Author Topic: Ideas for promoting Tremulous.  (Read 68181 times)

Lonly

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Re: Ideas for promoting Tremulous.
« Reply #60 on: June 22, 2009, 07:00:08 pm »
Tremulous needs supporters, with supporters Tremulous can afford a better game engine instead of ioquake3, by getting a better game engine can give Tremulous a better chance of getting promoted and more people. Tremulous also needs to advertise.

Kitashi

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Re: Ideas for promoting Tremulous.
« Reply #61 on: June 22, 2009, 08:08:01 pm »
I've been working on that on YouTube (video) and on my website (informative advertisement).  Thing is, the advertisements need advertised, which is why I said to just tell your friends about Tremulous.
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Ellohir

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Re: Ideas for promoting Tremulous.
« Reply #62 on: June 22, 2009, 08:24:41 pm »
That video has too much light. I play with this light and seems perfect to me.

Kitashi

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Re: Ideas for promoting Tremulous.
« Reply #63 on: June 23, 2009, 04:26:58 am »
I don't see why brightness is an issue here.  Also, I didn't see much of a difference between the two brightnesses.
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David

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Re: Ideas for promoting Tremulous.
« Reply #64 on: June 24, 2009, 01:05:14 pm »
Tremulous needs supporters, with supporters Tremulous can afford a better game engine instead of ioquake3, by getting a better game engine can give Tremulous a better chance of getting promoted and more people. Tremulous also needs to advertise.

Sure if you raise a few hundred million you might be able to buy an engine....
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SlackerLinux

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Re: Ideas for promoting Tremulous.
« Reply #65 on: June 25, 2009, 05:28:44 am »
Tremulous needs supporters, with supporters Tremulous can afford a better game engine instead of ioquake3, by getting a better game engine can give Tremulous a better chance of getting promoted and more people. Tremulous also needs to advertise.

why buy a game engine doom 3 will be open source soon it would suit tremulous needs well. if trem was moved to any engine id prefer something free and open source.
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gimhael

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Re: Ideas for promoting Tremulous.
« Reply #66 on: June 25, 2009, 12:42:42 pm »
Tremulous needs supporters, with supporters Tremulous can afford a better game engine instead of ioquake3, by getting a better game engine can give Tremulous a better chance of getting promoted and more people. Tremulous also needs to advertise.

why buy a game engine doom 3 will be open source soon it would suit tremulous needs well. if trem was moved to any engine id prefer something free and open source.

ID has been bought by ZeniMax Media (owner of Bethesda), i haven't seen a statement if this has an influence on the GPL release of the Quake 4 engine....

SlackerLinux

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Re: Ideas for promoting Tremulous.
« Reply #67 on: June 25, 2009, 02:53:42 pm »
Tremulous needs supporters, with supporters Tremulous can afford a better game engine instead of ioquake3, by getting a better game engine can give Tremulous a better chance of getting promoted and more people. Tremulous also needs to advertise.

why buy a game engine doom 3 will be open source soon it would suit tremulous needs well. if trem was moved to any engine id prefer something free and open source.

ID has been bought by ZeniMax Media (owner of Bethesda), i haven't seen a statement if this has an influence on the GPL release of the Quake 4 engine....


really? news to me.
i hope it doesn't affect ID releasing their engine as open source every few years.
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Waitingfor2

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Re: Ideas for promoting Tremulous.
« Reply #68 on: August 17, 2009, 06:13:00 pm »
1. Finish it.
2. Finish it.
3. Come out with an update every once in a while.
4. Finish it.

IabzO.o

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Re: Ideas for promoting Tremulous.
« Reply #69 on: August 17, 2009, 07:57:39 pm »
1. Finish it.
2. Finish it.
3. Come out with an update every once in a while.
4. Finish it.

Waiting to cut out the deadwood.
Waiting to clean up the city.
Waiting to follow the worms.
Waiting to put on a black shirt.
Waiting to weed out the weaklings.
Waiting to smash in their windows
And kick in their doors.
Waiting for the final solution
To strengthen the strain.
Waiting to follow the worms.
Waiting to turn on the showers
And fire the ovens.
Waiting for the queens and the coons
and the reds and the jews.
Waiting to follow the worms.
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frazzler

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Re: Ideas for promoting Tremulous.
« Reply #70 on: August 17, 2009, 08:21:16 pm »
lolwut?

ShadowNinjaDudeMan

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Re: Ideas for promoting Tremulous.
« Reply #71 on: August 17, 2009, 08:44:12 pm »
Good poem.
Nazi elements, but hell, good poem.

THe problem with conveying trem to the wider world is that people have no patience.
In a free game they downloaded, they want to be thrilled, have an awesome game, feast on sumptous graphics NOW.

However with trem, you download the game, you learn how to play, learn how to do all those small things that make you feel part of the community, find and download all those eye-feast maps, wait for that awesome game you play for a nerve-wracked and thrilling 2 hours.

All that waiting however, makes people who are used to just booting up a console, logging on and joining in with thousands of likewise people just seem to much for too little.












Therefore I propose we advertise Tremulous not as a game, but as a well aged wine.
And when 1.2 comes out, we can boast its been maturing since Plato pissed in a bottle.
Or stick with it as an Irn-Bru lookalike. <3 Irn Bru, that canned sperma/vita/dentacide.
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iLoveMe

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Re: Ideas for promoting Tremulous.
« Reply #72 on: August 19, 2009, 09:54:16 pm »
I already thought about advertising tremulous and I think it will be usefull to make new players discovering it. If you do it principally on well-known gamer websites/forums, we may have many players of different countries. But you need to develop the concept , or give a direct link that explains all : This is a game aliens vs humans etc...
 I think it can work nicely.

