Author Topic: Advanced Map Patch: Source Code Release  (Read 30900 times)

mooseberry

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Re: Advanced Map Patch: Source Code Release
« Reply #30 on: September 11, 2009, 02:35:17 am »
SOMEONE C OMPILE IT 1!!!!!
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

SlackerLinux

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Re: Advanced Map Patch: Source Code Release
« Reply #31 on: September 11, 2009, 04:55:50 am »
jeez cant anyone compile it themselves

since i have been doing some testing here is my latest compile on my qvm(slackers-qvm) dont ask for help with errors its in the process of being tested. i would however like to know any errors in this version thats not in the original.

http://www.mediafire.com/?mmm2bnxgosr

(since this forum doesnt allow qvm uploads:/ had to use mediafire)
Slackware64 13.1
SlackersQVM/

Thorn

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Re: Advanced Map Patch: Source Code Release
« Reply #32 on: September 11, 2009, 04:35:05 pm »
This is the official 'testing' qvm that was used on the Objectives Server.

Official QVM

~Thorn

Repatition

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Re: Advanced Map Patch: Source Code Release
« Reply #33 on: September 12, 2009, 06:00:22 am »
HEY, give him a break man.
He tried to help me convert a map for me.
He needs it.
thanks man! i tried

Chomps123

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Re: Advanced Map Patch: Source Code Release
« Reply #34 on: September 12, 2009, 10:20:05 pm »
No problem Rep. ;)
Don't just live life with work.
Find some time every day to have some fun. ;)

N-Ron

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Re: Advanced Map Patch: Source Code Release
« Reply #35 on: September 18, 2009, 05:40:56 pm »
I've compiled the game.qvm with the changes that were recommended ITT.
See my post on the Blackout forums here for details and the download.

rotacak

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Re: Advanced Map Patch: Source Code Release
« Reply #36 on: October 30, 2009, 07:18:09 pm »
This qvm:
This is the official 'testing' qvm that was used on the Objectives Server.

Official QVM

~Thorn

and this qvm:

I've compiled the game.qvm with the changes that were recommended ITT.
See my post on the Blackout forums here for details and the download.

and qvm produced by patched lakitu sources will crash server when I try to load maps like rush_human_a2, mission_one_b7 or rotcannon_b11. I tested it with MG tremded.

Basilo

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Re: Advanced Map Patch: Source Code Release
« Reply #37 on: November 01, 2009, 06:29:48 pm »
I'm glad to announce FuN is hosting a Blackout 24/7 Server. Finally the AMP Patch was released and now the Blackout server can work. Enjoy it. From: FuN :-) .
You guys still didn't answer my question.
Where is this file sposed to go?
Extract the SRC to the SVN Checkout of icculus or patch the amp.patch to the source by typing in MSYS patch -p0 < amp.patch . Then type make to compile the AMP Source and get the qvm. Works perfectly.
Wtf??? ???