Author Topic: Why Trem will die.  (Read 216074 times)

StevenM

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Re: Why Trem will die.
« Reply #90 on: December 10, 2011, 06:46:32 am »
This is great, I especially enjoyed warlocks comment lol. tremulous is fun :D.

K-otic

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Re: Why Trem will die.
« Reply #91 on: December 11, 2011, 05:46:28 am »
Tremulous will never die because Tremulous is in us all!

In our hearts and minds we will carry on the lessons learned through Tremulous, long after we stop playing.
ok. when the hell did fuckin world war 3 start?
Quote from: KobraKaine
Prepare for the pain, it's KobraKaine!
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i don't even know you, and i really don't think you know me so i suggest you STFU! k thanks :)

1337-Kynes

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Re: Why Trem will die.
« Reply #92 on: December 11, 2011, 05:56:14 am »
Tremulous isn't just a game, it's a lifestyle.
What do you get. When combine. Deuterium pellet. Terrawatt laser.
And primitive Earth leader from Asian steppes.
ANSWER.
KHAN. FUSION.

Jedarus

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Re: Why Trem will die.
« Reply #93 on: December 11, 2011, 12:17:40 pm »
Tremulous will never die because Tremulous is in us all!

In our hearts and minds we will carry on the lessons learned through Tremulous, long after we stop playing.

what lessons ???
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Go get some gasoline and light your fucking pubes on fire

Garion

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Re: Why Trem will die.
« Reply #94 on: December 11, 2011, 02:34:18 pm »
Tremulous isn't just a game, it's a lifestyle.

I knew I couldn't be the only one scared of spiders.

Qrntz

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Re: Why Trem will die.
« Reply #95 on: December 11, 2011, 05:48:35 pm »
Tremulous will never die because Tremulous is in us all!

In our hearts and minds we will carry on the lessons learned through Tremulous, long after we stop playing.

what lessons ???
For example, pressing G in a public place isn't exactly a good idea.

You make up Qrntz, u always angry, just calmdown. :police:
I am stupid idiot who dares to open mouth and start debating

Asvarox

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Re: Why Trem will die.
« Reply #96 on: December 11, 2011, 09:38:32 pm »
If you want to get someones attention just come to him/her and keep screaming 'come on'

And never shake hands with aliens
I MINE FULL WEREWOLFES
NOT SUCH HIPPIE THINGS  >:(

Rubuco

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Re: Why Trem will die.
« Reply #97 on: December 12, 2011, 08:19:52 pm »
O kurwa dawno sie tak nie uśmiałem.

(For other people, check google translate)

Relish

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Re: Why Trem will die.
« Reply #98 on: December 22, 2011, 02:51:30 am »
Hell I only had problems with one admin and I haven't seen him in months.

KenuR

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Re: Why Trem will die.
« Reply #99 on: January 05, 2012, 08:49:33 am »
One of the lessons I learned is that if you find yourself warding off hostile aliens - don't camp or people are gonna start raging at you.

Nod_Nod_Nod

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Re: Why Trem will die.
« Reply #100 on: January 05, 2012, 02:45:06 pm »
Tremulous wont die... Propably becouse its tremulous.

Good reasoning is good... Isnt it?
The nodding of the head once to symbolize a greeting, cuz we white folk to damn lazy to open our mouths and speak up. Nods are also easier to shake off than a flase "hello".
"Person nods at you", or your direction, "you nod back"

And I was Nod like you, but I took an arrow in the knee.

swamp-cecil

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Re: Why Trem will die.
« Reply #101 on: January 06, 2012, 03:19:38 pm »
101st post
Once tremulous dies, somebody from valve will find it and buy it from the devs for 24.99$
Unlike you guys, I really hope tremulous gets remade to steam.
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

/dev/humancontroller

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Re: Why Trem will die.
« Reply #102 on: January 07, 2012, 04:16:23 am »
Unlike you guys, I really hope tremulous gets remade to steam.
amen.

RAKninja-Decepticon

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Re: Why Trem will die.
« Reply #103 on: January 07, 2012, 04:52:55 am »
it's all gpl and creative commons.  nothings stopping anyone from porting it to source.  you could even use the same map pk3's with some work.
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Celestial_Rage

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Re: Why Trem will die.
« Reply #104 on: January 07, 2012, 08:57:56 am »
it's all gpl and creative commons.  nothings stopping anyone from porting it to source.  you could even use the same map pk3's with some work.

Except for the fact that it's gpl. Steam doesn't allow gpl games. Now, you can do what NS did and try to use the same concept, but then you'd have to rewrite all the game code yourself.
"The reports of my death are greatly exaggerated" ~Mark Twain

David

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Re: Why Trem will die.
« Reply #105 on: January 07, 2012, 12:33:57 pm »
Porting to source would have to be a complete rewrite anyway, so the GPL isn't an issue.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

RAKninja-Decepticon

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Re: Why Trem will die.
« Reply #106 on: January 07, 2012, 05:19:49 pm »
it's all gpl and creative commons.  nothings stopping anyone from porting it to source.  you could even use the same map pk3's with some work.

