Tremulous Forum

General => Feedback => Topic started by: Yavor on September 20, 2008, 11:46:49 am

Title: Flashlight and nightvision
Post by: Yavor on September 20, 2008, 11:46:49 am
Hello
I like the game quite much but after playing 10 minutes in most maps my eyes start to hurt.
Either aliens or humans havent got a way to see in the dark and thats not good in a futuristic game like this
where there should be gadgets for all kind of stuff.

So my suggestion is that there is put a flashlight available to the humans and some kind of night vision for the aliens,
afterall this is war :).

I hope you understand tnx :)
Title: Re: Flashlight and nightvision
Post by: fingered banana on September 20, 2008, 11:48:33 am
It is a joke, right?
Title: Re: Flashlight and nightvision
Post by: Yavor on September 20, 2008, 11:55:36 am
What man? Forgive me if theres a key to turn it on and i didnt see it :S(not kidding i am quite new to the game)
Title: Re: Flashlight and nightvision
Post by: Odin on September 20, 2008, 12:14:33 pm
Raise your r_gamma.
Title: Re: Flashlight and nightvision
Post by: David on September 20, 2008, 12:15:20 pm
Read the FAQ.
Its meant to be dark, and you can turn the brightness up if you really want to.
Title: Re: Flashlight and nightvision
Post by: Yavor on September 20, 2008, 12:31:41 pm
OK, sorry, i just thought it would be handy in some situations, but if it has been discussed already sorry again
Title: Re: Flashlight and nightvision
Post by: CreeDo on September 20, 2008, 12:58:33 pm
Dont be sorry. All new players need to be heard too!
 :laugh:
Title: Re: Flashlight and nightvision
Post by: Lava Croft on September 20, 2008, 02:25:35 pm
Dont be sorry. All new players need to be heard too!
 :laugh:
That depends on wether they, before posting their question/suggestion/rant, they at least browse these forums for any threads that have already touched the topic.
Title: Re: Flashlight and nightvision
Post by: Hendrich on September 20, 2008, 03:11:50 pm
Quote
Dont be sorry. All new players need to be heard too!

Thats a reply that could make any newbie feel welcome to the Tremulous community.  :D

Quote
That depends on wether they, before posting their question/suggestion/rant, they at least browse these forums for any threads that have already touched the topic.


Err..umm...atleast hes right. :P
Title: Re: Flashlight and nightvision
Post by: mooseberry on September 21, 2008, 08:02:38 pm
Adjust your brightness in the options menu.
Title: Re: Flashlight and nightvision
Post by: + OPTIMUS + on September 22, 2008, 01:58:32 am
over one million downloads, tremulous still sentences his new players to blindness by default ;-)
Title: Re: Flashlight and nightvision
Post by: Bissig on September 22, 2008, 02:28:17 am
Tremulous(tm) - sponsored by your local optometrist.
Title: Re: Flashlight and nightvision
Post by: Volt on September 22, 2008, 08:47:07 pm
Hello
I like the game quite much but after playing 10 minutes in most maps my eyes start to hurt.
Either aliens or humans havent got a way to see in the dark and thats not good in a futuristic game like this
where there should be gadgets for all kind of stuff
.
So my suggestion is that there is put a flashlight available to the humans and some kind of night vision for the aliens,
afterall this is war :).
I hope you understand tnx :)
Hi yavor, i had the same problem when i frist started out, having a high gamma does help.
But if you find yourself still wanting a flashlight i might be able to help.
I included a vstr to switch r_lightmap on and off, in my Hud (http://tremulous.net/forum/index.php?topic=8699.0) additionally you can just use the vstr Flashlight.cfg (http://networkofdoom.net/~bishop3space/Tremulous/Base/flashlight.cfg).
Hopefully this helps.I like playing tremulous dark, so i hope this helps out with your problem.
Title: Re: Flashlight and nightvision
Post by: fingered banana on September 22, 2008, 09:18:59 pm
over one million downloads, tremulous still sentences his new players to blindness by default ;-)
Set the right gamma and tremulous looks like doom 3.
There is no need to recode the renderer!
Title: Re: Flashlight and nightvision
Post by: + OPTIMUS + on September 23, 2008, 09:02:42 am
Set the right gamma and tremulous looks like doom 3.
There is no need to recode the renderer!

its all cool but i meant every NEW player meets with teh darkness. it's simply funny. no offense at all.
Title: Re: Flashlight and nightvision
Post by: Lakitu7 on September 24, 2008, 07:04:04 pm
Personally I continue to agree with this sentiment. Yes "turn up r_gamma" or "use r_lightmap" are solutions but they (and particularly the later) are not ideal solutions at all.
Title: Re: Flashlight and nightvision
Post by: Lava Croft on September 24, 2008, 08:15:08 pm
Tremulous' stock maps are not dark at all.
Title: Re: Flashlight and nightvision
Post by: sticks on September 24, 2008, 09:57:52 pm
tremor can get a little dark at times but thats the only one that has ever been an issue for me
Title: Re: Flashlight and nightvision
Post by: frazzler on October 17, 2008, 11:20:44 pm
Dont be sorry. All new players need to be heard too!
 :laugh:

this is completely true. even if the thread is complete bullshit. (not this one), it is letting the admin know what some serious issues are. and if a thread has been posted more than once or even several times, it is just letting the admins know that alot of people agree that there is a problem in that department.
Title: Re: Flashlight and nightvision
Post by: TheLuciferSausage on October 18, 2008, 01:17:58 am
A big bunch of players I know (including myself) have they gamma tweaked to a really high value.
This will solve your nightvision problems but will degrade your gameplay realism.