Tremulous Forum
Community => Servers => Topic started by: Roanoke on November 16, 2008, 03:47:38 am
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I have compiled my server tremded in /usr/local/games/tremulous-dev/build/release-linux-x86/tremded.x86. I have started it with this command:
tremded ./tremded.x86 +set dedicated 1 +map atcs
And it seems to run normally, but I can't find it in the servers list.
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+set dedicated 2
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Nope. CLI output:
tremulous 1.1.0 linux-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base
----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
Opening IP socket: localhost:30720
Hostname: alyosha-laptop
IP: 127.0.1.1
Started tty console (use +set ttycon 0 to disable)
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base
----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \sv_maxPing\0\sv_minPing\0\sv_maxRate\15000\sv_hostname\Tremulous 1.1.0 Server\timelimit\60\sv_maxclients\24\g_suddenDeathTime\55\g_maxGameClients\0\version\tremulous 1.1.0 linux-x86 Feb 28 2006\protocol\69\mapname\atcs\sv_privateClients\0\sv_allowDownload\0\gamename\base\g_needpass\0
2 teams with 2 entities
-----------------------------------
-----------------------------------
Hitch warning: 902 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
I don't have port forwarding set up, but I don't need it to be public, so that shouldn't matter.
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If you don't need it to be public, why do you want it to show up in the master list?
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dedicated 1 doesn't send heartbeat's. dedicated 2 does. You need heartbeat's if you want to be on the list.
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I *don't* need it to show up in the master list, I need to be able to connect to it. Which I can't, because it's not in the LAN list.
EDIT: nevermind, had to do /connect <hostname>
But now I have a new problem: it can't load maps. Terminal output:
server1:/usr/local/games/tremulous-dev/build/release-linux-x86$ tremded /usr/local/games/tremulous-dev/tremded.x86 +set dedicated 1 +map atcs
tremulous 1.1.0 linux-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base
----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
Opening IP socket: localhost:30720
Hostname: alyosha-laptop
IP: 127.0.1.1
Started tty console (use +set ttycon 0 to disable)
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base
----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1129 jump table targets
VM file game compiled to 1461457 bytes of code
game loaded in 34310176 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Jun 7 2008
------------------------------------------------------------
InitGame: \g_friendlyFire\0\g_maxGameClients\0\g_suddenDeathTime\55\sv_maxclients\24\timelimit\60\sv_hostname\Tremulous 1.1.0 Server\sv_maxRate\15000\sv_minPing\0\sv_maxPing\0\version\tremulous 1.1.0 linux-x86 Feb 28 2006\protocol\69\mapname\atcs\sv_privateClients\0\sv_allowDownload\0\gamename\base\ff\0\qvm_version\Lakitu7's QVM 5.2 (Jun 7 2008, 10:31:50)\g_suddenDeathMode\2\g_suddenDeath\0\g_friendlyBuildableFire\0\g_needpass\0\g_speed\320\g_gravity\800\g_knockback\1000\g_humanBuildPoints\100\g_alienBuildPoints\100\g_unlagged\1\g_markDeconstruct\0\g_allowShare\0
Received signal 11, exiting...
Shutdown tty console
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do you have any conditionals in your maprotation.cfg?
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I don't have one, so no.
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what tremded/what game.qvm?
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tremded: self compiled
qvm: Lakitu's
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self compiled isn't enough information, what did you compile it from?
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Most recent SVN.
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Most recent SVN.
Are you sure about that?
InitGame: \sv_maxPing\0\sv_minPing\0\sv_maxRate\15000\sv_hostname\Tremulous 1.1.0 Server\timelimit\60\sv_maxclients\24\g_suddenDeathTime\55\g_maxGameClients\0\version\tremulous 1.1.0 linux-x86 Feb 28 2006\protocol\69\mapname\atcs\sv_privateClients\0\sv_allowDownload\0\gamename\base\g_needpass\0
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Strange. I'll compile from most recent svn again and see what happens.
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Where is the SVN located again? I can't seem to find it.
EDIT: http://svn.icculus.org/tremulous/trunk/
EDIT: svn co wget http://svn.icculus.org/tremulous/trunk/ doesn't work. I guess I'll just do wget 'http://prdownloads.sourceforge.net/tremulous/tremulous-1.1.0.zip?download' instead.
EDIT: I can connect, but when I do, I can't use any of the ! commands (!help, etc) nor can I do any admin console commands (I get the error 'server is not running' when I type '/kick').
