hey guys i made this great fort but its 4 of the same parts rotated to make 1 room with 16 entrances but more then half of the textures in it isint showing up any help? and if necessary i can post pics.could it be the way i rotated it? or could it be that theres a leak that i dont know how to fix? anyways plese i really need to get this working and heres some pictures.
(http://i499.photobucket.com/albums/rr360/smurftyours/rfv3.png)
(http://i499.photobucket.com/albums/rr360/smurftyours/rfv.png)
(http://i499.photobucket.com/albums/rr360/smurftyours/rvf1.png)
so whats wrong it looks fine in gtk but i compile and play and waahmo! its messed up.
SO all help thanked
try using textures
lol all of its textured but most of its not showing up, in gtk it looks fine but in compile it dies. could it be a leak because gtk says entity 91 leaked but i don't know how to find this entity. i think i know what the problem is is it because i don't have my walls rotated all the way could that be it because its not perfect and i don't know how to rotate perfectly
Did you use the rotate tool? You should rotate it with the xyz-axis rotate/flip buttons (z-axis rotate probably) to the right of Undo and Redo buttons.
That's most certainly the problem. You can do a perfect 90 degree rotate with Modify -> Rotate -> Rotate Z. This will rotate on the Z axis(top-down clockwise).
yea i made it work with the adjust z-axis bar butten then just use degrees. so lol thanks