So, here's the deal, this is beyond bizzare, so hopefully one of y'all can help me:
So, There's this Light Strip type shader I'm using all over my map(its the primary light type), and its being weird.
In a bunch of places, it works fine, other places though, it'll look like there's simpl been 1 small point light put at the middle of the shader, which isn't giving off much light, and sometimes it gives off no light.
And yes, I'm using exactly the same shader in each place.
For Example:
This is what it's supposed to look like(The blue lights)

But here, it's doing the half-light thingy(same shader)

And here there's supposed to be the same shader on the edges of the ramp

And here's that room in Radiant

Any help?