I have compiled my server tremded in /usr/local/games/tremulous-dev/build/release-linux-x86/tremded.x86. I have started it with this command:
tremded ./tremded.x86 +set dedicated 1 +map atcs
And it seems to run normally, but I can't find it in the servers list.
+set dedicated 2
Nope. CLI output:
tremulous 1.1.0 linux-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base
----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
Opening IP socket: localhost:30720
Hostname: alyosha-laptop
IP: 127.0.1.1
Started tty console (use +set ttycon 0 to disable)
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base
----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \sv_maxPing\0\sv_minPing\0\sv_maxRate\15000\sv_hostname\Tremulous 1.1.0 Server\timelimit\60\sv_maxclients\24\g_suddenDeathTime\55\g_maxGameClients\0\version\tremulous 1.1.0 linux-x86 Feb 28 2006\protocol\69\mapname\atcs\sv_privateClients\0\sv_allowDownload\0\gamename\base\g_needpass\0
2 teams with 2 entities
-----------------------------------
-----------------------------------
Hitch warning: 902 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
I don't have port forwarding set up, but I don't need it to be public, so that shouldn't matter.
If you don't need it to be public, why do you want it to show up in the master list?
dedicated 1 doesn't send heartbeat's. dedicated 2 does. You need heartbeat's if you want to be on the list.
I *don't* need it to show up in the master list, I need to be able to connect to it. Which I can't, because it's not in the LAN list.
EDIT: nevermind, had to do /connect <hostname>
But now I have a new problem: it can't load maps. Terminal output:
server1:/usr/local/games/tremulous-dev/build/release-linux-x86$ tremded /usr/local/games/tremulous-dev/tremded.x86 +set dedicated 1 +map atcs
tremulous 1.1.0 linux-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base
----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
Opening IP socket: localhost:30720
Hostname: alyosha-laptop
IP: 127.0.1.1
Started tty console (use +set ttycon 0 to disable)
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base
----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1129 jump table targets
VM file game compiled to 1461457 bytes of code
game loaded in 34310176 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Jun 7 2008
------------------------------------------------------------
InitGame: \g_friendlyFire\0\g_maxGameClients\0\g_suddenDeathTime\55\sv_maxclients\24\timelimit\60\sv_hostname\Tremulous 1.1.0 Server\sv_maxRate\15000\sv_minPing\0\sv_maxPing\0\version\tremulous 1.1.0 linux-x86 Feb 28 2006\protocol\69\mapname\atcs\sv_privateClients\0\sv_allowDownload\0\gamename\base\ff\0\qvm_version\Lakitu7's QVM 5.2 (Jun 7 2008, 10:31:50)\g_suddenDeathMode\2\g_suddenDeath\0\g_friendlyBuildableFire\0\g_needpass\0\g_speed\320\g_gravity\800\g_knockback\1000\g_humanBuildPoints\100\g_alienBuildPoints\100\g_unlagged\1\g_markDeconstruct\0\g_allowShare\0
Received signal 11, exiting...
Shutdown tty console
do you have any conditionals in your maprotation.cfg?
I don't have one, so no.
what tremded/what game.qvm?
tremded: self compiled
qvm: Lakitu's
self compiled isn't enough information, what did you compile it from?
Most recent SVN.
Quote from: Roanoke on November 17, 2008, 01:10:23 AM
Most recent SVN.
Are you sure about that?
QuoteInitGame: \sv_maxPing\0\sv_minPing\0\sv_maxRate\15000\sv_hostname\Tremulous 1.1.0 Server\timelimit\60\sv_maxclients\24\g_suddenDeathTime\55\g_maxGameClients\0\version\tremulous 1.1.0 linux-x86 Feb 28 2006\protocol\69\mapname\atcs\sv_privateClients\0\sv_allowDownload\0\gamename\base\g_needpass\0
Strange. I'll compile from most recent svn again and see what happens.
Where is the SVN located again? I can't seem to find it.
