Author Topic: Tremfusion different XY sensitivity  (Read 2381 times)

Loki

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Tremfusion different XY sensitivity
« on: February 05, 2011, 09:46:43 am »
Hi all. I have a problem. Ingame with tremfusion I have different XY sensitivity than on Default tremulous client. Can I fix it? (I'm writing it here because Tremfusion forum fell to inactivity) Please, help.
Every single post of me 2012 and below must be left ignored. That wasn't me. That must've been some retarded kid.

F50

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Re: Tremfusion different XY sensitivity
« Reply #1 on: February 05, 2011, 06:10:13 pm »
What do you mean by that, do you mean that you have a higher x sensitivity than y sensitivity, or do you just need to set /sensitivity higher?

Try looking at the values of:

m_pitch
m_yaw
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SlackerLinux

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Re: Tremfusion different XY sensitivity
« Reply #2 on: February 05, 2011, 10:42:44 pm »
id say he is just noticing the native system vs SDL mouse input they are different i think SDL is tweaked a little to feel the same on all platforms

if thats not the issue id look at the cl_mouseaccel cvars they will make your mouse move faster the more you move it very handy when you can get used to it
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Loki

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Re: Tremfusion different XY sensitivity
« Reply #3 on: February 06, 2011, 02:50:43 pm »
Thanks guys, I'll try'em out. But it looks like mouse smooth even i have it off.
Every single post of me 2012 and below must be left ignored. That wasn't me. That must've been some retarded kid.