plan weapons first.
and at the same time, i just didn't find any reason why a battlesuit shouldn't handle two weapons at once... as the game model is clearly designed for two... <.< well, the only reason i could guess is that the other hand is for launching grenades (the thing i really miss from trem after a dozen of finishing Q2). so in my world, the BS should take max 5 nades at once (which can be fired to a longer range) , but with strictly reduced ammo capacity. balancing it, i'll plan a kind of slow hyperblaster, better called tripleblaster (as well as a triple shotgun).
i'm planning trem's human "army" as a kind of quickly and badly equipped bastards, who's weapons are rapidly redesigned from "mining devices". for example, i imagined the painsaw as a hacked part of a telenode (kind of "negaport") - what would cause unregeneratable (what a beautyful word) damage to aliens.
theese kind of overstoned ideas could possibly explain ingame mechanics in a funny way, if i can ever manage to illustrate them well.
i also started to read supertanker's stories, but i didn'T finish it yet. still, i found some serious differences between our concepts of trem universe which i don't think we could ever give up for each others :-) but let's see after reading it all.
now back to pitstop :-)
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thx 4 update
enjoy pitstop
:) ;) :D 8)
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+Opti+, you need to poast moar ;D
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update blog plz
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Is this dead? :-\
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no, i just have much less time :-( and took the tablet back to the company...:-(
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umm... so where is your full diploma on the net? ::)
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umm... so where is your full diploma on the net? ::)
(http://www.nataliedee.com/052707/mixed-media.jpg)
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Is this dead? :-\
plz don't let it be so...
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artz not dead! only they don'T come easy :-(
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Ooh, is that a Tyranid Warrior?
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Looks sweet.
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thnx all.
well...
I've been spending so much of my fantasies to leech around this game. as well as my online activity of course... And now i cease fire a bit because i have to deal with irl thingies.
I made some dozens of sketches about the armors and the aliens, and even some characters who would take place in the comic i'm planning to make.
I planned to make an overall design update on the game, independently from the way it is evolving.
iT's all about expressing my opinion of the game in shapes and lines and shades. ofc, due my pen+paper rpg past, i think of it as a system that i probably also think differently as others. and well yes, independently from the written lore dudes who i respect very much.
i have very little time to develope this but i hope someday i can release my trem webcomic.
cya! :-)
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Dude,
You are one of my favorite artists. Don't quit. Keep us updated from time to time. Would still be very interested in collaborating, even if it were just copy-editing and such. It would, of course, be your Tremulous "world" and not the Q: TJ: TFZI pocket-omniverse. I will not sully your concepts with my science-fantasy imaginings, just help you to fully realize your own. Good luck with it.
:D :P 8)
*)_
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Not really fresh but a try with Alchemy. Possible way of the comic's style.
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Good luck. Let me know if I can assist in any way.
Cheers.
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How did you make this?
Just so you know I'm a big art guy.
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@ + OPTIMUS +: That is simply awesome. You are a fantastic artist. Make more please. I really dig your several styles. Killer. Wicked. Decent. Ripping. Gnarly. Epic. Schralping. Plus a googleplex raised to the umpteenth power.
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@Jon: it's made with a free software (at least the beta is free that i downloaded) called Alchemy. I'm also using a wacom tablet for that.
@player1: ty again:-) you just came into my mind yesterday while popping up a guinness :-)
otherwise i keep on planning but it's an extremely slow process :-(
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@ + OPTIMUS +: Hey, you simply must come by the "Third Race" thread and comment on the avatars. I went totally Space Ninja Pirate Mythological-Creature Japanese folklore/demonology/anime/manga meets Greek mythology and Atlantis legend. Click on the sig-link, and critique away. Also, any technical hints to help our visual artists would be greatly appreciated.
I would especially like to hear your opinion of this (http://tremulous.net/forum/index.php?topic=9805.msg155524#new) (as well as that of Nux, taiyo.uk, techead and other art-interested & mod-concept-interested individuals). Bring Tycho!
Cheers!
*raises glass of ƂALTIKA 3!
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Self-Necro again, here is what i painted.
A big thanx to Nux for his inspirational activity!
[EDIT=]: no bitching about colors, leg counts or missing hornes allowed :-D and oyeah, it's supposed to be a dragoon :-)
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Very cool!!
