Author Topic: fs_game mod problem  (Read 3423 times)

rotacak

  • Posts: 761
  • Turrets: +39/-64
fs_game mod problem
« on: January 04, 2010, 05:14:54 pm »
I using own pk3 file with new Mass Driver glow texture and cgame.qvm. All works ok. But when I used "fs_game funko", pk3 file was downloaded into folder "funko", cgame is loaded but texture on MD is default. Anyone know why? (Pk3 file is named "zzzzzz-")
« Last Edit: January 04, 2010, 05:31:45 pm by rotacak »

gimhael

  • Posts: 546
  • Turrets: +70/-16
Re: fs_game mod problem
« Reply #1 on: January 05, 2010, 11:18:04 am »
Just guessing: the reason why you name the pk3s zzz-something is because you have to load them *after* the default textures, but i believe all files in the fs_game path are read before the base path.

rotacak

  • Posts: 761
  • Turrets: +39/-64
Re: fs_game mod problem
« Reply #2 on: January 05, 2010, 11:34:23 am »
But in pk3 file is also new texture of luci shot and new texture under all alien buildables. And these textures work ok but MD glow texture no  ???