EDIT: http://svn.icculus.org/tremulous/trunk/
EDIT: svn co wget http://svn.icculus.org/tremulous/trunk/ doesn't work. I guess I'll just do wget 'http://prdownloads.sourceforge.net/tremulous/tremulous-1.1.0.zip?download' instead.
EDIT: I can connect, but when I do, I can't use any of the ! commands (!help, etc) nor can I do any admin console commands (I get the error 'server is not running' when I type '/kick').
"svn co http://svn.icculus.org/tremulous/trunk trem-svn", not "svn co wget ...".
That's if I want to build from SVN.
It sure sounded like you did.
Quote from: Roanoke on November 22, 2008, 07:13:26 PM
Where is the SVN located again? I can't seem to find it.
EDIT: http://svn.icculus.org/tremulous/trunk/
EDIT: svn co wget http://svn.icculus.org/tremulous/trunk/ doesn't work. I guess I'll just do wget 'http://prdownloads.sourceforge.net/tremulous/tremulous-1.1.0.zip?download' instead.
EDIT: I can connect, but when I do, I can't use any of the ! commands (!help, etc) nor can I do any admin console commands (I get the error 'server is not running' when I type '/kick').
Quote from: Roanoke on November 22, 2008, 07:13:26 PM
EDIT: svn co wget http://svn.icculus.org/tremulous/trunk/ doesn't work. I guess I'll just do wget 'http://prdownloads.sourceforge.net/tremulous/tremulous-1.1.0.zip?download' instead.
That 'wget' is a typo. Here is what I type and what I get:
roanoke@aldebaran-laptop:~$ svn co http://svn.icculus.org/tremulous/trunk/
svn: Repository moved permanently to '/tremulous/trunk/'; please relocate
roanoke@aldebaran-laptop:~$
svn://svn.icculus.org/tremulous/trunk
Could we move past the SVN part?
Quote from: Roanoke on November 22, 2008, 07:13:26 PM
EDIT: I can connect, but when I do, I can't use any of the ! commands (!help, etc) nor can I do any admin console commands (I get the error 'server is not running' when I type '/kick').
Sure. Got a QVM?
Quote from: Roanoke on November 23, 2008, 04:54:04 AM
Could we move past the SVN part?
Quote from: Roanoke on November 22, 2008, 07:13:26 PM
EDIT: I can connect, but when I do, I can't use any of the ! commands (!help, etc) nor can I do any admin console commands (I get the error 'server is not running' when I type '/kick').
That source is entirely outdated. Use a decent SVN.
Alright. I will now compile from svn, and see what happens.
Alright. I co'd the most recent SVN. I compiled a tremded and a qvm. I then ran the server by doing
tremded ./tremded.x86
I connected to the server with the /connect command. Aaand... the same problem occurs. Here is the complete terminal output from the server.
