Tremulous Forum
		Mods => Modding Center => Topic started by: rant - repellant on July 09, 2008, 07:47:31 pm
		
			
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				i just recently got my server working an i don't knw how to put mods on
			
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				Read the instructions that came with the mod.
			
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				 Usually mods require some files replacement or other changes/adds on some Trem. folders. For example, Invasion requires to change the game.qmv and some other too, then it gets enabled by some commands ingame. 
 As David said, the mod instructions (or Read Me) will have info on installing and setting them up.
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				Here you have some.
 
 TremX:
 Binary: Tremulous 1.1.0 Vanilla (no backport)
 QVM:   vms-1.1.0.pk3
 fs_game: tremx
 
 Benmachine
 Binary: Tremded without backport
 QVM:   vms-1.1.0.pk3
 fs_game: benmachine
 
 Balance, Domination, Relic and all other Risujin's mod:
 Binary: Backported Tremded
 QVM:   Mod's QVM
 fs_game: balance/domination/relic/relics/arcade etc.
 
 Where i wrote "vms-1.1.0.pk3" you must delete "vms" folder or rename it to something other and put into Tremulous/base directory this PK3.
 Don't forget: YOU MUST HAVE MOD FILES IN Tremulous/<mod name> DIRECTORY!
 
 WIN32
 Tremded without backport (http://tjw.org/tremulous/old/win32/tremded.exe)
 Tremulous 1.1.0 Vanilla (http://redserv.w8w.pl/binaries/old/win32/tremulous.exe)
 Backported Tremulous 1.1.0 (http://tjw.org/tremulous/win32/tremded.exe)
 
 LINUX
 Tremded without backport (http://tjw.org/tremulous/old/linux/tremded.x86)
 Backported Tremulous 1.1.0 (http://tjw.org/tremulous/linux/tremded.x86)