Author Topic: Games ruined by other people  (Read 14110 times)

Stof

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Games ruined by other people
« Reply #30 on: August 09, 2006, 04:50:32 pm »
- Make team vote work correctly and the ONLY way to votekick a non spectator from the server.
- Make a vote kick act as a 5 minute ban if repeated a few times in a day. And as a 1 hour ban if the lamer is really stuborn.
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

Caveman

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Games ruined by other people
« Reply #31 on: August 09, 2006, 05:18:13 pm »
And with that we're back to the 'central server' that keeps track...
Besides the previously stated problems with that, who's going to pay for that server?

I still say get the servers correctly administrated and the problem solves itself.

Stof

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Games ruined by other people
« Reply #32 on: August 09, 2006, 05:25:06 pm »
Quote from: "Caveman"
And with that we're back to the 'central server' that keeps track...
Besides the previously stated problems with that, who's going to pay for that server?

I still say get the servers correctly administrated and the problem solves itself.

Where did I say you need a central server ? The ban is a simple IP ban for the current server. The "a few times in a day" correspond to the used IP.
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

David

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Games ruined by other people
« Reply #33 on: August 09, 2006, 06:07:59 pm »
there is the server that holds the list of servers. all it has to do is add a rule to iptables to block the dude.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Caveman

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Games ruined by other people
« Reply #34 on: August 09, 2006, 07:15:39 pm »
Sorry Stof, my bad. You're right, you didn't.

David, I don't believe that the same server should be used for it as bad tempered players would (D)DOS it .)

David

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Games ruined by other people
« Reply #35 on: August 09, 2006, 10:45:10 pm »
good point, but do you think the likes of belend13 even know what a DDoS attack is?
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

Belier13

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Games ruined by other people
« Reply #36 on: August 09, 2006, 11:10:02 pm »
Sending wrong/fake packets to cause shit on a server, I did it more often than you kiddo.

Stof

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Games ruined by other people
« Reply #37 on: August 09, 2006, 11:16:40 pm »
Actually, a (D)DOS is an attack on a computer with the goal of making it unable to do it's intended operations. It doesn't even need to be on a network but most of the time it is, and most of the time, physical attacks aren't called DOS.

A DDOS is just a DOS using multiple machines on the internet at the same time. No need to send buggy packets or something : if a server is built to handle at most 100 page views per second, you take 1000 zombies on the net who will try to retrieve 1000 of times per second the web page and the server will meltdown in the operation. For those who know what it is, the slashdot effect would probably be considered as a DDOS if the melting down the webserver was wanted :)
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

DIGI_Byte

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Games ruined by other people
« Reply #38 on: August 09, 2006, 11:50:35 pm »
as i said last time this issue came up.

why not, when someone gets kicked the 'join' button is shaded grey for a limited time by trem for that server and its saved into a log or somthing.

Howitzer

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Games ruined by other people
« Reply #39 on: August 10, 2006, 12:22:07 am »
Does the Slashdot effect still exist?
I thought it lost loads of masses to Digg and the likes :cry:

kevlarman

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Games ruined by other people
« Reply #40 on: August 10, 2006, 05:55:06 am »
Quote from: "Howitzer"
Does the Slashdot effect still exist?
I thought it lost loads of masses to Digg and the likes :cry:
yes, slashdot still has enough readers to melt most servers.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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|..d| #
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Eli

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Games ruined by other people
« Reply #41 on: August 14, 2006, 05:47:55 am »
Someone keeps going onto empty servers, and killing almost all of the other base and most of thier own base and leaving it that way. :x  Why can't they leave everything alone?!
ngame name:(Cebt)Namrorrim

I EAT BUTTERED TOAST MOOO!!!

Quote from: "_Equilibrium_"
if baricades cost 1 bp each, we could build some sweet mazes.

kozak6

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Games ruined by other people
« Reply #42 on: August 14, 2006, 07:25:21 am »
I did that once.

 :oops:  :oops:  :oops:

Aninhumer

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Games ruined by other people
« Reply #43 on: August 14, 2006, 09:45:10 am »
BTW about the AA thing, how can you tell if someone is TKing or just deconning for normal reasons (Moving base, upgrading to teslas, freeing up build points etc.)