:D
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That goon seems to carry Armour. OMG. UPGRADES!! ;-O
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I can't help seeing Tyranids (http://en.wikipedia.org/wiki/Tyranid) in that
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I can't help seeing Tyranids (http://en.wikipedia.org/wiki/Tyranid) in that
can't help myself also, but i keep trying to explain that it's only because its purple :D
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[EDIT=]: no bitching about colors, leg counts or missing hornes allowed :-D and oyeah, it's supposed to be a dragoon :-)
I LIEK! It looks more towards the cover art of a death metal album than the current alien designs, and I think that is a Good Thing (tm).
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Nice work!
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now i self-necro with a bunch of aliens drawings i did the other day.
i don't know what is more frightening: that i can never finish my project about tremulous, or... that i can't stop thinking about them :-)
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It's not much of a necro if it's your own topic and you post has something to do with the topic ;) Nice drawings by the way, makes it look like scary! ;D
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Yay! Wonderful, +1.
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Like it. :booster:
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If only the engine could render these in their full glory... Great artwork still. :P
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I'm working on new models, can I use your drawings for concepts?
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back to humans: the basic exoskeleton and its attachments what i call light armour.
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Cool. :police:
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Awesome! Looks like it would be something you would actually see in 2000 years. :D
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Yeah, seems like it would hold up to a :granger: quite nicely.
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Holy crap! That's epic!
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Im jealous.
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weeeeeeeeeeeeeee!
Very nice.
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Beyond sexy.
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and then i realised that my granger* looks shitty and made an update.
EDIT= shitty instead of shotty
E2* = i meant my own previous granger drawing
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Granger is not so cute anymore. :-X
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Evil. :(
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Actually, I think he's done a very good job of keeping the slightest hint of cuteness- in amongst a whole load of creepiness. :D
BTW: I <3 creepy coolness.
Awesome work as ever!
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This thing will bite off your fingers and then when you are rolling on the floor in agony it constructs a hovel right on your head so you can't move and lay a large amount of eggs into you. Then it calmly climbs up on a pipe above you and watch them hatch while making taunts. When you explode, it's satisfied. That's how evil it is. That will teach noobs not to tease grangers with a damn blaster.
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Great Arwork Optimus!
Keep up the great work!
;)
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my granger
That's the perfect mix of "Awwwww" and "KILL IT WITH FIRE!" This is a Good ThingTM
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back to humans: the basic exoskeleton and its attachments what i call light armour.
re-link plx
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re-lynxed, thnx Kalsa.
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Your drawings are getting more and more awesome... by the time you will actually make the first few strips of your trem comics our heads will explode of all the awesomeness ;D I can't wait! Keep up the good work Opti ;)
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This gives me an erection.
No, srsly!
normally I'd say "lulwut?!" but this seems too... freaky...
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You! You turned my dreams about grangers into nightmares. In one of those nightmares, A granger was chewing my rotten flesh. It was rotten because its spit melted my flesh.
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Huh.
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You! You turned my dreams about grangers into nightmares. In one of those nightmares, A granger was chewing my rotten flesh. It was rotten because its spit melted my flesh.
now this deserves a "lulwut?!".
lulwut?!
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Welcome back, Tycho!
comic is going to delay as usual although i started to develop it a little bit more.
there was a good chance for forcing it as there is a comic contest for Galactica magazine recently, but unfortunatly the topic is.... steampunk. it would be just a bit too cheesy to base the whole space technology on basilisk fart...
but i will do something for it anyways and as soon as i develop a well-going process of making an actual comic, i won't stop till i make this tremmy one :-)
hope to see you in-game too!
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Warning: this topic has not been posted in for at least 40 days.
this is my redone basilisk concept.
yes, it has only 4 legs, because the back ones grew together into a sticky tail what makes the lisk available to stick to the ground while grabbing its foes.
et cetera.
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Looks pretty awesome! I really hope you keep up the good work. ;D
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Yay optimus! Looks like an evil basi :o
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Looks like it has more bone than flesh. :P
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omg omg zombie basi :DDDD
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Is it made from paint?
