Tremulous Forum
Media => Mapping Center => Topic started by: GlobalWarming on November 03, 2008, 08:47:48 am
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Simple question...
When I create a simple patch mesh with any texture, the texture is only displayed in one side...
From the side I can see the texture I can't pass through (solid), however, from the other side (where the texture is not displayed) I can walk through (non-existent).
In other words, the simple patch mesh is like a one-way door...
My question is, is that the way it is suppose to work, or it is a bug?
Thank you!
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It's the way it's ment to work.
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Yeah its like thatm to create the other side of it, just ccopy the mesh you have made and press control + i and it will invert it to the opposite side