Tremulous Forum

General => Troubleshooting => Topic started by: Xon on June 15, 2006, 06:11:20 am

Title: Tremulous won't boot (log inside)
Post by: Xon on June 15, 2006, 06:11:20 am
My config is the following:
OS:Vista
Proccessor:Celeron D 2.4 GHz
Video:Intel 8285G(it's integrated)
Ram:1.24 GB

Tremulous ran fine before upgrading to Vista. I've tried running in compatability mode but it still crashes.

Log:
Code: [Select]
tremulous 1.1.0 win_mingw-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base

----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic

------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded
...setting mode 6: 1024 768 FS
...using colorsbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (1024x768)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (6)
...setting mode 6: 1024 768 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (1024x768)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem
Title: Re: Tremulous won't boot (log inside)
Post by: Teiman on June 15, 2006, 09:25:21 am
try with command line options to force other coor deep/resolution because seems that trem is unable to locate a usable video mode with your 3dcard+monitor
Title: Re: Tremulous won't boot (log inside)
Post by: Teiman on June 15, 2006, 09:26:01 am
try with command line options to force other coor deep/resolution because seems that trem is unable to locate a usable video mode with your 3dcard+monitor
Title: Tremulous won't boot (log inside)
Post by: Xon on June 18, 2006, 06:28:10 pm
I've tried launching Tremulousthe following ways:
Code: [Select]

"C:\Program Files\Tremulous\tremulous.exe" -r_allowSoftwareGL "0"
"C:\Program Files\Tremulous\tremulous.exe" -r_ignoreGLErrors "1"
"C:\Program Files\Tremulous\tremulous.exe" -r_customheight "1024" -r_customwidth "768"
"C:\Program Files\Tremulous\tremulous.exe" -r_glDriver "opengl32"


But it still gives me the
Code: [Select]
GLW_StartOpenGL() - could not load OpenGL subsystem error
Title: Tremulous won't boot (log inside)
Post by: [db@]Megabite on June 18, 2006, 06:57:05 pm
Windows Vista comes with a modified / castrated opengl lib (something running as a subprogram of directx or such).
Unless optimized codewise I guess chances that you get it running on Vista are low.
We have tested Vista Beta2 at work and it is far from usable at current state in our opinion. You should stay at Win2k or XP for the time being.

Danny
Title: Tremulous won't boot (log inside)
Post by: Stof on June 18, 2006, 07:50:19 pm
Funny how people talk about upgrading to Vista. You do not switch from a "stable" product to a beta product and call that an upgrade you know :)
Title: Tremulous won't boot (log inside)
Post by: Xon on June 19, 2006, 06:23:38 am
Well, thanks anyway.