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"svn co http://svn.icculus.org/tremulous/trunk trem-svn", not "svn co wget ...".
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That's if I want to build from SVN.
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It sure sounded like you did.
Where is the SVN located again? I can't seem to find it.
EDIT: http://svn.icculus.org/tremulous/trunk/
EDIT: svn co wget http://svn.icculus.org/tremulous/trunk/ doesn't work. I guess I'll just do wget 'http://prdownloads.sourceforge.net/tremulous/tremulous-1.1.0.zip?download' instead.
EDIT: I can connect, but when I do, I can't use any of the ! commands (!help, etc) nor can I do any admin console commands (I get the error 'server is not running' when I type '/kick').
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EDIT: svn co wget http://svn.icculus.org/tremulous/trunk/ doesn't work. I guess I'll just do wget 'http://prdownloads.sourceforge.net/tremulous/tremulous-1.1.0.zip?download' instead.
That 'wget' is a typo. Here is what I type and what I get:
roanoke@aldebaran-laptop:~$ svn co http://svn.icculus.org/tremulous/trunk/
svn: Repository moved permanently to '/tremulous/trunk/'; please relocate
roanoke@aldebaran-laptop:~$
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svn://svn.icculus.org/tremulous/trunk
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Could we move past the SVN part?
EDIT: I can connect, but when I do, I can't use any of the ! commands (!help, etc) nor can I do any admin console commands (I get the error 'server is not running' when I type '/kick').
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Sure. Got a QVM?
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Could we move past the SVN part?
EDIT: I can connect, but when I do, I can't use any of the ! commands (!help, etc) nor can I do any admin console commands (I get the error 'server is not running' when I type '/kick').
That source is entirely outdated. Use a decent SVN.
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Alright. I will now compile from svn, and see what happens.
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Alright. I co'd the most recent SVN. I compiled a tremded and a qvm. I then ran the server by doing
tremded ./tremded.x86
I connected to the server with the /connect command. Aaand... the same problem occurs. Here is the complete terminal output from the server.
server1@aldebaran-laptop:/usr/local/games/tremulous-dev/build/release-linux-x86$ tremded ./tremded.x86 +set dedicated 1 +map atcs
tremulous 1.1.0 linux-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base
----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
Opening IP socket: localhost:30720
Hostname: aldebaran-laptop
Alias: localhost.localdomain
Alias: localhost
IP: 127.0.0.1
IP: 127.0.1.1
Started tty console (use +set ttycon 0 to disable)
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base
----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \g_maxGameClients\0\g_suddenDeathTime\55\sv_maxclients\24\timelimit\60\sv_hostname\Tremulous 1.1.0 Server\sv_maxRate\15000\sv_minPing\0\sv_maxPing\0\version\tremulous 1.1.0 linux-x86 Feb 28 2006\protocol\69\mapname\atcs\sv_privateClients\0\sv_allowDownload\0\gamename\base\g_needpass\0
2 teams with 2 entities
-----------------------------------
-----------------------------------
Hitch warning: 872 msec frame time
Client 0 connecting with 0 challenge ping
ClientConnect: 0
broadcast: print "/dev/urandom^7 connected\n"
broadcast: print "/dev/urandom^7 entered the game\n"
ClientBegin: 0
say: /dev/urandom: !kick
/dev/urandom^7: !kick
exit
broadcast: print "server: exit\n"
quit
----- Server Shutdown (Server quit) -----
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Shutdown tty console
Ugh.
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tremded ./tremded.x86
What's this?
