Author Topic: About helmet  (Read 11955 times)

SPK

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About helmet
« on: May 14, 2010, 03:29:43 pm »
I think helmet is a bit cheap for what it does.
I mean, the radar and headshot protection.

Usually, in 1.1, a lot of matches ends with hs3 and as1/2 very soon, cuz the aliens usually feed at start and humans get s2 too quickly.
And now, if the human team have medium-skilled lasgunners or massdrivers aliens are lost. Only with a lot of luck they can get s3 too and win, but thats a hard thing.

So I think making it a bit expensive can balance somehow.

And also, I was thinking in something like... separate radar and helmet.
And 2 radars, the normal radar and the advanced radar.
The difference is the scanning speed (and maybe the area to scan?) , being faster in the advanced.
Waring helmet you cant use both, but with bsuit, you're unable to use the advanced.

And the reason for this, is the possibility to buy the helmet and if you dont need/want radar, save some money.
And if you want a more effective rdar, wate some more money.

Discuss?





Conzul

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Re: About helmet
« Reply #1 on: May 14, 2010, 04:12:36 pm »
I think helmet is a bit cheap for what it does.
I mean, the radar and headshot protection.

Usually, in 1.1, a lot of matches ends with hs3 and as1/2 very soon, cuz the aliens usually feed at start and humans get s2 too quickly.
And now, if the human team have medium-skilled lasgunners or massdrivers aliens are lost. Only with a lot of luck they can get s3 too and win, but thats a hard thing.

So I think making it a bit expensive can balance somehow.

And also, I was thinking in something like... separate radar and helmet.
And 2 radars, the normal radar and the advanced radar.
The difference is the scanning speed (and maybe the area to scan?) , being faster in the advanced.
Waring helmet you cant use both, but with bsuit, you're unable to use the advanced.

And the reason for this, is the possibility to buy the helmet and if you dont need/want radar, save some money.
And if you want a more effective rdar, wate some more money.

Discuss?






Why complicate things with separating them though? If humans reached s2 and aliens still only have dretches to show for it, then they really do deserve to EITHER die for being feeders OR work even harder to gain the upper hand again. Besides, dragoon pounce takes care of Humans with helms fairly well.

SPK

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Re: About helmet
« Reply #2 on: May 15, 2010, 11:38:21 am »
I dont see this as something complicated.
I mean, I think poeple buys helmet to avoid headshots and usually dont care about radar.
But if for some reason they want radar, have the possibility to buy one.

This is a way to make 1.1 helmet a bit more expensive, and maybe a way to balance things too : /

lucifer666s8n

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Re: About helmet
« Reply #3 on: May 15, 2010, 02:42:07 pm »
I would say, remove radar from helmet totally, and instead add it to the Battle Suit...I always thought It was odd that a mechanical war fighting suit has no radar but a stupid helmet does... The devs where asleep when this was donoe I suppose... j/k

That would solve the entire problem...

SPK

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Re: About helmet
« Reply #4 on: May 16, 2010, 10:50:07 pm »
I would say, remove radar from helmet totally, and instead add it to the Battle Suit...I always thought It was odd that a mechanical war fighting suit has no radar but a stupid helmet does... The devs where asleep when this was donoe I suppose... j/k

That would solve the entire problem...

Agree

mooseberry

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Re: About helmet
« Reply #5 on: May 17, 2010, 12:20:00 am »
No. Why? Sure it's unrealistic, but you want people to play a variety of classes/weps+equip. There was the problem in 1.1 as aliens, many people would at s3, play only rant whenever they could, and than dretch when they couldn't, occasionally going goon perhaps. Why? Because it was the best by far. Now.. it's not like that, the rant is still good of course, but people are playing all classes, even at s3, which is good. It's a hard line to walk, between making upgrades worth it, but not making them too overpowering, but there seems to be a good balance right now. Taking away radar from helm and adding it to bsuit just gives another reason to forget about helmet and use only bsuit... which is not what you want.
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Conzul

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Re: About helmet
« Reply #6 on: May 17, 2010, 02:55:07 am »
No. Why? Sure it's unrealistic, but you want people to play a variety of classes/weps+equip. There was the problem in 1.1 as aliens, many people would at s3, play only rant whenever they could, and than dretch when they couldn't, occasionally going goon perhaps. Why? Because it was the best by far. Now.. it's not like that, the rant is still good of course, but people are playing all classes, even at s3, which is good. It's a hard line to walk, between making upgrades worth it, but not making them too overpowering, but there seems to be a good balance right now. Taking away radar from helm and adding it to bsuit just gives another reason to forget about helmet and use only bsuit... which is not what you want.

