Hi all ,
For once i'll try to make it short and to the subject :
I got the tremulous source , edited the g_weapons.c and others.
Tried to compile , but it's a no - go (Gentoo) :turret:
Looked into .qvm's , but i still don't understand :
- How do you make a game.qvm ?
- How do you edit a .qvm
- Which are the files containing weapon info in data-1.1.0.pk3 ?
Thanks in advance :) ,
iShot
the qvm's are compiled with the rest of it, src/cgame/ goes to the cgame.qvm, and src/game/ goes to the game.qvm.
Thanks for the quick reply :D
See ya
Quote from: David on October 17, 2008, 01:27:29 PM
the qvm's are compiled with the rest of it, src/cgame/ goes to the cgame.qvm, and src/game/ goes to the game.qvm.
actually, large parts of src/game go into cgame too (bg_*) and large parts of qcommon go into all 3 qvms
"Large parts" being synonymous to q_shared.c and q_math.c plus the headers they load.
For your last question: The data pk3 contains just models, textures, animations etc. if you mean weapon info like number of bullets, damage per shot, rate of fire etc. that's all in src/game/tremulous.h.
If you want to make a mod that requires no download you can only change the src/game/g_*.c files.
I recommend getting the C++ by Microsoft, install it, the download the trunk from xserverx.com, go to the file then open src\game\tremulous.h with C++ and you will be able to edit things like how much is a goon or how much to build a acid tube. You can also adjust how fast a rifle shoots. For more info like making a qvm command private message me, i check my messages everyday, or as Foe Of Eternity, he taught me. To download C++ go to the following link : www.microsoft.com/express/download .
Yeah, he could do that... If he weren't using Linux. ::)
Aha, so C++ is courtesy of Microsoft now?
And when I like to download the internet I go here?
http://websearch.about.com/b/2005/06/15/download-the-internet-for-free-even.htm
Well , thanks for the great answers everyone , i appreciate it :D
Finally , my last newb question :
How do you change the appearance of aliens/humans ?
Models?
Thanks ,
iShot
edit the .cfgs in the models/ dir in data-1.1.0.pk3
Thanks again to everyone ,
iShot