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I believe I read a guide here that started the server that way. =/
server1@aldebaran-laptop:/usr/local/games/tremulous-dev/build/release-linux-x86$ ./tremded.x86 +set dedicated 1 +map atcs
tremulous 1.1.0_SVN1135 linux-x86 Nov 24 2008
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base/trempoline-b3.pk3 (16 files)
/home/server1/.tremulous/base/rotcannon-b11.pk3 (31 files)
/home/server1/.tremulous/base/rotcannon-b10.pk3 (31 files)
/home/server1/.tremulous/base/map-volcano-alpha4-1.1.0.pk3 (11 files)
/home/server1/.tremulous/base/map-UTCSb2.pk3 (11 files)
/home/server1/.tremulous/base/map-station15-beta3.pk3 (293 files)
/home/server1/.tremulous/base/map-sedna-beta3-1.1.0.pk3 (79 files)
/home/server1/.tremulous/base/map-pushcannon_b1.pk3 (17 files)
/home/server1/.tremulous/base/map-nano-beta2.pk3 (76 files)
/home/server1/.tremulous/base/map-meep_b2.pk3 (181 files)
/home/server1/.tremulous/base/map-gloom2beta2.pk3 (219 files)
/home/server1/.tremulous/base/map-DSArena.pk3 (49 files)
/home/server1/.tremulous/base/map-dretchrange-b2.pk3 (59 files)
/home/server1/.tremulous/base/map-DMB01-alpa.1.0.pk3 (141 files)
/home/server1/.tremulous/base/map-Cerberus.pk3 (73 files)
/home/server1/.tremulous/base
./base
----------------------
1287 files in pk3 files
Couldn't load default.cfg
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You're starting it from a directory called "tremded", then? Or is it a Tremulous-related command I've never heard of?
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It was starting the tremded I got from my .run file, which was the wrong tremded. You can see that there is still an error when I do './tremded.x86 +set dedicated 1 +map atcs'
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You aren't running it from the right place.
Put it in the same folder as base/ etc
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I can't fathom why I would put tremded.x86 into .tremulous/base. Or maybe I'm interpreting the pronoun wrong.
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1] Go to the directory where tremded.x86 is located.
2] Give us a list of everything in that directory.
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root@aldebaran-laptop:/usr/local/games/tremulous-dev/build/release-linux-x86# ls
base client clientsmp ded tools tremded.x86
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I meant put it in the same folder as base is in, so one level above base.
"Couldn't load default.cfg" generally means ./base/data-1.1.0.pk3 couldn't be found/loaded.
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Where can I get one of those PK3's?
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http://www.tremulous.net/
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Funny, I couldn't find any PK3's there. Oh, right, because it's the homepage. Who would have thought.
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That's because they come with the game. Do we have to spell everything out for you?
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If they come with the game, then why didn't I get some with the SVN release?
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because svn is just that, the code, it has none of the game data.
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Ah HA. Now the maps just won't load.
server1@aldebaran-laptop:/usr/local/games/tremulous-dev/build/release-linux-x86$ ./tremded.x86 +set dedicated 2 +map niveus
tremulous 1.1.0_SVN1135 linux-x86 Nov 24 2008
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base/trempoline-b3.pk3 (16 files)
/home/server1/.tremulous/base/rotcannon-b11.pk3 (31 files)
/home/server1/.tremulous/base/rotcannon-b10.pk3 (31 files)
/home/server1/.tremulous/base/map-volcano-alpha4-1.1.0.pk3 (11 files)
/home/server1/.tremulous/base/map-UTCSb2.pk3 (11 files)
/home/server1/.tremulous/base/map-station15-beta3.pk3 (293 files)
/home/server1/.tremulous/base/map-sedna-beta3-1.1.0.pk3 (79 files)
/home/server1/.tremulous/base/map-pushcannon_b1.pk3 (17 files)
/home/server1/.tremulous/base/map-nano-beta2.pk3 (76 files)
/home/server1/.tremulous/base/map-meep_b2.pk3 (181 files)
/home/server1/.tremulous/base/map-gloom2beta2.pk3 (219 files)
/home/server1/.tremulous/base/map-DSArena.pk3 (49 files)
/home/server1/.tremulous/base/map-dretchrange-b2.pk3 (59 files)
/home/server1/.tremulous/base/map-DMB01-alpa.1.0.pk3 (141 files)
/home/server1/.tremulous/base/map-Cerberus.pk3 (73 files)