server1@aldebaran-laptop:/usr/local/games/tremulous-dev/build/release-linux-x86$ tremded ./tremded.x86 +set dedicated 1 +map atcs
tremulous 1.1.0 linux-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base
----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
Opening IP socket: localhost:30720
Hostname: aldebaran-laptop
Alias: localhost.localdomain
Alias: localhost
IP: 127.0.0.1
IP: 127.0.1.1
Started tty console (use +set ttycon 0 to disable)
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base
/usr/local/games/tremulous/base/vms-1.1.0.pk3 (4 files)
/usr/local/games/tremulous/base/map-uncreation-1.1.0.pk3 (110 files)
/usr/local/games/tremulous/base/map-tremor-1.1.0.pk3 (45 files)
/usr/local/games/tremulous/base/map-transit-1.1.0.pk3 (135 files)
/usr/local/games/tremulous/base/map-niveus-1.1.0.pk3 (134 files)
/usr/local/games/tremulous/base/map-nexus6-1.1.0.pk3 (151 files)
/usr/local/games/tremulous/base/map-karith-1.1.0.pk3 (118 files)
/usr/local/games/tremulous/base/map-atcs-1.1.0.pk3 (87 files)
/usr/local/games/tremulous/base/map-arachnid2-1.1.0.pk3 (67 files)
/usr/local/games/tremulous/base/data-1.1.0.pk3 (1229 files)
/usr/local/games/tremulous/base
----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \g_maxGameClients\0\g_suddenDeathTime\55\sv_maxclients\24\timelimit\60\sv_hostname\Tremulous 1.1.0 Server\sv_maxRate\15000\sv_minPing\0\sv_maxPing\0\version\tremulous 1.1.0 linux-x86 Feb 28 2006\protocol\69\mapname\atcs\sv_privateClients\0\sv_allowDownload\0\gamename\base\g_needpass\0
2 teams with 2 entities
-----------------------------------
-----------------------------------
Hitch warning: 872 msec frame time
Client 0 connecting with 0 challenge ping
ClientConnect: 0
broadcast: print "/dev/urandom^7 connected\n"
broadcast: print "/dev/urandom^7 entered the game\n"
ClientBegin: 0
say: /dev/urandom: !kick
/dev/urandom^7: !kick
exit
broadcast: print "server: exit\n"
quit
----- Server Shutdown (Server quit) -----
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Shutdown tty console
Ugh.
tremded ./tremded.x86
What's this?
I believe I read a guide here that started the server that way. =/
server1@aldebaran-laptop:/usr/local/games/tremulous-dev/build/release-linux-x86$ ./tremded.x86 +set dedicated 1 +map atcs
tremulous 1.1.0_SVN1135 linux-x86 Nov 24 2008
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base/trempoline-b3.pk3 (16 files)
/home/server1/.tremulous/base/rotcannon-b11.pk3 (31 files)
/home/server1/.tremulous/base/rotcannon-b10.pk3 (31 files)
/home/server1/.tremulous/base/map-volcano-alpha4-1.1.0.pk3 (11 files)
/home/server1/.tremulous/base/map-UTCSb2.pk3 (11 files)
/home/server1/.tremulous/base/map-station15-beta3.pk3 (293 files)
/home/server1/.tremulous/base/map-sedna-beta3-1.1.0.pk3 (79 files)
/home/server1/.tremulous/base/map-pushcannon_b1.pk3 (17 files)
/home/server1/.tremulous/base/map-nano-beta2.pk3 (76 files)
/home/server1/.tremulous/base/map-meep_b2.pk3 (181 files)
/home/server1/.tremulous/base/map-gloom2beta2.pk3 (219 files)
/home/server1/.tremulous/base/map-DSArena.pk3 (49 files)
/home/server1/.tremulous/base/map-dretchrange-b2.pk3 (59 files)
/home/server1/.tremulous/base/map-DMB01-alpa.1.0.pk3 (141 files)
/home/server1/.tremulous/base/map-Cerberus.pk3 (73 files)
/home/server1/.tremulous/base
./base
----------------------
1287 files in pk3 files
Couldn't load default.cfg
You're starting it from a directory called "tremded", then? Or is it a Tremulous-related command I've never heard of?
It was starting the tremded I got from my .run file, which was the wrong tremded. You can see that there is still an error when I do './tremded.x86 +set dedicated 1 +map atcs'
You aren't running it from the right place.
Put it in the same folder as base/ etc
I can't fathom why I would put tremded.x86 into .tremulous/base. Or maybe I'm interpreting the pronoun wrong.
1] Go to the directory where tremded.x86 is located.
2] Give us a list of everything in that directory.
root@aldebaran-laptop:/usr/local/games/tremulous-dev/build/release-linux-x86# ls
base client clientsmp ded tools tremded.x86
I meant put it in the same folder as base is in, so one level above base.
"Couldn't load default.cfg" generally means ./base/data-1.1.0.pk3 couldn't be found/loaded.