Draconic

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Re: Ideas for promoting Tremulous.
« Reply #73 on: September 09, 2009, 04:31:13 pm »
Gonna try to upload some videos capturing the core gameplay of Trem; eg full 32 players action etc.

Edit: uploaded
http://www.youtube.com/watch?v=pN6gz7EVVuA
What do you guys think ? I think I should have recorded it as a demo, then only make it as a video from there (the lag is very visible)
« Last Edit: September 09, 2009, 05:04:48 pm by Draconic »
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Necrimonican

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Re: Ideas for promoting Tremulous.
« Reply #74 on: November 05, 2009, 06:03:50 pm »

           I suggest advertising on free game sites that's the way I have came to play a lot of the games I do today.
 Just make a advertising bar and put a promo movie link to it that should raise your #'s a little. Or go public
advertise the game in gamer magazines a lot of gamers read those. Keep Tremulous alive and well i think this game will go down in gamer history Long live


                     :tyrant: TREMULOUS  :tyrant:

Necrimonican

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Re: Ideas for promoting Tremulous.
« Reply #75 on: November 05, 2009, 06:50:11 pm »

                 I have a Question about the advertising of this game
                 I know that you have it on a lot of sites to download but
                  do you advertise on other free game sites as a link
                 to your promo videos i click on a lot of those to always
                 keep my mind open to all new or old gaming material.

Maximus

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Re: Ideas for promoting Tremulous.
« Reply #76 on: November 05, 2009, 11:06:36 pm »
promoting trem is stupid as of right now. What are we promoting? a game that has taken this long to release 1.2? People who come here will quickly leave when they find out about 1.2. Once 1.2 comes out then yeah prmoting will be easier and would actually work. Or promote when we have a set date as to when 1.2 will be released. You dont see gaming companys promting a new game w/o that game either being done or very close to being done and set to be released soon. As of now promotion is pointless.
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Cosmonaut

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Re: Ideas for promoting Tremulous.
« Reply #77 on: November 10, 2009, 10:25:10 pm »
I'll see if i can advertise on 4chan!

Demolution

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Re: Ideas for promoting Tremulous.
« Reply #78 on: November 10, 2009, 11:52:15 pm »
I'll see if i can advertise on 4chan!

I really really really really really hope you are kidding.

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MitSugna

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Re: Ideas for promoting Tremulous.
« Reply #79 on: November 11, 2009, 04:25:01 am »
Advertise in /v/ ???

IabzO.o

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Re: Ideas for promoting Tremulous.
« Reply #80 on: November 12, 2009, 01:16:19 am »
Announcing that the devs aren't making 1.2 after all.
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Cosmonaut

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Re: Ideas for promoting Tremulous.
« Reply #81 on: November 12, 2009, 02:37:20 am »
I'll see if i can advertise on 4chan!

I really really really really really hope you are kidding.

Well... we ARE anonymous, we're mostly legion, we don't usually forgive, and we don't forget very much. So people should probably expect us or something.


Demolution

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Re: Ideas for promoting Tremulous.
« Reply #82 on: November 12, 2009, 03:38:47 am »
Oh yeah, let's bring a whole bunch of idiots from 4chan over here to screw with an already fragile and rather small ecosystem. Great idea!

You will be the bulldozer to our Amazon.  :(

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
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IabzO.o

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Re: Ideas for promoting Tremulous.
« Reply #83 on: November 12, 2009, 04:34:41 am »
Oh yeah, let's bring a whole bunch of idiots from 4chan over here to screw with an already fragile and rather small ecosystem. Great idea!

You will be the bulldozer to our Amazon.  :(

That's what your mom and her sister told me last night.
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Demolution

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Re: Ideas for promoting Tremulous.
« Reply #84 on: November 12, 2009, 05:14:14 am »
Ohai troll.

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
my brain > your brain.
and i am VERY stupid.

IabzO.o

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Re: Ideas for promoting Tremulous.
« Reply #85 on: November 13, 2009, 01:49:30 am »
yowasup
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Necrimonican

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Re: Ideas for promoting Tremulous.
« Reply #86 on: November 23, 2009, 03:14:51 pm »
                       


                      I know that the arrival of 1.2 is anticipated by many but really this has
                     been going on for a while we have been waiting at least a year and personally it seems like its never
                      going to be released but when it does come out I'm downloading it as fast as I can. So still waiting
                        I hope 1.2 is worth it.

                                      :tyrant: :turret:Long live Tremulous  :tyrant: :turret:           

Kaine

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Re: Ideas for promoting Tremulous.
« Reply #87 on: November 23, 2009, 05:08:45 pm »
Lingerie, with dretches over each nipple, and a Tyrant guarding the sweet sweet pink.

Jack Bauer

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Re: Ideas for promoting Tremulous.
« Reply #88 on: November 23, 2009, 11:14:39 pm »
I would love for trem to get more publicity. Im gonna add something to my signatures on other forums. I always play at The University of Akron, and I cant even count the number of times that people see it and go "WHAT GAME IS THAT?!" and I say, its called Tremulous, and they go, "Oh, never heard of it"...it saddens me :D
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FisherP

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Re: Ideas for promoting Tremulous.
« Reply #89 on: November 29, 2009, 07:54:00 am »
You wanna promote this game, release a fucking update already. The problem with this game is that the dev's actually have lives.

+1