Tremulous Forum
Mods => Modding Center => Topic started by: ACKMAN on November 04, 2008, 07:04:47 pm
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Well... I'm making a 'mod' and now i wanna add splash
damageknocback. I don't know all tremulous code. So, i just ask.
"what should i do to add splash knockback to MD?"
I 'searched' in the code and i've got an idea about how to make it. But... i'm not sure.
*SPAM*
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Splash being within the area of the shot correct? <.< if so..look at trap_EntitiesInBox. This will gather all the entities within a defined bbox. Or for an example of its usage, look for G_RadiusDamage in g_combat.c
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Thank you, ill look there :D
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Thanks :3
FIXED
Close please