Where can I get one of those PK3's?
http://www.tremulous.net/
Funny, I couldn't find any PK3's there. Oh, right, because it's the homepage. Who would have thought.
That's because they come with the game. Do we have to spell everything out for you?
If they come with the game, then why didn't I get some with the SVN release?
because svn is just that, the code, it has none of the game data.
Ah HA. Now the maps just won't load.
server1@aldebaran-laptop:/usr/local/games/tremulous-dev/build/release-linux-x86$ ./tremded.x86 +set dedicated 2 +map niveus
tremulous 1.1.0_SVN1135 linux-x86 Nov 24 2008
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base/trempoline-b3.pk3 (16 files)
/home/server1/.tremulous/base/rotcannon-b11.pk3 (31 files)
/home/server1/.tremulous/base/rotcannon-b10.pk3 (31 files)
/home/server1/.tremulous/base/map-volcano-alpha4-1.1.0.pk3 (11 files)
/home/server1/.tremulous/base/map-UTCSb2.pk3 (11 files)
/home/server1/.tremulous/base/map-station15-beta3.pk3 (293 files)
/home/server1/.tremulous/base/map-sedna-beta3-1.1.0.pk3 (79 files)
/home/server1/.tremulous/base/map-pushcannon_b1.pk3 (17 files)
/home/server1/.tremulous/base/map-nano-beta2.pk3 (76 files)
/home/server1/.tremulous/base/map-meep_b2.pk3 (181 files)
/home/server1/.tremulous/base/map-gloom2beta2.pk3 (219 files)
/home/server1/.tremulous/base/map-DSArena.pk3 (49 files)
/home/server1/.tremulous/base/map-dretchrange-b2.pk3 (59 files)
/home/server1/.tremulous/base/map-DMB01-alpa.1.0.pk3 (141 files)
/home/server1/.tremulous/base/map-Cerberus.pk3 (73 files)
/home/server1/.tremulous/base
./base/data-1.1.0.pk3 (1229 files)
./base
----------------------
2516 files in pk3 files
execing default.cfg
execing autogen_server.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
IP: 127.0.0.1
IP: 192.168.1.102
IP6: ::1
IP6: fe80::213:2ff:fe76:f85e%wlan0
Opening IP socket: 0.0.0.0:30720
Can't find map maps/niveus.bsp
]quit
server1@aldebaran-laptop:/usr/local/games/tremulous-dev/build/release-linux-x86$ clear
server1@aldebaran-laptop:/usr/local/games/tremulous-dev/build/release-linux-x86$ ./tremded.x86 +set dedicated 2 +map niveus
tremulous 1.1.0_SVN1135 linux-x86 Nov 24 2008
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base/trempoline-b3.pk3 (16 files)
/home/server1/.tremulous/base/rotcannon-b11.pk3 (31 files)
/home/server1/.tremulous/base/rotcannon-b10.pk3 (31 files)
/home/server1/.tremulous/base/map-volcano-alpha4-1.1.0.pk3 (11 files)
/home/server1/.tremulous/base/map-UTCSb2.pk3 (11 files)
/home/server1/.tremulous/base/map-station15-beta3.pk3 (293 files)
/home/server1/.tremulous/base/map-sedna-beta3-1.1.0.pk3 (79 files)
/home/server1/.tremulous/base/map-pushcannon_b1.pk3 (17 files)
/home/server1/.tremulous/base/map-nano-beta2.pk3 (76 files)
/home/server1/.tremulous/base/map-meep_b2.pk3 (181 files)
/home/server1/.tremulous/base/map-gloom2beta2.pk3 (219 files)
/home/server1/.tremulous/base/map-DSArena.pk3 (49 files)
/home/server1/.tremulous/base/map-dretchrange-b2.pk3 (59 files)
/home/server1/.tremulous/base/map-DMB01-alpa.1.0.pk3 (141 files)
/home/server1/.tremulous/base/map-Cerberus.pk3 (73 files)
/home/server1/.tremulous/base
./base/data-1.1.0.pk3 (1229 files)
./base
----------------------
2516 files in pk3 files
execing default.cfg
execing autogen_server.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
IP: 127.0.0.1
IP: 192.168.1.102
IP6: ::1
IP6: fe80::213:2ff:fe76:f85e%wlan0
Opening IP socket: 0.0.0.0:30720
Can't find map maps/niveus.bsp
]quit
Do you see map-niveus-1.1.0.pk3 in that search path? No? Take a wild guess...
