Tremulous Forum
Media => Map Releases => Topic started by: WaxyChicken on November 16, 2008, 10:25:21 pm
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.
My first public map.
feedback welcome.
Collapsed Transit Tunnel
map-tunnel_1.0.0.pk3
tunnel.pk3
Human:
There has been a subway accident on track 141-B2. You are dispatched to assess the situation and commence repairs. You are equipped with Construction Kits to perform this task. There may be a possibility of riots in the area due to loss of contact with the surrounding stations. For your safety you are also equipped with a standard Blaster and Riffle.
Alien:
|↕à ╨▼E☺ ☻Oi╓34fw3∟p╙¢↕Ü► ╒ ○╨▼E☺☻▐→╘≥ ûᬬ½⌂4 ╜4┘6▀|↕à Oi ╓34fw3∟p ╙¢↕Ü►╒○▐ →╘▀ⁿ♠≥ûᬬ½ ⌂4╜4┘6▀|↕à ╨▼E☺ ☻Oi╓34fw3∟p╙¢ ↕▐→ ╘▀ⁿ♠≥û Ü►▀ⁿ♠╒▀ⁿ♠ E☺☻Oi╓34fw ○╜4┘6▀|↕à ╨▼E☺☻Oiᬬ½ ⌂4╓34fw 3∟p╙¢↕Ü►╒ ▐→╘▀ⁿ♠ ≥ûᬬ½⌂4 ╜4┘6▀|↕à ╨▼ E☺☻Oi3∟p ╙¢↕Ü►╒ ○▐→╘ ╓34fw≥ûᬬ½⌂4╜4┘6▀| ↕à ╨▼3 ∟p╙¢↕Ü►╒ ○ ▐→╘▀ⁿ♠≥ûᬬ½⌂4 ╜4┘6▀
size: 4840KB
Download Locations:
http://www.filefactory.com/file/e4a27a/n/map-tunnel_1_0_0_pk3 (http://www.filefactory.com/file/e4a27a/n/map-tunnel_1_0_0_pk3)
http://www.badongo.com/file/12122153 (http://www.badongo.com/file/12122153)
http://www.filedropper.com/map-tunnel100 BROKEN LINK
http://www.savefile.com/files/1889357 (http://www.savefile.com/files/1889357)
GameUpdates.org: http://www.gameupdates.org/details.php?id=3007 (http://www.gameupdates.org/details.php?id=3007)
Screen Shot
(http://img529.imageshack.us/img529/2396/tunneliv0.jpg)
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3 things:
1. I thought you meant that place on transit at first.
2. Nice looking map, especially for a starter.
3. None of your download links are working for me.
EDIT: typo
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http://www.filefactory.com/file/e4a27a/n/map-tunnel_1_0_0_pk3
http://www.badongo.com/file/12122153
http://www.filedropper.com/map-tunnel100
http://www.savefile.com/files/1889357
Working links ^
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3 things:
1Q. I thought you meant that place on transit at first.
A: there is more than one transit tunnel in the Tremulous universe. ;)
2Q. Nice looking map, especially for a starter.
A: ty. my first public map.
3Q. None of your download links are working for me.
Ty for letting me know, ACK!. I corrected the post.
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Alien:
|↕à ╨▼E☺ ☻Oi╓34fw3∟p╙¢↕Ü► ╒ ○╨▼E☺☻▐→╘≥ ûᬬ½⌂4 ╜4┘6▀|↕à Oi ╓34fw3∟p ╙¢↕Ü►╒○▐ →╘▀ⁿ♠≥ûᬬ½ ⌂4╜4┘6▀|↕à ╨▼E☺ ☻Oi╓34fw3∟p╙¢ ↕▐→ ╘▀ⁿ♠≥û Ü►▀ⁿ♠╒▀ⁿ♠ E☺☻Oi╓34fw ○╜4┘6▀|↕à ╨▼E☺☻Oiᬬ½ ⌂4╓34fw 3∟p╙¢↕Ü►╒ ▐→╘▀ⁿ♠ ≥ûᬬ½⌂4 ╜4┘6▀|↕à ╨▼ E☺☻Oi3∟p ╙¢↕Ü►╒ ○▐→╘ ╓34fw≥ûᬬ½⌂4╜4┘6▀| ↕à ╨▼3 ∟p╙¢↕Ü►╒ ○ ▐→╘▀ⁿ♠≥ûᬬ½⌂4 ╜4┘6▀
Oi ╓34fw3∟p ╙¢↕Ü►╒○▐ →╘▀ⁿ♠≥ûᬬ½ ⌂4╜4┘6▀|↕à ╨▼E☺ ☻Oi╓34fw3∟p╙¢ ↕▐→ ╘▀ⁿ♠≥û Ü►▀ⁿ♠╒▀ⁿ♠ E☺☻Oi╓34fw ○╜4┘6▀|↕à ╨▼E☺☻Oiᬬ½ ⌂4╓34fw 3∟p╙¢↕Ü►╒ ▐→╘▀ⁿ♠ ≥ûᬬ½⌂4 ╜4┘6▀|↕à ╨▼!!