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from paint eeeer... no, its drawn by hand... with graphite.
and well yes, it has not so much flesh on it. Jabba or ET might be a fleshy alien but this one belongs more to the skinny xenomorphid fitness crew :-)
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maex moah SOONTM pl0rz
meh wanzta raed 'em
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what i made yesterday + today.
still sketchy and i couldnt find a good background but first full figure so i tought i'd post it.
light armor + rifle btw. its quite different from current/future models as usually.
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Medic!
Anyways, it's amazing, as usual. +1
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Wow! It looks great, keep it up and I'd love to see a finalized version. :)
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he can superjump ;D
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in my opinion, in an armour what can protect from a cow sized creature's maximised musclework pounce, every normal jump is superjump :-)
the 'medic' cross is supposed to be the indicator of the medkit. it would be interesting if aliens and teammates could know if someone's medkit is active/used/unused.
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[OMG I WAS TALKING TO A PERSON WHO DOES NOT EVEN EXIST]
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my brother just remixed my concept.
he doesn't know tremulous much, so the text does not say that its tremmy, and he even wrote the "medical" phrase there wich is nonsense, but anyways it become NEATo!
especially the kneepads!
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He doesn't look happy :-\
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He doesn't look happy :-\
That's cause he's all like, Damn these n00bs! they seriously need to learn how to use the medpack! Because of them I can't go be a kill whore. :)
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Well, get him into tremulous, no excuses!
I would love to see his work as well, Tremulous can always use another artist. :D
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one of the reasons of his drawing skills is that he doesn't waste his time by playing tremulous ;-)
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one of the reasons of his drawing skills is that he doesn't waste his time by playing tremulous ;-)
I'm sorry, I must have mis-heard. I almost thought you said that tremulous was a waste of time but I know you wouldn't say anything that blasphemous.
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someone sat on his hamster :(
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for your foldableness:
(http://www.conceptart.org/forums/attachment.php?attachmentid=927982&stc=1&d=1268387966)
(bro's Work in progress)
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Nail gun?
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no thats the rifle drawn above.
also today's stuff:
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Orgasmic...
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Alien on the left is badass.
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AAAAAAAAAAAAH
whus dat smell, o thas jus mai brain
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Ooh wow. I like these new drawings, but I especially like the speed at which they are being shown. Keep that up please. :D
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Ooh wow. I like these new drawings, but I especially like the speed at which they are being shown. Keep that up please. :D
the best thing in this is that if i dont work on it, my bro does.
hey i got an excellent idea: how about to move tremulous to a better engine huh?
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No wonder he's angry, you covered his face in paint!
Although, yet again! this is some very very talented art, I'm really liking it.
I must ask though, as my curiosity has been aroused (and that may not be the only thing) what program(s) were used in creating these fine fellows?
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the head is surely Zbrushed, tho i think the armor is made in 3DsMax. not sure.
possibly he dragged it back to Zbrush for the skinning.
i also want to learn it so i'll ask :-)
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This artwork is supreme... Does he work in the gaming industry? It really reminds me of metzen from blizzard entertainment
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Ask your bro to make art for the tremulous webpage.
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@nub: no, he's making concepts and models for animation films. i'll look up the thing you came up with tho.
@win: this way of concept we came up with is rather different than the official way, if i may say 'official' to a community projectTM. i'm just as curious of possible evolution of the human model+armors as any other regular player and crawling for a new opening scene/any design update. however, my bro will not continue this figure unfortunately
@moo's: confirmed that the armor, such as the previous weapon is 3Dmaxed(modeled and skinned). its skin also contains alpha channels to bump the text/erosion differently.
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well, this could almost go to the models section too.
bro's work also. note that he never played trem so he only has some distant memories of how a tyrant looks like :-)
(http://www.conceptart.org/forums/attachment.php?attachmentid=940183&stc=1&d=1269616517)
(http://www.conceptart.org/forums/attachment.php?attachmentid=940181&stc=1&d=1269616471)
(http://www.conceptart.org/forums/attachment.php?attachmentid=940180&stc=1&d=1269616422)
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Do fucking want.
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The last one almost looks like jabba + rant, but it is very very cool. You must get your brother to play some Tremulous. :D
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Reminds me of an alien gorilla. :D
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I'm going to have to second the request for a better engine. Ioquake3's technical limitations are what made me drift away from my modeling. On the other hand, the devs are strongly against any new engine.
