Poll

Witch weapon should i do?

l96(modified),Ak47(modified),AKEIS(modified)
1 (12.5%)
Scale(modified),G18(normal),Stout st(modified)
7 (87.5%)

Total Members Voted: 8

Author Topic: Need some charackters and weapons(for help i will give rights at server)  (Read 113432 times)

Haraldx

  • Posts: 373
  • Turrets: +15/-69
Ok, breathing some sense in this topic -
and how can i do any 3d file into a pk3 file???  :P
a .pk3 file is an already setup file to be used in-game. Just put it in your "base" folder which is located in your tremulous folder. To open a .pk3 file use programs as WinRar.
i wanted a werewolf without a gun o_O
AND SOME 3D WEAPONS (WEAPONS WICH ARE IN REAL USED)
What are these weapons? Also, you said you don't want them to have guns. :-\

Also, making something in 3D isn't as easy as you might think, and yes, we need concept arts first (however, those previously posted are a bit silly). A werewolf can also be quite different - in some movies or games they are shown differently. Oh, and by the way, I just got a new qoute for my sig, thanks!
...princibles of judgement do not apply to me.
I JUST MINED ANIMATED CREATURES

J3lackStar

  • Posts: 16
  • Turrets: +0/-4
i know that it isnt easy
i do self 3d things :P
and i just mined most the werewolv face must be good and a body not a werewolve face on a human body..how all think
I WANT EAT...UUUUU
and then a chicken...
or something like...YOUR GRANDMA!!
...or cookies :D

Pazuzu

  • Posts: 987
  • Turrets: +50/-12
and i just mined most the werewolv face must be good
You heard the man- MineCraft is giving out high-quality werewolf faces!
That's what he said, isn't it?

ok, can you give me the tool thingy app that can code?

Nux

  • Posts: 1778
  • Turrets: +258/-69
You heard the man- MineCraft is giving out high-quality werewolf faces!
That's what he said, isn't it?

I don't know about that, but I sure am!

Pazuzu

  • Posts: 987
  • Turrets: +50/-12
I don't know about that, but I sure am!
This reminds me of the spy from TF2 for some reason.

ok, can you give me the tool thingy app that can code?

J3lackStar

  • Posts: 16
  • Turrets: +0/-4
thank you >_<
your ehh what ever wolffaced humanpupie
KILLS MY TREMULOUS  >:(  >:(

NOW I MUST DOWNLOAD ANY THINGS TO REPARE THAT CAUSE THEY HAVE 400mb or more  >:(
I WANT EAT...UUUUU
and then a chicken...
or something like...YOUR GRANDMA!!
...or cookies :D

Nux

  • Posts: 1778
  • Turrets: +258/-69
511 KB outside of the pk3. 322 KB inside.

I had to be a bit wasteful to get it to work properly (without a great deal MORE effort), but these are hardly large file sizes. For a full 'werewolf mod' that you asked for, you'd be looking at far greater file sizes.

I'm saying this more for the benefit of anyone other than J3lackStar, who has most likely scrambled his own tremulous directory in a fit of rage because of all the contributions/attention he's been getting.

J3lackStar

  • Posts: 16
  • Turrets: +0/-4
NO i just must do 7-zip update for that file
and now the other files are with that 7-zip because now the new 7-zip dont "want" them
I WANT EAT...UUUUU
and then a chicken...
or something like...YOUR GRANDMA!!
...or cookies :D

Nux

  • Posts: 1778
  • Turrets: +258/-69
You don't have to touch 7-zip.

Put the .pk3 into your base directory and the client will do the rest.

If you've editted game files and now you get messages about the client being unpure, get untouched copies of your files and replace the stuff you've editted or otherwise reinstall everything (be careful you haven't affected 'appdata' directories that may not get uninstalled).

J3lackStar

  • Posts: 16
  • Turrets: +0/-4
ok all is done..
ehm can u too do hands and feets for the werewolf ??
not only the face ^^

and guys i sayed too weapons   :laugh:
AND THANK U FOR THE WEREWOLF MASK
I WANT EAT...UUUUU
and then a chicken...
or something like...YOUR GRANDMA!!
...or cookies :D

Nux

  • Posts: 1778
  • Turrets: +258/-69
AND THANK U FOR THE WEREWOLF MASK

You're welcome. A handy tip: Try to come off as more grateful and less demanding in the future. Of course that didn't stop you from getting something this time, but next time you won't be so lucky as to find someone like me. ;)

I will happily work more on this because it's fun. Not right now though, I have other things to get done.

Pazuzu

  • Posts: 987
  • Turrets: +50/-12
I will happily work more on this because it's fun.
I need practice modeling anyway, so I'll see if I can make a crude mesh for it. (Just a mesh this time.) Ought to be fun.

ok, can you give me the tool thingy app that can code?

wolfbr

  • Posts: 222
  • Turrets: +5/-25
you can use it:
http://planetquake.gamespy.com/View.php?view=ModeloftheWeek.Detail&id=81
you can use quake3's skins in tremulous(or others quake3 mods, but, not all mods work fine)

you only need to convert, rename files and some other small details, and the model works perfectly(I saw this in a mod tutorial, but it was in Portuguese).