Tremulous Forum
Media => Mapping Center => Topic started by: djtrickdog on July 30, 2008, 07:41:41 pm
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Hi i am looking to replace some alien models...how would i go about doing this? What are the specifications on the models? Can they be rigged? Im using Blender, thanks!
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Look in base/models/players/level*. They are MD3 models. Have a look at this Wikipedia article (http://en.wikipedia.org/wiki/Md3) for information on the MD3 file format.
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i dont have that models folder!
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It's in data-1.1.0.pk3.
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edit:thanks
once im done extracting and make my changes, how do i pack? I have 7z, and winace
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You pack it up in the same file structure as it is in data-1.1.0.pk3, just dont modify data-1.1.0.pk3. Make your own pk3.
pk3 files are just renamed zip files.
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thanks.
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Ok i animated my models, packed in a zip, ranamed to .pk3, got the old pk3 and named that .pk3bk
now i joined a game, typed /cg_thirdperson 1, and im still a drench! what am i doing wrong?
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You'll need to play on unpure servers to see your custom models. Instead of connecting to a server try loading a map with /map (no cheats) or /devmap (cheats) to test your model.
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i must have replaced the model wrong or something...its still the same model
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rename your pk3 to something starting with zzz, that way it's stuff will override everything
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There is no clean way to override default models at the moment. If you had done some searching, you would have found my question about this exactly topic. And even an explanation why is it possible, but better not to do.
I am still gradually pushing AMP, and it might include the model change for the mapper to use.
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nevermind i got it to work but it doesnt work XD
when any map is loading, about 29%, it freezes
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open your console and look what's up in there
it's likely that you get an unpure message
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uh how do i do that if the game freezes
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Start the game from within a terminal window. Thus, after it shuts down you can see the error messages.