Author Topic: Builder Binds  (Read 34744 times)

UniqPhoeniX

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Builder Binds
« Reply #30 on: October 19, 2007, 09:33:52 pm »
Nice binds Lava, and thnx for showing how to do such things as your binds.
But how do I know what some button is called? For example "<" is something like "0x00" and "ΓΌ" is actually "[". Letters or buttons not normally on ENG keyboard are way different.
Also I have... umm *takes a look at mouse* erm... 6 buttons(1 of those opens google or searches for selected text, even if in fullscreen so maybe that  can't be used), wheel and special zoom button on my mouse. And the wheel can be tilted to sides... How do i bind all those?

Btw, G1N0R0G how do you build near armoury?

Lava Croft

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Builder Binds
« Reply #31 on: October 21, 2007, 05:19:38 pm »
Depending on your OS, the additional mouse buttons are either called 'mouseX' or 'auxX', where X is the number of the button.
Anyone correct me if I'm wrong.

Regarding the binding, it's a small task to google for a list of bindable keys in Quake III Arena. Here, I've been so friendly to do that task for you:

http://thebind.planetquake.gamespy.com/bindlist.shtml

UniqPhoeniX

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Builder Binds
« Reply #32 on: October 23, 2007, 10:05:34 am »
well i tried and that didn't work, but I managed to set these buttons for keystrokes for tremulous.exe and then binded those keys.

zappotek

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Re: Builder Binds
« Reply #33 on: October 17, 2008, 04:47:06 pm »
how would I go about making a .cfg file?
Head to the hills! The Aliens are already here

UniqPhoeniX

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Re: Builder Binds
« Reply #34 on: October 17, 2008, 07:10:20 pm »
Damn, ALMOST a 1 year necro... You shouldn't post in threads that are older then a week or two without adding something constructive, NOR should you ask questions that you can easily find answer to by searching.
Making a .cfg file: make a txt file and rename to .cfg.
« Last Edit: October 17, 2008, 07:18:22 pm by Lava Croft »