/home/server1/.tremulous/base
./base/data-1.1.0.pk3 (1229 files)
./base
----------------------
2516 files in pk3 files
execing default.cfg
execing autogen_server.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
IP: 127.0.0.1
IP: 192.168.1.102
IP6: ::1
IP6: fe80::213:2ff:fe76:f85e%wlan0
Opening IP socket: 0.0.0.0:30720
Can't find map maps/niveus.bsp
]quit
server1@aldebaran-laptop:/usr/local/games/tremulous-dev/build/release-linux-x86$ clear
server1@aldebaran-laptop:/usr/local/games/tremulous-dev/build/release-linux-x86$ ./tremded.x86 +set dedicated 2 +map niveus
tremulous 1.1.0_SVN1135 linux-x86 Nov 24 2008
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base/trempoline-b3.pk3 (16 files)
/home/server1/.tremulous/base/rotcannon-b11.pk3 (31 files)
/home/server1/.tremulous/base/rotcannon-b10.pk3 (31 files)
/home/server1/.tremulous/base/map-volcano-alpha4-1.1.0.pk3 (11 files)
/home/server1/.tremulous/base/map-UTCSb2.pk3 (11 files)
/home/server1/.tremulous/base/map-station15-beta3.pk3 (293 files)
/home/server1/.tremulous/base/map-sedna-beta3-1.1.0.pk3 (79 files)
/home/server1/.tremulous/base/map-pushcannon_b1.pk3 (17 files)
/home/server1/.tremulous/base/map-nano-beta2.pk3 (76 files)
/home/server1/.tremulous/base/map-meep_b2.pk3 (181 files)
/home/server1/.tremulous/base/map-gloom2beta2.pk3 (219 files)
/home/server1/.tremulous/base/map-DSArena.pk3 (49 files)
/home/server1/.tremulous/base/map-dretchrange-b2.pk3 (59 files)
/home/server1/.tremulous/base/map-DMB01-alpa.1.0.pk3 (141 files)
/home/server1/.tremulous/base/map-Cerberus.pk3 (73 files)
/home/server1/.tremulous/base
./base/data-1.1.0.pk3 (1229 files)
./base
----------------------
2516 files in pk3 files
execing default.cfg
execing autogen_server.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
IP: 127.0.0.1
IP: 192.168.1.102
IP6: ::1
IP6: fe80::213:2ff:fe76:f85e%wlan0
Opening IP socket: 0.0.0.0:30720
Can't find map maps/niveus.bsp
]quit
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Do you see map-niveus-1.1.0.pk3 in that search path? No? Take a wild guess...
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Fine, added it.
server1@aldebaran-laptop:/usr/local/games/tremulous-dev$ build/release-linux-x86/tremded.x86 +set dedicated 2 +map atcs
tremulous 1.1.0_SVN1135 linux-x86 Nov 24 2008
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base/trempoline-b3.pk3 (16 files)
/home/server1/.tremulous/base/rotcannon-b11.pk3 (31 files)
/home/server1/.tremulous/base/rotcannon-b10.pk3 (31 files)
/home/server1/.tremulous/base/map-volcano-alpha4-1.1.0.pk3 (11 files)
/home/server1/.tremulous/base/map-UTCSb2.pk3 (11 files)
/home/server1/.tremulous/base/map-station15-beta3.pk3 (293 files)
/home/server1/.tremulous/base/map-sedna-beta3-1.1.0.pk3 (79 files)
/home/server1/.tremulous/base/map-pushcannon_b1.pk3 (17 files)
/home/server1/.tremulous/base/map-nano-beta2.pk3 (76 files)
/home/server1/.tremulous/base/map-meep_b2.pk3 (181 files)
/home/server1/.tremulous/base/map-gloom2beta2.pk3 (219 files)
/home/server1/.tremulous/base/map-DSArena.pk3 (49 files)
/home/server1/.tremulous/base/map-dretchrange-b2.pk3 (59 files)
/home/server1/.tremulous/base/map-DMB01-alpa.1.0.pk3 (141 files)
/home/server1/.tremulous/base/map-Cerberus.pk3 (73 files)
/home/server1/.tremulous/base
build/release-linux-x86/base/vms-1.1.0.pk3 (4 files)
build/release-linux-x86/base/map-uncreation-1.1.0.pk3 (110 files)
build/release-linux-x86/base/map-tremor-1.1.0.pk3 (45 files)
build/release-linux-x86/base/map-transit-1.1.0.pk3 (135 files)
build/release-linux-x86/base/map-niveus-1.1.0.pk3 (134 files)
build/release-linux-x86/base/map-nexus6-1.1.0.pk3 (151 files)
build/release-linux-x86/base/map-karith-1.1.0.pk3 (118 files)
build/release-linux-x86/base/map-atcs-1.1.0.pk3 (87 files)
build/release-linux-x86/base/map-arachnid2-1.1.0.pk3 (67 files)
build/release-linux-x86/base/data-1.1.0.pk3 (1229 files)
build/release-linux-x86/base
----------------------
3367 files in pk3 files
execing default.cfg
execing autogen_server.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
IP: 127.0.0.1
IP: 192.168.1.102
IP6: ::1
IP6: fe80::213:2ff:fe76:f85e%wlan0
Opening IP socket: 0.0.0.0:30720
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base/trempoline-b3.pk3 (16 files)
/home/server1/.tremulous/base/rotcannon-b11.pk3 (31 files)
/home/server1/.tremulous/base/rotcannon-b10.pk3 (31 files)
/home/server1/.tremulous/base/map-volcano-alpha4-1.1.0.pk3 (11 files)
/home/server1/.tremulous/base/map-UTCSb2.pk3 (11 files)
