Author Topic: [SOLVED] Custom BP nad map setts  (Read 3105 times)

Biszkhopt

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[SOLVED] Custom BP nad map setts
« on: January 21, 2009, 01:46:08 pm »
HI! After setting up my server, I've noticed another issue.

I'm using latest executables (tremded.86; tremulous.x86) from http://releases.mercenariesguild.net. So this shouldn't be a problem.
But when I setted up my server.cfg and maprotation.cfg things aren't working properly. For instance in server.cfg I added line"

Quote
set g_humanStage 1

But when I'm starting server Human stage is 1.

My maprotation.cfg (as I read and felt on my own skin writing this sets to server.cfg don't work) look like that:

Quote
mapRotation1 {
  atcs {
      g_humanBuildPoints 200
  }

}

But human build points stay at 100 value. (I tried switching places but it also fails).

So, maybe I'm doing something in wrong way? Please help!
« Last Edit: January 22, 2009, 11:10:20 am by Biszkhopt »

open source rulez

Archangel

  • Guest
Re: [UNSOLVED] Conf files don't work (as they should)
« Reply #1 on: January 21, 2009, 07:00:25 pm »
if all you're wanting is an atcs-only server, remove the rotation line from your server.cfg and add a line saying
Code: [Select]
set g_mapconfigs mapconfigthen, in your terminal, type
Code: [Select]
mkdir base/mapconfigthen, open base/mapconfig/default.cfg in your favorite text editor and add the lines
Code: [Select]
g_humanbuildpoints 102
g_alienbuildpoints 112

Biszkhopt

  • Posts: 47
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Re: [UNSOLVED] Conf files don't work (as they should)
« Reply #2 on: January 22, 2009, 11:09:39 am »
Thanks Archangel, it worked   :)

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