Okay, all of a sudden, my fullscreen radar decided to stop working!
Here's my code for it, post anything wrong with it here, thanks.
~Reapd
//Clayborn Scanner (Fullscreen)
itemDef
{
name "scanner2"
rect 0 0 640 400
visible 1
decoration
ownerdraw CG_PLAYER_HUMAN_SCANNER
background "gfx/null.tga"
forecolor 45 45 45 1
cvartest cg_fscan
showCvar { 1 }
}
//INVENTORY
itemDef
{
name "inventory"
rect 614 123 18 234 // (4:3)
visible MENU_TRUE
cvartest meis_widescreen
showCvar {0}
decoration
forecolor 0.9 1.0 0.9 1.0
ownerdraw CG_PLAYER_SELECT
}
//INVENTORY
itemDef
{
name "inventory"
rect 614 (123-18) 18 234 // (16:10)
visible MENU_TRUE
cvartest meis_widescreen
showCvar {1}
decoration
forecolor 0.9 1.0 0.9 1.0
ownerdraw CG_PLAYER_SELECT
}
//INVENTORY
itemDef
{
name "inventory"
rect 614 (123-2*18) 18 234 // (16:9)
visible MENU_TRUE
cvartest meis_widescreen
showCvar {2}
decoration
forecolor 0.9 1.0 0.9 1.0
ownerdraw CG_PLAYER_SELECT
}
Its about the cvars, and idk what happened to change it.