Before I tell specifics of my map, I need to tell bit of my... experiments of my map.
Firstly, this was probably very first map I toyed with, and usually fooled with all sorts of stuff. And now, 1 month or so, I really started to make this playable. It works as it should be, although other mappers, who would take look of .map file, would say "Omfg fuckin n00b" or similar. Yes, it's gots bad texture and lights are.... odd. So this means I probably get flamed for this release.
And now, my time starts to run out, and i'm not much in front of pc or laptop, so I can't focus much on mapping, let alone playing. So, the map updates are very scarce. But I'm redoing my map, making it little more better with desing and so.
Speaking of .map file, I forgot to put that in the file. >.< Ask if you want the .map file, and I'll provide that

But to business eh?
So, map is designed to be ATCS type, but larger, and few rooms more. And then there is the central point, which should be superior place. it gots five entrypoints, four can be reused (on human side.) And then there's is the vents, and empty hazmat pipes. Have fun.

The map textures are basic ones, taken from Karith, Niveus... and they're not placed in .pk3, thus small size of the file. And map is quite dark on some parts, but mostly it's lit enough. Dare to enter to vents while you're human on stage one?
I think that's enough of info, and now links and pics.
First Version:
http://www.mediafire.com/file/udinthwe2jo/supremacy_v1.pk3Hopefully you have fun.