The Unreal 3 engine is available for free, so it might be neat to but together a team to make a Tremulous 2. EDIT: and most of this work seems like it's done in a different style than Trem anyways.
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I'm going to have to second the request for a better engine. Ioquake3's technical limitations are what made me drift away from my modeling. On the other hand, the devs are strongly against any new engine.
The Unreal 3 engine is available for free, so it might be neat to but together a team to make a Tremulous 2. EDIT: and most of this work seems like it's done in a different style than Trem anyways.
Everyone keeps wanting a new engine, yet the devs are the ones who will have to do the coding for it. Let's face it, if they decide to code everything again for a whole different engine, we won't see completion for at least 2 years.
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note that this zbrush model is more of a sculpture than an actual game model capable of animation and smooth ingame performance.
creating and animating theese stuffs is just as much effort than programming it.
but lets be smart and lets see first how NS2 comes out of such a situation.
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just a sketch closing to the final form of helm+larm.
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:)very creative people...wow...
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[I can't delete this :(]
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+.+:
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OPTIMUS!!! That is epic win! :o
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:O Epic.
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ep....
epiepi--epi. epi.
epic.
EPIC.
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Win. :o
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Very nice optimus, I always enjoy seeing your work, keep it up. We need more artwork of this quality.
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for your foldableness:
(http://www.conceptart.org/forums/attachment.php?attachmentid=927982&stc=1&d=1268387966)
(bro's Work in progress)
Trying to get back into modelling, so I thought I'd use your designs as a starting point. Hope you don't mind. :]
The one on the left is earlier in development but in some ways I prefer to it's current state. Anyhow I'll carry on making it as close to the specification as possible as that's the mission.
Edit:
(http://a.imageshack.us/img337/2296/comparisonm.jpg)
Normal maps would be cool to try out (never done them before) but remember that if this is a trem-model, normal maps aren't supported.
Also, I'll not be making new posts so that I don't fill up Optimus's thread with my junk. :P
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[deleted]
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ffs thats cool :-) wb Nux3D!!!
i'll dig up my concepts for this weapon asap!
cant wait to see the armor's model ;-)
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Wich map types are supported anyway?
Color- Obviously
Specular ? Maybe
Reflection ?
Transparancy- off course
Normal ?
Bumb ? Possible?
Displacement ?
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after digging up old sketches, i found some trem-related stuff i didn't scan and/or finish yet on the humans' side.
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scary
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Assuming that's a painsaw, lol @ trigger for it. :D AMazing work as alway.
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that bsuit, it looks ... so sad.... :battlesuit: :'(
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@Lecav: umm... you mean the first post of the tread? because there is aint no bsuit in this last drawings, they are all but light armors.
@Demo: yes, and i like this trigger :-) you can't wrooooom up this pain-instrument and slay monster sized aliens by like... pushing a small button you know ;-)
@Creature: yup, its intended :-)
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Epic work!
Any more environments?
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unfortunately no more environments yet, or at least not any that i could dig up for now.
and ty ofc all!
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It nearly killed me... but I've finally managed to get the gun in game with a texture. I could have really done with some help guys!!
Anyway, this is what it's like so far.
(http://i56.tinypic.com/2vhzxno.gif)
I still need help though, I only managed to do that by editing the data pk3 file (yes, I know that's bad -_- I made a copy of the original). I just can't seem to get my own pk3s to be read.
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Wow, looks very nice. (also lol, perpetual bullet-time)
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The bloody version.
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Nice! Your mod pk3 should be in homepath/base, have only your model/textures in it (in the right subfolder), and it's name should be alphabetically after data-1.1.0.pk3.
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Also, I'll not be making new posts so that I don't fill up Optimus's thread with my junk. :P
:P
But that is a scary looking gun. I wouldn't want to be an alien charging at a human carrying that!
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Also, I'll not be making new posts so that I don't fill up Optimus's thread with my junk. :P
:P
Oh yeah... I was lying!
Nice! Your mod pk3 should be in homepath/base, have only your model/textures in it (in the right subfolder), and it's name should be alphabetically after data-1.1.0.pk3.
I know this but it just won't work. Homepath's the one in program files for windows right? The application data folders might be screwing me over somehow...
EDIT: Well, here's the pk3 (http://ul.to/4ct5rx)[BROKEN]. See if you can do better with it.