Nice.

SPK

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Re: About helmet
« Reply #7 on: May 17, 2010, 03:33:23 pm »
Taking away radar from helm and adding it to bsuit just gives another reason to forget about helmet and use only bsuit... which is not what you want.

Price and headshot protection gives you a reason to buy hel instead of bsuit.
« Last Edit: May 17, 2010, 03:42:19 pm by SPK »

BattleGranger

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Re: About helmet
« Reply #8 on: May 17, 2010, 05:03:26 pm »
Taking away radar from helm and adding it to bsuit just gives another reason to forget about helmet and use only bsuit... which is not what you want.

Price and headshot protection gives you a reason to buy hel instead of bsuit.

But I've found that the radar is extremely desirable when choosing the correct armour, it's pretty much the reason why I buy the helmet because I find little protection with one.
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Conzul

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Re: About helmet
« Reply #9 on: May 17, 2010, 05:55:42 pm »
Your raid party should include at least one helm and one bsuit. The helm should lead the group. If (and most don't) he doesn't have VOIP, he should start backpedaling (or use a bind)if he scans an enemy inc, or shoot a few rounds. that way the stronger bsuit can get up front and absorb damage, while lesser soldiers (if present) should fan to the sides to make for a better firetrap.

A Spork

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Re: About helmet
« Reply #10 on: May 17, 2010, 09:33:06 pm »
See, I personally Consider bsuit to be more of the up front attacker/tank, whereas I consider larmour + helm to be more non-confrontational, as helm + larmour is more mobile, not noisy, can crouch, and can detect aliens, and bsuit has higher damage protection, but its noisy, can see aliens coming, is less mobile, and cant crouch.
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BattleGranger

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Re: About helmet
« Reply #11 on: May 18, 2010, 03:52:29 pm »
A good idea would be to give Bsuit a limited version of the radar, which only picks up one class of Alien... Perhaps a Tyrant tracker?
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jm82792

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Re: About helmet
« Reply #12 on: May 18, 2010, 09:06:30 pm »
I agree!
Rants are the only thing that I seriously fear,
I mean ya a good goon can nail a bsuit but a rant is a sure death if it's coming around the corner plus they are rather silent.

commander scrooge

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Re: About helmet
« Reply #13 on: May 18, 2010, 09:53:49 pm »
Compared to the battle suit that sounds like an earth quake down the street, yes, tyrants are silent.  Consider battle suits as tanks, not infantry.  As a general rule, humans must group attack at as3.  If you have a group of more than two, it really doesn't matter weather the bsuit or larmour goes first, any lone alien is toast.  Bsuits cant watch their back very well, so the helmets MUST call flanks, most of the failed human rushes I have seen are due to being flanked and no one caring enough to call 'FLANK!'

Helmets are easy to kill if not in a group, get a goon to assist you, you being a basilisk the goon pounces over the human.  The human turns to fire at the goon, basilisk hops around the corner catching the humans back, bye bye human, hello supper.
« Last Edit: May 18, 2010, 09:57:50 pm by commander scrooge »
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Liskey

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Re: About helmet
« Reply #14 on: May 18, 2010, 11:58:03 pm »
Bsuits are silent if you walk.

Conzul

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Re: About helmet
« Reply #15 on: May 19, 2010, 03:57:12 pm »
Bsuits are silent if you walk.
People forget that there are actually 3 speeds; walk, run, and sprint

BattleGranger

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Re: About helmet
« Reply #16 on: May 19, 2010, 04:06:10 pm »
Bsuits are silent if you walk.
People forget that there are actually 3 speeds; walk, run, and sprint

I usually crouch instead of walk, but since the bsuit can't crouch, I see no reason in moving slowly if I've got enough ammo in my chaingun...
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FisherP

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Re: About helmet
« Reply #17 on: May 19, 2010, 09:47:03 pm »
You know, the only reason I buy a bsuit is to chain-suit the opposition. So with or without the radar it wouldn't matter so much because when I'm away from the base, I want ammo... lot's of it, the more the better, therefore I use larmor and helm so that I can use the bat pack and luci/las. being in a suit just gives me more protection, but it's a hindrance otherwise, because it's more of a defensive item. However I do understand what you mean about the helm with radar... when I'm aliens I want to be at least half way to S3 before humans get S2, otherwise it makes the job a lot harder.