Except for the fact that it's gpl. Steam doesn't allow gpl games. Now, you can do what NS did and try to use the same concept, but then you'd have to rewrite all the game code yourself.
you can mod source however you like.  getting it onto the steam store is another story entirely, but so long as you have bought a source game, you are allowed to mod.
Note 4: The best, although not always easiest, way to deal with trolls is thus: do not respond at ALL in the thread.
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Tremulant

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Re: Why Trem will die.
« Reply #107 on: January 07, 2012, 11:41:05 pm »
it's all gpl and creative commons.  nothings stopping anyone from porting it to source.  you could even use the same map pk3's with some work.

Except for the fact that it's gpl. Steam doesn't allow gpl games. Now, you can do what NS did and try to use the same concept, but then you'd have to rewrite all the game code yourself.
you can mod source however you like.  getting it onto the steam store is another story entirely, but so long as you have bought a source game, you are allowed to mod.
it's surely still going to require a total rewrite if your target engine is source.
my knees by my face and my ass is being hammered

Nux

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Re: Why Trem will die.
« Reply #108 on: January 22, 2012, 02:14:53 pm »
Except for the fact that it's gpl. Steam doesn't allow gpl games.

Surely that by itself would require:

  • rewriting it to the extent that only modifications remain, so that no part of it is still covered by GPL
  • putting it under a similar license that steam does allow (if indeed they allow or do not specifically forbid any such license)
« Last Edit: January 22, 2012, 02:28:56 pm by Nux »

SirFrancisBacon

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Re: Why Trem will die.
« Reply #109 on: January 26, 2012, 01:01:16 pm »
it's all gpl and creative commons.  nothings stopping anyone from porting it to source.  you could even use the same map pk3's with some work.

Except for the fact that it's gpl. Steam doesn't allow gpl games. Now, you can do what NS did and try to use the same concept, but then you'd have to rewrite all the game code yourself.

Steam uses DOSBox for old games. For example i bought X-COM: Apocalypse from Steam and when you install it, Steam automatically installs DOSBox and uses it to start the game. Since DOSBox is GLP i doubt that Steam is somehow adverse to GPL games/software.

However, Desura seems more suitable for tremulous than Steam, since at least Desuras client is GLP (this is a recent development though).  :dragoon:
« Last Edit: January 26, 2012, 01:09:17 pm by SirFrancisBacon »

David

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Re: Why Trem will die.
« Reply #110 on: January 26, 2012, 06:10:09 pm »
AFAIK you can distribute GPL stuff through steam, but can't do any integration for achievements / cloud / friends stuff.  Although that stuff was all getting talked about years ago, so they may well have changed the licence since then.

Also, this is all irrelevant for talks of a new engine, as the licence would be dictated by whoever wrote the engine / port.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

1337-Kynes

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Re: Why Trem will die.
« Reply #111 on: January 27, 2012, 06:39:05 am »
Also, this is all irrelevant for talks of a new engine, as the licence would be dictated by whoever wrote the engine / port.

I think it would still have to be GPL, unless they rewrite the entire thing.
What do you get. When combine. Deuterium pellet. Terrawatt laser.
And primitive Earth leader from Asian steppes.
ANSWER.
KHAN. FUSION.

RAKninja-Decepticon

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Re: Why Trem will die.
« Reply #112 on: January 27, 2012, 06:03:14 pm »
a new engine would prolly have to be rewritten anyway, but the game assets are creative commons.
Note 4: The best, although not always easiest, way to deal with trolls is thus: do not respond at ALL in the thread.
Main Rules
4.) No spamming or advertising (includes useless multi-posts and bumps.)
6b.) Do NOT harass other members.
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David

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Re: Why Trem will die.
« Reply #113 on: January 28, 2012, 01:47:47 pm »
Also, this is all irrelevant for talks of a new engine, as the licence would be dictated by whoever wrote the engine / port.

I think it would still have to be GPL, unless they rewrite the entire thing.

It's like people just don't read these threads.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

ULTRA Random ViruS

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Re: Why Trem will die.
« Reply #114 on: February 04, 2012, 09:57:43 am »
We could advertise. But not everything here is free.

N@@B

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Re: Why Trem will die.
« Reply #115 on: December 13, 2012, 02:26:40 am »
it's not the game, it's the few retarded (for the lack of a better word) admins who never should have been born.

your face

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Re: Why Trem will die.
« Reply #116 on: December 13, 2012, 04:19:43 pm »
lol
spam spam spam, waste waste waste!

Fukacz

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Re: Why Trem will die.
« Reply #117 on: February 28, 2013, 09:36:11 pm »
NO WAI !

It will not.
May the Spoon be with ya  !!!

SPOOOOOOON !!!

vcxzet

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Re: Why Trem will die.
« Reply #118 on: March 01, 2013, 11:53:45 pm »
NO WAI !

It will not.
What do  you mean? Is the grave I am dancing on right now empty?

CreatureofHell

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Re: Why Trem will die.
« Reply #119 on: March 02, 2013, 03:11:18 pm »
NO WAI !

It will not.

FUKA! I SEE YOU OVER THERE!
{NoS}StalKer
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<Timbo> posting on the trem forums rarely results in anything good