Tremulous Forum

Media => Mapping Center => Topic started by: Drakotsu on October 07, 2008, 10:22:28 pm

Title: Windows
Post by: Drakotsu on October 07, 2008, 10:22:28 pm
Ive been wondering this for a while,
You know how on some maps there are windows, and you can see through them, but it IS a solid texture.
For example,
In mission_one_b6 at the starting point there is a window between the humans and the aliens start position, but you cant go through it, only see through it.
How do you do that?

Thanks for your help,
Drakotsu
Title: Re: Windows
Post by: Knowitall66 on October 08, 2008, 12:51:08 am
Shader on a detail brush.