Fine, added it.
server1@aldebaran-laptop:/usr/local/games/tremulous-dev$ build/release-linux-x86/tremded.x86 +set dedicated 2 +map atcs
tremulous 1.1.0_SVN1135 linux-x86 Nov 24 2008
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base/trempoline-b3.pk3 (16 files)
/home/server1/.tremulous/base/rotcannon-b11.pk3 (31 files)
/home/server1/.tremulous/base/rotcannon-b10.pk3 (31 files)
/home/server1/.tremulous/base/map-volcano-alpha4-1.1.0.pk3 (11 files)
/home/server1/.tremulous/base/map-UTCSb2.pk3 (11 files)
/home/server1/.tremulous/base/map-station15-beta3.pk3 (293 files)
/home/server1/.tremulous/base/map-sedna-beta3-1.1.0.pk3 (79 files)
/home/server1/.tremulous/base/map-pushcannon_b1.pk3 (17 files)
/home/server1/.tremulous/base/map-nano-beta2.pk3 (76 files)
/home/server1/.tremulous/base/map-meep_b2.pk3 (181 files)
/home/server1/.tremulous/base/map-gloom2beta2.pk3 (219 files)
/home/server1/.tremulous/base/map-DSArena.pk3 (49 files)
/home/server1/.tremulous/base/map-dretchrange-b2.pk3 (59 files)
/home/server1/.tremulous/base/map-DMB01-alpa.1.0.pk3 (141 files)
/home/server1/.tremulous/base/map-Cerberus.pk3 (73 files)
/home/server1/.tremulous/base
build/release-linux-x86/base/vms-1.1.0.pk3 (4 files)
build/release-linux-x86/base/map-uncreation-1.1.0.pk3 (110 files)
build/release-linux-x86/base/map-tremor-1.1.0.pk3 (45 files)
build/release-linux-x86/base/map-transit-1.1.0.pk3 (135 files)
build/release-linux-x86/base/map-niveus-1.1.0.pk3 (134 files)
build/release-linux-x86/base/map-nexus6-1.1.0.pk3 (151 files)
build/release-linux-x86/base/map-karith-1.1.0.pk3 (118 files)
build/release-linux-x86/base/map-atcs-1.1.0.pk3 (87 files)
build/release-linux-x86/base/map-arachnid2-1.1.0.pk3 (67 files)
build/release-linux-x86/base/data-1.1.0.pk3 (1229 files)
build/release-linux-x86/base
----------------------
3367 files in pk3 files
execing default.cfg
execing autogen_server.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
--- Common Initialization Complete ---
IP: 127.0.0.1
IP: 192.168.1.102
IP6: ::1
IP6: fe80::213:2ff:fe76:f85e%wlan0
Opening IP socket: 0.0.0.0:30720
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/home/server1/.tremulous/base/trempoline-b3.pk3 (16 files)
/home/server1/.tremulous/base/rotcannon-b11.pk3 (31 files)
/home/server1/.tremulous/base/rotcannon-b10.pk3 (31 files)
/home/server1/.tremulous/base/map-volcano-alpha4-1.1.0.pk3 (11 files)
/home/server1/.tremulous/base/map-UTCSb2.pk3 (11 files)
/home/server1/.tremulous/base/map-station15-beta3.pk3 (293 files)
/home/server1/.tremulous/base/map-sedna-beta3-1.1.0.pk3 (79 files)
/home/server1/.tremulous/base/map-pushcannon_b1.pk3 (17 files)
/home/server1/.tremulous/base/map-nano-beta2.pk3 (76 files)
/home/server1/.tremulous/base/map-meep_b2.pk3 (181 files)
/home/server1/.tremulous/base/map-gloom2beta2.pk3 (219 files)
/home/server1/.tremulous/base/map-DSArena.pk3 (49 files)
/home/server1/.tremulous/base/map-dretchrange-b2.pk3 (59 files)
/home/server1/.tremulous/base/map-DMB01-alpa.1.0.pk3 (141 files)
/home/server1/.tremulous/base/map-Cerberus.pk3 (73 files)
/home/server1/.tremulous/base
build/release-linux-x86/base/vms-1.1.0.pk3 (4 files)
build/release-linux-x86/base/map-uncreation-1.1.0.pk3 (110 files)
build/release-linux-x86/base/map-tremor-1.1.0.pk3 (45 files)
