Tremulous Forum

Community => Servers => Topic started by: Lonly on July 31, 2008, 02:48:42 pm

Title: Mixing Game.qvms
Post by: Lonly on July 31, 2008, 02:48:42 pm
I have a quick little question. Can you just copy one qvm into another and it will work??? Also i have some admin.dat problems i tryed everything but level 1000 has less commands then level 999 and level 999 flag is !*@ and level 1000 flag is *. Why does level 1000 have less commands???
Title: Re: Mixing Game.qvms
Post by: David on July 31, 2008, 04:33:27 pm
No.
And your problem is because you are using stupid numbers.  You can have up to 25 levels in the range -9 - 99 (I think).
Title: Re: Mixing Game.qvms
Post by: Undeference on July 31, 2008, 05:09:04 pm
looks to me like you can have 32 levels numbered -2147483648 to 2147483647 (i'll let you figure out the range if you use gamex86_64.so...like me). but there was previously an issue where levels that took more than 2 characters to represent would cause issues with !listplayers. that has since been fixed

if you want level 1000 to have the same permissions as level 999, you will have to set them the same. just because it is a higher level does not mean it automatically gets the same permissions
Title: Re: Mixing Game.qvms
Post by: Lonly on July 31, 2008, 07:39:53 pm
also another question how to you make a game.qvm
Title: Re: Mixing Game.qvms
Post by: Bomb on July 31, 2008, 09:48:40 pm
You compile the source code. It would be a good idea to use the most recent SVN revision.

If you're running Leopard and are using SVN 1053 or later, apply this (http://patches.mercenariesguild.net/index.php?do=details&task_id=178) patch. Although the problem may have been fixed by now.

[EDIT] Leopard now compiles QVMs just fine without that patch.
Title: Re: Mixing Game.qvms
Post by: Lonly on August 03, 2008, 12:35:12 am
i dont understand any of that...how do you just make a game.qvm>>>
Title: Re: Mixing Game.qvms
Post by: Bomb on August 03, 2008, 01:06:07 am
I just told you.

These stickies have tutorials on compiling the source code. If you're on Linux, you should already know how to compile things.
Downloading and compiling Tremulous source on a Mac (http://tremulous.net/forum/index.php?topic=5007.0)
The short and sweet guide to compiling SVN 895 on Windows (http://tremulous.net/forum/index.php?topic=3408.0)
Title: Re: Mixing Game.qvms
Post by: Bissig on August 03, 2008, 01:53:42 am
i dont understand any of that...how do you just make a game.qvm>>>

Either you compile it. Or, if you'd like to change things you need to prep your c coding skills and actually program something. And then compile it.
Title: Re: Mixing Game.qvms
Post by: KamikOzzy on August 03, 2008, 10:36:09 am
Okay let me explain combining qvms:

You put the:

(http://jumainejones.files.wordpress.com/2007/03/42654455-1lime.jpg)


In the:

(http://livesuperfoods.com/categories/coconut.jpg)



And you:

(http://www.regcen.com/blenderrecall/blender.jpg)



'em both together.



Okay?
Title: Re: Mixing Game.qvms
Post by: Bomb on August 03, 2008, 04:00:19 pm
You forgot the coconut pic. :(
Title: Re: Mixing Game.qvms
Post by: KamikOzzy on August 03, 2008, 07:23:14 pm
Hmm, my original one musta been too big. I'm not elite with HTML picture-sizing so if any moderators want to shrink that lime feel free. Thanks for the notice, Bomb. :)
Title: Re: Mixing Game.qvms
Post by: Bomb on August 03, 2008, 07:42:14 pm
I'm always happy to help people post coconut pictures. ;)

Side note: I think we scared the OP away.
Title: Re: Mixing Game.qvms
Post by: cactusfrog on August 08, 2008, 05:52:31 am
I just told you.
If you're on Linux, you should already know how to compile things.
is this because it is simpler on linux or you have to be smart to use linux? 
Title: Re: Mixing Game.qvms
Post by: Lava Croft on August 08, 2008, 06:01:42 am
I just told you.
If you're on Linux, you should already know how to compile things.
you have to be smart to use linux? 
Haha!
Title: Re: Mixing Game.qvms
Post by: Bomb on August 08, 2008, 11:14:49 pm
I just told you.
If you're on Linux, you should already know how to compile things.
is this because it is simpler on linux or you have to be smart to use linux? 
Neither. It's because a lot of Linux software is only available as source code and you have to compile it yourself.
Title: Re: Mixing Game.qvms
Post by: David on August 09, 2008, 12:24:57 am
Its also easier on Linux.
Assuming a non-minimalistic distro, most thing can be compiled by typing make.  Trem might need a few libs installed first, but is just as easy.