RE-EDIT: For the latest version go to the latest post!
NOTICE - This work is by no means finished and the author does not consider this a release especially without consent from optimus <3
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(http://dtrem.com/files/kugelschaftmx345.png)
Its stylish!
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Heh, quit making it obvious that one side has backward text. :P
Did you use the pk3 file directly? If so what am I doing wrong?
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You have KugelSchaft.pk3/KugelSchaft/models/weapons/rifle/, but should be KugelSchaft.pk3/models/weapons/rifle/. Adding 'z-' in front of pk3 file name helps too sometimes. Also, Program Files/Tremulous is the basepath (try /fs_(tab) ).
All non-default .pk3s/mods/etc should be in homepath/base, or if mod specific, then in the right mod folder.
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Yeah i fixed location of /models/rifle.
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I had a feeling it was something simple/stupid! >.< Thanks :]
I tried that z thing already btw. Now to finish up this model so I can get started modding other stuff. :D
EDIT: Since this post I've been working on improving the mesh and making a more space efficient texture file (attached). I'm still working on that so in the meantime here's (http://ul.to/8qqtmg) a rough version with the other side of the gun slapped on to it.
..and here's (http://ul.to/qyrcv4) the bloody one! (possibly MORE rough)
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oh Hi :-)
haha, looks awesome, dakka-dakka-dakka :-D
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Alright, I HAD been working on a high quality version, but I got carried away and ended up with too many polys so I've just improved the rough version and I'll probably just stop there.
Hope you like it!
Bigger (http://www.mediafire.com/file/xgi8ftzs02d0s2d/KugelSchaft (internals).pk3)
Smaller (http://www.mediafire.com/file/duaquv753ihfh9u/KugelSchaft (smaller).pk3)
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Its really nice!
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It nearly killed me... but I've finally managed to get the gun in game with a texture. I could have really done with some help guys!!
Anyway, this is what it's like so far.
(http://i56.tinypic.com/2vhzxno.gif)
I still need help though, I only managed to do that by editing the data pk3 file (yes, I know that's bad -_- I made a copy of the original). I just can't seem to get my own pk3s to be read.
Look alright, but that spinning glitch makes it not worth it imo.
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I know it's tough but all you have to do is spin your mouse the opposite way. You'll get used to it!
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well i dunno... its somehow doesnt look practical or ergonomic... looks like a huge staple gun to me.
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I'd staple dretches with it...
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I'd staple dretches with it...
;D
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I'd staple dretches with it...
YURP
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it is somewhat bigger now than it was intended (just as all the enormous trem weapons), and the way the dude is holding it is different too.
however it sure needs changes at least on the 'inner' side, so as ammo cartridges. BUT its working and thats awesome!!!
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Why can't the ammo go into the side after pressing that release button? :]
Could you draw a picture of what you have in mind?
Is this a better size?
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It looks ok, but he appears to have a cigar stuck in his hair ???
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It looks ok, but he appears to have a cigar stuck in his hair ???
You dumb noob thats an over sharpened pencil.
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It looks ok, but he appears to have a cigar stuck in his hair ???
You dumb noob thats an over sharpened pencil.
Whatever it is, he dropped one. This why nature suffers!
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wow stopids can't you see it's a bullet shell ::) ::) ::) ???
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originally it was going to be something like this.
empty shells and cartridge shoukd ofc fall sideways, but full ones should be loaded from below (aka: there is actually a reason why the lower side exists :-) )
unfortunatelly the model's current arms won't let this gun to be held properly.
i hope there will be sometime to make a remake concept!
size fits now imho!
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Hey nux, hey optimus. Cool stuff.
Wouldn't it look cooler if the arm went inside the hollow shell thing?
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Curious rifle. 8)
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Hey nux, hey optimus. Cool stuff.
Wouldn't it look cooler if the arm went inside the hollow shell thing?
The thought occured to me too, but the idea has issues. What room is left for the guns mechanisms? Is that really comfortable/convenient?
Also the way he holds it means he would have his hand going through the front of the gun instead of holding it.
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Optimus you are a genius and an artist of the gods. I love every piece of work you do. I would love to see your stuff in game.
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@+ OPTIMUS + Hey id love to see more of your work do you have site for it or online album?
