Author Topic: Map Idea Thread  (Read 4446 times)

amz181

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Map Idea Thread
« on: August 10, 2009, 12:14:08 am »
Well i thought i'd make a thread for all the non mappers to help us mappers. As a mapper i often come to a room and find myself thinking, what could i do thats cool over here, but i find i have no ideas. Im guessing a few other mappers suffer from similar mappers block.

So if you have an idea, for a room of a map, or a whole map idea, please post as to appease my mappers block.

merci.

ShadowNinjaDudeMan

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Re: Map Idea Thread
« Reply #1 on: August 10, 2009, 12:33:00 am »
Perhaps a torture room, where people are being tortured, and they can be identified by signs round their necks.

"amz181" "Repatition" and onwards

(No offense to either of you, names from a hat.)

Now THAT would be a feel good map.

And Lava would be some sort of transvestite dominatrix.
My favorite player is Jesus, because everything is forgiven when he respawns.

NOM!NOM!NOM!

Knowitall66

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Re: Map Idea Thread
« Reply #2 on: August 10, 2009, 08:55:11 am »
Uhm, first off I'd just like to say. Short of ideas?!?!? How? Do you not watch movies, read books, go outside?
Personally I've never been short of ideas its just once I start putting the idea to practice I find I need more ideas to build onto it.
Anyways a link; http://www.worldofleveldesign.com/categories/level_design_tutorials/100_level_design_ideas/100_level_design_ideas_and_locations.php
Some random Ideas of my own;
- A Co-op map like my map Hard Landing
- A Puzzle/Challange map like Mission One
- A map that takes place on a flying platform, so there are areas you can fall off and extendable bridges (Sorta Like Halo 2's Lockout)
- A city map (Something I was thinking of doing some time) so it plays like an indoor map but has an outdoor feel (So like its lots of buildings with tight alleys between them)
- A teleport map (Like Halo's Chiron Tl-34)
- Map set in mine/caves (could have breakable staligtights (func_doors with health key, set to crusher))
- Race map
- Hold Off, Hold Out, Survival kind of map (Like Seige). Humans have a base and many structures they just have to survive a certain amount of time.

Games for architectural ideas; Dead Space, UT3 (Haven't played it just seen some screenshots), Halo's (All of them), Fear 2 (Some sections), Half-Life 2 (Citadel), Neotokyo (HL2 Mod), Portal.
I watch these threads/blogs/forums for inspirational images;
http://www.facepunch.com/showthread.php?t=763867&page=28
http://www.interlopers.net/forum/viewtopic.php?f=4&t=3153&sid=963af4617b0058f8fff130f4fdc374d4&start=4110
http://forums.mapcore.net/viewtopic.php?f=57&t=1552&st=0&sk=t&sd=a&sid=452f3657e67b1f9a1078a73c6d817595&start=7305
http://www.game-artist.net/forums/
http://conceptships.blogspot.com/

Search scifi or whatever on; http://www.deviantart.com/ or just Google Images

When playing through a game if you see something you think is cool or looks nice take a screenshot. Also ALWAYS have pen and paper with you ideas may come at anytime.

(Might edit this post and add some stuff)
« Last Edit: August 10, 2009, 09:34:53 am by Knowitall66 »

your face

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Re: Map Idea Thread
« Reply #3 on: August 10, 2009, 04:54:17 pm »
spam spam spam, waste waste waste!

Demolution

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Re: Map Idea Thread
« Reply #4 on: August 10, 2009, 08:54:59 pm »
And Lava would be some sort of transvestite dominatrix.
rofl'd

On Topic:
Destruction is always a possible option. For instance, you come to a room, and for some reason the roof has collapsed, so there is rubble everywhere and maybe some pipes are hanging out, or some objects have fallen through.

Destructive mapping usually either alleviates your mapping block by giving you an outlet into witch you can focus creativity, or it gives time for your mind to figure out what it really wants to do.

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
my brain > your brain.
and i am VERY stupid.

ShadowNinjaDudeMan

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Re: Map Idea Thread
« Reply #5 on: August 10, 2009, 08:57:31 pm »
Destruction isnt used enough, I have to agree, but it takes SO long to acheive an effect.
Maybe using models is better...
My favorite player is Jesus, because everything is forgiven when he respawns.

NOM!NOM!NOM!

Demolution

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Re: Map Idea Thread
« Reply #6 on: August 11, 2009, 02:15:26 am »
Maybe using models is better...

It can be, but if the model is not at all like you want it to be you would have to edit it, which takes time, and of course, you need to know how to manipulate a modeling program.

Clan [AC] - For all your air conditioning needs please visit: http://s1.zetaboards.com/AC_NoS/index/
my brain > your brain.
and i am VERY stupid.