/home/server1/.tremulous/base/map-station15-beta3.pk3 (293 files)
/home/server1/.tremulous/base/map-sedna-beta3-1.1.0.pk3 (79 files)
/home/server1/.tremulous/base/map-pushcannon_b1.pk3 (17 files)
/home/server1/.tremulous/base/map-nano-beta2.pk3 (76 files)
/home/server1/.tremulous/base/map-meep_b2.pk3 (181 files)
/home/server1/.tremulous/base/map-gloom2beta2.pk3 (219 files)
/home/server1/.tremulous/base/map-DSArena.pk3 (49 files)
/home/server1/.tremulous/base/map-dretchrange-b2.pk3 (59 files)
/home/server1/.tremulous/base/map-DMB01-alpa.1.0.pk3 (141 files)
/home/server1/.tremulous/base/map-Cerberus.pk3 (73 files)
/home/server1/.tremulous/base
build/release-linux-x86/base/vms-1.1.0.pk3 (4 files)
build/release-linux-x86/base/map-uncreation-1.1.0.pk3 (110 files)
build/release-linux-x86/base/map-tremor-1.1.0.pk3 (45 files)
build/release-linux-x86/base/map-transit-1.1.0.pk3 (135 files)
build/release-linux-x86/base/map-niveus-1.1.0.pk3 (134 files)
build/release-linux-x86/base/map-nexus6-1.1.0.pk3 (151 files)
build/release-linux-x86/base/map-karith-1.1.0.pk3 (118 files)
build/release-linux-x86/base/map-atcs-1.1.0.pk3 (87 files)
build/release-linux-x86/base/map-arachnid2-1.1.0.pk3 (67 files)
build/release-linux-x86/base/data-1.1.0.pk3 (1229 files)
build/release-linux-x86/base
----------------------
6734 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \sv_maxPing\0\sv_minPing\0\sv_maxRate\0\sv_minRate\0\sv_hostname\noname\version\tremulous 1.1.0_SVN1135 linux-x86 Nov 24 2008\timelimit\0\protocol\70\mapname\atcs\sv_privateClients\0\sv_maxclients\8\sv_allowDownload\0\gamename\base\g_maxGameClients\0\g_suddenDeathTime\0\g_needpass\0
********************
ERROR: G_ParseSpawnVars: found when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found when expecting {) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
recursive error after: G_ParseSpawnVars: found when expecting {
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You failed to backport it properly or the QVM and tremded are mismatched. Please search.
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Impossible. I compiled them both.
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Then you failed to backport them properly. The tremded and game.qvm you compiled are incompatible with the QVMs in vms-1.1.0.pk3 (such is the nature of software development). You need one of these (http://patches.mercenariesguild.net/index.php?do=details&task_id=2) patches.
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Clearly you're an idiot.
I think this (http://www.maplestory.com/) game is more suited for you.
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Clearly you are another helpful player. Thank god we have so many of them.
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hey we have been really helpful until we found that you have no idea what you are doing. I think going on the IRC would prove more uslessfull then posting because your questions seem to happen after another question (i am stupid and if you dont understand what i just said don't bother trying to understand it) why not set up the server the way normal people do it by following the setting up a server on linux sticky
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...I think going on the IRC would prove more uslessfull then posting...
Interesting word coinage there.
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hey we have been really helpful until we found that you have no idea what you are doing. I think going on the IRC would prove more uslessfull then posting because your questions seem to happen after another question (i am stupid and if you dont understand what i just said don't bother trying to understand it) why not set up the server the way normal people do it by following the setting up a server on linux sticky
I want an SVN server. It's all one question, just several problems.
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Download it, compile all 5 bits, and use those 5 bits.
If you want a useful server then get a backport off patches.mercenariesguild.net, or just use the MG server (or one of the others).
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I didn't say it will be a public server, did I?
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I didn't say it will be a public server, did I?
Oh, stop being difficult. David told you what you have to do in order to make the server work. Do it.
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I will when I have time.