Tremulous Forum

Media => Mapping Center => Topic started by: smurftyous on November 06, 2008, 06:58:17 PM

Title: flickering lights?
Post by: smurftyous on November 06, 2008, 06:58:17 PM
is there a way to make like flickering lights for an spookey effect in a corridor i have?  :defcomp:
Title: Re: flickering lights?
Post by: smurftyous on November 06, 2008, 07:05:17 PM
and i was also wondering if there was a trem or qII tut for fog.
Title: Re: flickering lights?
Post by: your face on November 06, 2008, 08:05:36 PM
you can do a spooky effect in a corridor if you use a series of spamloads of door entities with different lighting and player clip, and you can use the search function to learn how to use fog. ;)  (Don't try the door effect if you're new to mapping).
Title: Re: flickering lights?
Post by: Archangel on November 07, 2008, 12:10:21 AM
try style (number) in your light parameters. style 7 is nice. dont forget to include the autogenerated shader files!
Title: Re: flickering lights?
Post by: smurftyous on November 07, 2008, 02:05:43 AM
well I'm new could i get a simple way?
Title: Re: flickering lights?
Post by: UniqPhoeniX on November 07, 2008, 02:19:11 AM
There is a flickering light on tremor, just use that shader.
Title: Re: flickering lights?
Post by: smurftyous on November 07, 2008, 02:43:04 AM
in tremor where tho?
Title: Re: flickering lights?
Post by: smurftyous on November 07, 2008, 03:26:45 AM
and i wondering if u could re-skin the humans?
Title: Re: flickering lights?
Post by: Archangel on November 07, 2008, 04:13:27 AM
Don't double post, there's an edit button. And if you can't edit your light parameters, read a tutorial.
Title: Re: flickering lights?
Post by: Lava Croft on November 07, 2008, 04:43:19 AM
I have warned you, smurf.