mooseberry

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Re: About helmet
« Reply #18 on: May 20, 2010, 02:04:04 am »
Battlesuits walking silent doesn't matter much anyways because in most cases the alien can just see you with his magical dot tracker anyways.
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Meisseli

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Re: About helmet
« Reply #19 on: May 20, 2010, 12:41:24 pm »
It's only of use to surprise the aliens by letting them think you still have s2 (and even then, that's only of use if you have an organized team)
« Last Edit: May 20, 2010, 12:44:14 pm by Meisseli »

RECALL 69

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Re: About helmet
« Reply #20 on: May 20, 2010, 08:20:37 pm »
That's the advantage of Humans.

What if Aliens have goons and both teams are S1? Then it's an insta-kill for goons to kill the one's without helms. That's an advantage of aliens. So they're even.

BattleGranger

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Re: About helmet
« Reply #21 on: May 21, 2010, 03:59:07 pm »
That's the advantage of Humans.

What if Aliens have goons and both teams are S1? Then it's an insta-kill for goons to kill the one's without helms. That's an advantage of aliens. So they're even.

Helms are S2...
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Conzul

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Re: About helmet
« Reply #22 on: May 21, 2010, 04:30:40 pm »
That's the advantage of Humans.

What if Aliens have goons and both teams are S1? Then it's an insta-kill for goons to kill the one's without helms. That's an advantage of aliens. So they're even.
LoL Nub

RECALL 69

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Re: About helmet
« Reply #23 on: May 21, 2010, 08:37:34 pm »
w.e

TheMarxer

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Re: About helmet
« Reply #24 on: May 22, 2010, 12:41:13 am »
0
« Last Edit: September 15, 2020, 10:49:48 pm by TheMarxer »

lucifer666s8n

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Re: About helmet
« Reply #25 on: May 22, 2010, 04:45:57 pm »
All I am saying is the bsuit is not as advanced as it should be... Just an opinion. I find you do have to have a good mixture of everything when it comes to humans. But aliens I agree on 1.1 anyway, there are just Rants Adv Goons and maybe a dretch (In the games I play I see all the different classes, but maybe A server is different in playerbase)

commander scrooge

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Re: About helmet
« Reply #26 on: May 22, 2010, 09:48:15 pm »
*cough* maybe?

 
That's the advantage of Humans.

What if Aliens have goons and both teams are S1? Then it's an insta-kill for goons to kill the one's without helms. That's an advantage of aliens. So they're even.
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mooseberry

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Re: About helmet
« Reply #27 on: May 24, 2010, 05:19:09 am »
(In the games I play I see all the different classes, but maybe A server is different in playerbase)

On letter servers its mostly those 1 hit ko grangers....
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

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lucifer666s8n

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Re: About helmet
« Reply #28 on: May 25, 2010, 07:47:53 pm »
Seriously Mooseberry shut up. Thats on 1 server and if you would be a little smarter than this, you would look and find I play on A server and its gameplay is ALMOST (Notice the word almost) vanilla which mean grangers are weak asses...

Quit Judging me you Ass... Last I checked an open source community was ran by the community... You dont like my ideas thats fine. They dont have to be used.

And Face or Spork, read what he quoted to say what h did... Wasnt just passing remark... Targeted, skillfully I might add so kudos to him...

On Server A the whole range of units/aliens are used. NOT what dingle I mean mooseberry said.

Kiwi

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Re: About helmet
« Reply #29 on: May 25, 2010, 09:41:06 pm »
Uh what Lucifer?  Mooseberry's comment was hardly directed towards just you.  He was just commenting on his knowledge of the "letter servers" and what he though of them.  People are also entitled to their views.  So just because Mooseberry's views aren't the same as yours, it doesn't give you the right to tell him he should be smarter or that he is judging you.  Mooseberry is just commenting on the fact that most, if not all, "letter servers" have heavily modded gameplay (which in my opinion is a single integer change in tremulous.h) and should not be treated the same way as non-modded tremulous gameplay while talking about feedback.  So please understand that no one is getting mad at you or judging you about your opinions (although some want you to clearly express them), so don't do the same about us.

Thanks :)