build/release-linux-x86/base/map-transit-1.1.0.pk3 (135 files)
build/release-linux-x86/base/map-niveus-1.1.0.pk3 (134 files)
build/release-linux-x86/base/map-nexus6-1.1.0.pk3 (151 files)
build/release-linux-x86/base/map-karith-1.1.0.pk3 (118 files)
build/release-linux-x86/base/map-atcs-1.1.0.pk3 (87 files)
build/release-linux-x86/base/map-arachnid2-1.1.0.pk3 (67 files)
build/release-linux-x86/base/data-1.1.0.pk3 (1229 files)
build/release-linux-x86/base
----------------------
6734 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \sv_maxPing\0\sv_minPing\0\sv_maxRate\0\sv_minRate\0\sv_hostname\noname\version\tremulous 1.1.0_SVN1135 linux-x86 Nov 24 2008\timelimit\0\protocol\70\mapname\atcs\sv_privateClients\0\sv_maxclients\8\sv_allowDownload\0\gamename\base\g_maxGameClients\0\g_suddenDeathTime\0\g_needpass\0
********************
ERROR: G_ParseSpawnVars: found when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found when expecting {) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
recursive error after: G_ParseSpawnVars: found when expecting {
You failed to backport it properly or the QVM and tremded are mismatched. Please search.
Impossible. I compiled them both.
Then you failed to backport them properly. The tremded and game.qvm you compiled are incompatible with the QVMs in vms-1.1.0.pk3 (such is the nature of software development). You need one of these (http://patches.mercenariesguild.net/index.php?do=details&task_id=2) patches.
Clearly you're an idiot.
I think this (http://www.maplestory.com/) game is more suited for you.
Clearly you are another helpful player. Thank god we have so many of them.
hey we have been really helpful until we found that you have no idea what you are doing. I think going on the IRC would prove more uslessfull then posting because your questions seem to happen after another question (i am stupid and if you dont understand what i just said don't bother trying to understand it) why not set up the server the way normal people do it by following the setting up a server on linux sticky
Quote from: cactusfrog on November 29, 2008, 07:52:20 AM
...I think going on the IRC would prove more uslessfull then posting...
Interesting word coinage there.
Quote from: cactusfrog on November 29, 2008, 07:52:20 AM
hey we have been really helpful until we found that you have no idea what you are doing. I think going on the IRC would prove more uslessfull then posting because your questions seem to happen after another question (i am stupid and if you dont understand what i just said don't bother trying to understand it) why not set up the server the way normal people do it by following the setting up a server on linux sticky
I want an SVN server. It's all one question, just several problems.
Download it, compile all 5 bits, and use those 5 bits.
If you want a useful server then get a backport off patches.mercenariesguild.net, or just use the MG server (or one of the others).
I didn't say it will be a public server, did I?
Quote from: Roanoke on November 30, 2008, 05:06:24 AM
I didn't say it will be a public server, did I?
Oh, stop being difficult. David told you what you have to do in order to make the server work. Do it.
I will when I have time.