Author Topic: How to contact tremulous makers?  (Read 16058 times)

mooseberry

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Re: How to contact tremulous makers?
« Reply #30 on: July 29, 2009, 11:13:26 am »
Because of the conditions, the maximum ammount of time you are allowed to rent a sun-appartment is 6 months. If you try to stay longer you may burn to death.

If you were talking about 1.2, then no, there isn't really any publicly announced timeframe or approx date of release. It would ruin the surprise!


« Last Edit: July 29, 2009, 11:18:03 am by mooseberry »
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iLoveMe

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Re: How to contact tremulous makers?
« Reply #31 on: July 29, 2009, 11:15:41 am »
It means we will have to wait for still 3-4 months to get it? or more?

mooseberry

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Re: How to contact tremulous makers?
« Reply #32 on: July 29, 2009, 11:20:07 am »
It means we will have to wait for still 3-4 months to get it? or more?

You obviously havn't been around long. ;)

You will just have to wait.

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Jedarus

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Re: How to contact tremulous makers?
« Reply #33 on: July 29, 2009, 11:56:13 am »
Because of the conditions, the maximum amount of time you are allowed to rent a sun-apartment is 6 months. If you try to stay longer you may burn to death.

what why not i want to stay on sun
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Bajsefar

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Re: How to contact tremulous makers?
« Reply #34 on: August 01, 2009, 04:37:05 pm »
It means we will have to wait for still 3-4 months to get it? or more?

You obviously havn't been around long. ;)

You will just have to wait.



He's been around for a while.
Remember having him in my clan several years ago.

Sup, ILM?

And to stay on topic, Tremulous 1.2 will be released the day it gently rains in hell.

iLoveMe

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Re: How to contact tremulous makers?
« Reply #35 on: August 02, 2009, 01:02:23 pm »
I have pmed Khalsa. He told me the same as you all, tremulous 1.2 will be released ... when it is finished. I've then stopped my mod and started developping a new game, but I will keep playing on tremulous.
 Also, I have been playing on tremulous since 4~5 years, with a 5 month pause.

 Regards, see you in game :)
« Last Edit: August 02, 2009, 01:04:20 pm by iLoveMe »

Colynn'

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Re: How to contact tremulous makers?
« Reply #36 on: August 02, 2009, 05:32:03 pm »
Also, I have been playing on tremulous since 4~5 years, with a 5 month pause.
You played it when it was a Q3 mod? If not, you lie (Tremulous Standalone was released on 2006. 2006 + 3 = 2009).
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ShadowNinjaDudeMan

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Re: How to contact tremulous makers?
« Reply #37 on: August 02, 2009, 09:06:51 pm »
He has been playing for years, when I first started playing I remember seeing him around.
Curious.
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Asvarox

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Re: How to contact tremulous makers?
« Reply #38 on: August 02, 2009, 09:42:51 pm »
Who cares when he started playing?
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NOT SUCH HIPPIE THINGS  >:(

Annihilation

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Re: How to contact tremulous makers?
« Reply #39 on: August 02, 2009, 10:39:47 pm »
I have pmed Khalsa. He told me the same as you all, tremulous 1.2 will be released ... when it is finished. I've then stopped my mod and started developping a new game, but I will keep playing on tremulous.
 Also, I have been playing on tremulous since 4~5 years, with a 5 month pause.

 Regards, see you in game :)
My honest guess, is that if 1.2 doesn't get abandoned, we should see an early *real* prototype of it that runs on its own somewhere in 2013.
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ShadowNinjaDudeMan

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Re: How to contact tremulous makers?
« Reply #40 on: August 02, 2009, 11:31:27 pm »
Who cares when he started playing?

It doesn't really matter, and it didn't actually add anything to the thread but.... did your post?

@Annihalation: Phew, 4 years? You know, I realize I am completely ignorant of what the Dev team are actually changing. I really don't know :) Im gonna go find out, for the curiosity.
My favorite player is Jesus, because everything is forgiven when he respawns.

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Baconizer

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Re: How to contact tremulous makers?
« Reply #41 on: August 03, 2009, 02:14:21 am »
Who cares when he started playing?

It doesn't really matter, and it didn't actually add anything to the thread but.... did your post?

@Annihalation: Phew, 4 years? You know, I realize I am completely ignorant of what the Dev team are actually changing. I really don't know :) Im gonna go find out, for the curiosity.

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