Author Topic: New Ammunition.  (Read 12012 times)

Stakhanov

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New Ammunition.
« Reply #30 on: July 05, 2006, 05:00:33 pm »
I think Sudden Death itself is the wrong approach. I don't think it changes much objective wise... both teams still have to destroy each other's base , only they can't rebuild some buildings or upgrade.

As I said , Tremulous suffers from critical game flow obstruction. Since territory control is rarely rewarding , defending the base until the enemy is significantly weaker is the best strategy. Attrition of defenders is impossible , since buildings are free to rebuild ; while each attacker dying helps the other team.

The game would have more meaning if team goals were asymetrical , and the time limit would automatically make one of them win. It could be either human survival (fort alamo gameplay) , or eradication of aliens (infestation hunting gameplay) , then team attributes and resource models could be adjusted accordingly.

NS Combat is a good example of this - humans have to kill the alien hive before the time limit , so they need to move out of their base to win , but aliens may counterattack and win by destroying their command center.

rapha

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New Ammunition.
« Reply #31 on: July 05, 2006, 09:47:06 pm »
Quote from: "Stakhanov"
The game would have more meaning if team goals were asymetrical , [...]

Huh? CounterStrike 3? No, please, Tremulous is pretty unique, even when compared to Gloom before those Gloom lovers speak up again. That shouldn't be changed. SD in itself is fine IMHO, just a bit more balanced towards the Aliens.
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PierreF

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New Ammunition.
« Reply #32 on: July 06, 2006, 12:24:33 am »
You said alien are too strong when SD happen... and I'm agree with that WHEN alien are already wining but can't break human base because all human are camping.

I think SD should not happend, either human or alien should have win before. SD is usefull for deblocking the game when human have strong base but alien are the master on whole map but human base (happend some many time when all human are camping)  or when human are hunting egg and can't kill egg fast enough (too big map/too few player).

Both situation are boring and can take looong time, SD will solve this situation and make alien (for the first on) or human (for the second) wining.