Author Topic: WIP: tyrant  (Read 8980 times)

typtyphus

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WIP: tyrant
« on: June 30, 2010, 01:26:47 pm »
Hi,

I think an introduction is needed, I'm new to the forum, I've played tremulous for quite some time, a long time ago (prox a year). I think tremulous has a very nice gameplay, and haven't come across something similar.
I have designer background, so poly-modeling is something new to me. I'm currently using a student version of mudbox, so i don't have to polymodel.

I was thinking what a future version would look like just beside a higher poly count. Everything would get a redesign.
So the Work in progress is an impression of "what could be", and I would like to share what I've been up to so far.

I think I'm halfway through the model of the Tyrant. The basis was a very low polymodel and couldn't get the UV right for painting it. So if you're interessted in the model, be aware it has a messed up uv map. I just hope I can get a decent painting layer on it.

Ok time for some pics


This one is aborted, it look too much like a giant lobster/crab, the thought about it was lots of armor protection.

As I was thinking why would a tyrant need thick armor? It's on top of the food chain. The most logical answer i came up with: other tyrants of other tribes.
So that would be a good reason to rid of the the current tyrant claws, they would brake.



I've got an older version turntable here

As you noticed the tyrant has only 4 legs instead of 6, I wanted a 6 limb consistency, so every class will have 6 limbs.
As for the new arms, they're made for thrusting and slashing, Not too sharp not too dull.
Oh and the tail for balance. I had to break up the tail armor or else it would suggest it has a lot of stiffness.

Thing i still have to work on:
- Legs
- eyes
- mouth
- lower belly armor
- lower arms edged (bread knifely edges)
- armor surface detail
- surface painting


CreatureofHell

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Re: WIP: tyrant
« Reply #1 on: June 30, 2010, 03:57:51 pm »
I have the feeling it really needs the other legs. It now has the feeling of being far smaller and more vulnerable.  :tyrant:
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your face

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Re: WIP: tyrant
« Reply #2 on: June 30, 2010, 06:27:39 pm »
It looks neat as it's own class.  I wouldn't try to make it into a tyrant, but focus on making it into it's very own alien.
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Firstinaction

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Re: WIP: tyrant
« Reply #3 on: June 30, 2010, 08:15:51 pm »
Thats awesome.  If you want to see it animated export it as object format a let me animate it heres my email f1rst16@yahoo.com. But Its ok if you dont want to give the model to anybody. Looks really good.

swamp-cecil

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Re: WIP: tyrant
« Reply #4 on: June 30, 2010, 10:37:27 pm »
it looks like a pokemon XD
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Jack Bauer

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Re: WIP: tyrant
« Reply #5 on: June 30, 2010, 10:47:25 pm »
Untextured it sort of looks like its made of play-do. Perhaps sharpen some edges. I guess it would look different textured..
« Last Edit: July 01, 2010, 04:01:18 am by Jack Bauer »
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Conzul

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Re: WIP: tyrant
« Reply #6 on: July 01, 2010, 03:55:31 am »
I have the feeling it really needs the other legs. It now has the feeling of being far smaller and more vulnerable.  :tyrant:

Agree. It just isn't a Tyrant without the other two legs. But yeah, I always thought the tyrant had out of place claws, those broader blades look more at home. The armor plating is superb too.

typtyphus

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Re: WIP: tyrant
« Reply #7 on: July 01, 2010, 12:40:51 pm »
Thats awesome.  If you want to see it animated export it as object format a let me animate it heres my email f1rst16@yahoo.com. But Its ok if you dont want to give the model to anybody. Looks really good.
I can mail you the model or upload it somewhere if it's too big, when I got the model finished.

Agree. It just isn't a Tyrant without the other two legs. But yeah, I always thought the tyrant had out of place claws, those broader blades look more at home. The armor plating is superb too.
So the 6 six legs are one of the key-features that make a tyrant.
then maybe this can be a tyrant stage 1 and then the bigger tyrant as advanced

Drag222

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Re: WIP: tyrant
« Reply #8 on: July 01, 2010, 01:08:01 pm »
Sorry but it looks like a pokemon =D

typtyphus

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Re: WIP: tyrant
« Reply #9 on: July 01, 2010, 01:33:11 pm »
But going from 6 limbs to 8 isn't consistant, in all the classes, every alien has 6 limbs, so that was my angle.
It's an unwritten rule I like to stick with.

typtyphus

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Re: WIP: tyrant
« Reply #10 on: July 01, 2010, 01:46:41 pm »
anyway

made some edges, not really sure about it...

and added some leg muscles detail


With soft underside, there is it's weak point.

Conzul

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Re: WIP: tyrant
« Reply #11 on: July 01, 2010, 05:07:16 pm »
Tyrant is the only alien in tremulous with six legs and two arms, and it doesn't seem out of place. Good model though.

typtyphus

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Re: WIP: tyrant
« Reply #12 on: July 02, 2010, 01:44:16 pm »
If i could just copy paste an extra leg :(
I think I'll give zbrush a try, im getting too many rough edges.
I saw in a video is has more flexibility, funny thing is zbrush is cheaper then mudbox, If I'm gonna buy one of them it's probably going to be zbrush.

oh btw, have any of you seen global agenda, they have a nice jetpack and armor looks great too. Inspirational source.

Plague Bringer

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Re: WIP: tyrant
« Reply #13 on: July 03, 2010, 01:26:56 am »
If i could just copy paste an extra leg :(
I think I'll give zbrush a try, im getting too many rough edges.
I saw in a video is has more flexibility, funny thing is zbrush is cheaper then mudbox, If I'm gonna buy one of them it's probably going to be zbrush.

oh btw, have any of you seen global agenda, they have a nice jetpack and armor looks great too. Inspirational source.
mudbox has better painting. sculptris is free and good, but still new and it's lacking in features. personally, i wouldn't buy either mudbox or zbrush. not saying i'd never have them though.
U R A Q T

jm82792

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Re: WIP: tyrant
« Reply #14 on: July 03, 2010, 05:56:56 am »
Hahahha!
I wish I could have Boujo and Maya without worrying,
so it's Blender and Icarus.

typtyphus

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Re: WIP: tyrant
« Reply #15 on: July 03, 2010, 09:56:25 pm »
If i could just copy paste an extra leg :(
I think I'll give zbrush a try, im getting too many rough edges.
I saw in a video is has more flexibility, funny thing is zbrush is cheaper then mudbox, If I'm gonna buy one of them it's probably going to be zbrush.

oh btw, have any of you seen global agenda, they have a nice jetpack and armor looks great too. Inspirational source.
mudbox has better painting. sculptris is free and good, but still new and it's lacking in features. personally, i wouldn't buy either mudbox or zbrush. not saying i'd never have them though.

I'm just saying IF I had to buy one of them. I just don't have a reason to use a "commercial licence"
Zbrush gives you more bang for buck.
« Last Edit: July 03, 2010, 09:58:05 pm by typtyphus »