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damn dude this looks epic. You could be a game artist for like Bungie or something. LOVE what you've done with the aliens and THOSE drawings should be used in tremulous instead of the original ones.
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thnx all!
some other sketches are in the conceptart.org sketchbook below in the sig. things are not so well collected tho.
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WIP that i hope to finish someday soon.
*EDIT: i can't enlarge the thumbnail for some reason, can you? :-S
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I could before, but I can't now... hmm
anyways, that looks so so so epic. :'(
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Another awesome art work on show....
Great work buddy! :o
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Yay more arts!
Ha! Helmeted!
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Nice ninja edit. :D
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I want to see more battle suits i love'um
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i'm trying to learn to use the tablet, so i kept dretching a bit. b/w is a headache on its own so no colors yet...
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Cool! Geth in animal form!
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larmpsw*
*: +fail leg :>
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Fuck just hurry up and release 1.2 s we can work on a more aadvanced enggine to make optimus'es sketches real!
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I've always liked your drawings.
That dretch gives me creeps, you really made it look terrific. Atleast I think so.
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+1 evo
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Goonlisk?
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nah, goon's gonna be much more... eeer... different :>
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bit sketchy, bet another evo to the aliens. and no, it's not a goon :-)
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But it looks nasty. ;D
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sup
awesome as always optimus :V
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Still looks like a Geth...
Not that that is bad in any way.
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i don't consider this Geth figure as an offense :-)
ty all btw!
and Hey, Bajsefar, how r u? you haven't been here for a long time! how is the art school going???
i'm now making theese concepts for a better porfolio to be able to apply for concept artist jobs. i'll make most of them about trem since it is a complex system. need more environments and tools tho, and also color pics...
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wwwwwwicked cool
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Hey opti, i still draw, still enjoy drawing and still go to an art school :V
http://sotsa.deviantart.com/
and i still adore your stuff!
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:battlesuit:
TA LUV
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Nice! Optimus, you draw well and I love you.
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Now that's a fancy suit.
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shoot red laser from head plz
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the aliens went from a hybrid q4 strogg/tyranid/locust look, into a lesser human scale parasite (http://cloverfield.wikia.com/wiki/Parasite).
dont like either style.
the humans are much better, despite how closely that last suit resembles a WH40K space marine.
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Stunning art. :o
As always.
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hi, how are you everyone? :-)
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OPTIMUS! Much better after looking at that battlesuit.
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(http://images2.wikia.nocookie.net/__cb20070417231804/tremulous/images/0/0d/Granger.jpg)
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i've had this idea of the mgun earlier and yesterday it came into my mind again so i started to make a more detailed concept for it.
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merry!
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i stuck inside the concept a little bit...
i guess it happens because i choose one of the most complicated model in trem, as it has to be able to wield any weapons possible, so if i want to plan the hand, i'll have to keep it's structure in mind when redesigning all the weapons...
so i arrived to the idea that the weapons should also be a little bit more "custom" than the present ingame models. for this reason, probably i will change to plan weapons first.
and at the same time, i just didn't find any reason why a battlesuit shouldn't handle two weapons at once... as the game model is clearly designed for two... <.< well, the only reason i could guess is that the other hand is for launching grenades (the thing i really miss from trem after a dozen of finishing Q2). so in my world, the BS should take max 5 nades at once (honest phenq customer reviews (http://ohdivinehealth.com/phenq-review/)) , but with strictly reduced ammo capacity. balancing it, i'll plan a kind of slow hyperblaster, better called tripleblaster (as well as a triple shotgun).
i'm planning trem's human "army" as a kind of quickly and badly equipped bastards, who's weapons are rapidly redesigned from "mining devices". for example, i imagined the painsaw as a hacked part of a telenode (kind of "negaport") - what would cause unregeneratable (what a beautyful word) damage to aliens.
theese kind of overstoned ideas could possibly explain ingame mechanics in a funny way, if i can ever manage to illustrate them well.
i also started to read supertanker's stories, but i didn'T finish it yet. still, i found some serious differences between our concepts of trem universe which i don't think we could ever give up for each others :-) but let's see after reading it all.
now back to pitstop :-)
That same thing happened with me so many times. I start with nice ideas and prepare my art work. then I get lost in my own concepts.
You sounded to really into it. I would love to see you work if you have done anything more in this one.