Ok first of all let me apologise in advance if this turns into a bit of a rant. But i am just so damn peed off with this recurring compile error that i always get! I thought i understood what the error was but evidently not, as this is about the 4th map ive been trying to do an hey presto this idiotic error comes up.
Also i know theres plenty of threads on it already, but i really need in depth help because this is actually ruining all my maps before theyre finished.
If you dont know the story, when i compile, an error comes up saying Max TW VERTS exceeded. Apparently its because something in my map it to cut up.
I originally thought that this mant that something in my map had to many overlapping brushes in it. Evidently i was wrong.
So can someone please tell me exactly what causes, it, and what is commonly the source. Explain it as if you were talking to an idiot, because i am clearly out of my depth.
On on of my previous maps it was a prism that caused it, but i couldnt understand because it only had 15 sides?
and it always seems to bloody happen to me! Even on my first map which was an extremely basic box room map it still happened.
Please help.