Tremulous Forum
		Mods => Modding Center => Topic started by: ACKMAN on November 04, 2008, 07:04:47 pm
		
			
			- 
				Well... I'm making a 'mod' and now i wanna add splash damageknocback. I don't know all tremulous code. So, i just ask.
 
 "what should i do to add splash knockback to MD?"
 
 
 I 'searched' in the code and i've got an idea about how to make it. But... i'm not sure.
 
 
 *SPAM*
- 
				Splash being within the area of the shot correct? <.< if so..look at trap_EntitiesInBox. This will gather all the entities within a defined bbox. Or for an example of its usage, look for G_RadiusDamage in g_combat.c
			
- 
				Thank you, ill look there :D
			
- 
				Thanks :3 
 
 FIXED
 
 Close please