E☺☻Oi3∟p ╙¢↕Ü►╒ ○▐→╘ ╓34fw≥ûᬬ½⌂4╜4? 6▀| ↕à ╨▼3 ∟p╙¢↕Ü►╒ ○ ▐→╘▀ⁿ♠≥ûᬬ½⌂4 ╜4┘6▀...
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|↕à ╨▼E☺ ☻Oi╓▼4┘6▀| Ep╙¢↕Ü☺☻O▀|iⁿ♠ E☺☻Oi╓34fw ○↕à ╜4 .∟p╙¢↕áEûáÜ► ╒ ○╨▼E☺☻▐→╘≥ ûᬬ½⌂4 ╜4┘6▀|↕à Oi ╓34fw3∟p ╙¢↕Ü►╒○▐ →╘▀ⁿ♠≥ûᬬ½ ⌂╨ →╘↕à ╨┘63∟╓34▼3 ∟4fpfw♠≥û Ü►▀ⁿ♠3 ╘▀ⁿ╒▀fw3≥û¢ ↕▐→┘6▀|↕à ╨▼E☺☻Oiᬬ½ ⌂4╓34fw 3∟►╒ ▐→╘▀ⁿ♠ ≥Ü►¬½⌂¢↕ ╒▼4 ¬4╜4┘6↕à ¬½⌂4╜¬☻Oi╓34▀|╜4 ○▐p ╙3w∟p╙╨╙¢↕Ü►╒ ○ ▐→╘▀ⁿ♠≥ûᬬ½⌂4 ╜4┘6▀
☺ Let me know if any of you host it up. And let me know how it plays in case i decide to make a ver. 2
I still have yet to play it online in a full server. :-[ (just 3ppl networked)
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Bunch of random symbols with squares and up-side down triangles, damn language packs....
???
Very nice map WaxyChicken, especially for the first time. I found some of the areas use the same texture over and over again, but who cares, great map!
Keep up the awesome work WaxyChicken! :)
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The map can now be found on the |KOR|TremX server.
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Good looking map ;D
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i think that he will soon be our best mapper
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Looks creative, and perhaps even innovative, but is far, far too open. Throw some boxes in, perhaps collapsed walls and ceilings. Maybe some benches, even? Broken screens? Anything to make a goon dance not completely lethal for the goon.
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Thank you.
I plan to revisit it for a V2 later on after i let it settle for a while on my brain.
I'm considering a complete redo of the upper level of the map to compensate for the unfriendly tyrant atmosphere.
I like that because it extends strategy to "What should i evolve into?" but it didn't hit well with the players so from now on I'll probably go tyrant friendly.
check out my proof of concept maps being released soon "Battle Arena" 1, 2, 3, and Battle Arena 4 in a 4map pk3 with my attempt at custom shaders.
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proof of concept maps
What concept are you proving?
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What concept are you proving?
That your mother was a Granger and your father was Darth Vader, but she got eaten by a gator and your father became a dretch-hater, so he got killed by some naders but the server froze mid-game due to corrupted Shiny Trem shaders. 8)
/phail
In a serious note, I believe he released a few maps maps that were in concept of being balanced/fun/Etc, and now he released beta versions of them to prove that.
If I'm wrong (and most likely I am), please explain this term to us WaxyChicken.
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Proof Of Concept:
consider "concept cars' produced once a year for the big auto maker car shows. You see them, you drive them, you get ideas, you see new directions provided by others that you yourself have not thought of.
the POC Battle Arena maps I've released in the other thread are just that - an alternative way of looking at a break away from the norm for advantages the perspective may provide.
concepts:
Faster paced game play due to protected default spawns and NO default bases.
Builders more vital than in regular maps.
Teamwork MORE important than in other maps.
(for example, you won't get an arm if everyone doesn't protect the builder)
That wide open areas and large playing fields CAN BE both an advantage and a drawback for either team.
You would have to try those maps on multiplayer with a nice full server to get what I'm saying.
Some things can't be placed into words.
http://tremulous.net/forum/index.php?topic=9773.0 (http://tremulous.net/forum/index.php?topic=9773.0)
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Whats with the stupid symbols under the "Alien:" and then copied to other peoples posts?
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You must not be skilled in the art of translating Alien.
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Wow. Thanks or would have NEVER gotten that joke.