you've been seriously misreading my posts for a long time it seems. especially if you think i am trying to garner sympathy.
i do not believe you, or anyone else, disputes my ideas because they dont like me. i say that you, and several other people, dispute my ideas either for no good reason, or for something unrelated to the discussion at hand. here for example, we agree on a solution, but disagree on the problem. what does my opinion of mods i have admittedly not played have to do with anything? rather than discuss the point, you seem content to chew old soup.
rambling? most of my posts were point by point responses to statements made to/about me. where i was wrong about something, and i was, i admitted my mistake.
you missed a lot in that thread, i am of the opinion only the luci should get oneshots. i stated this several times in that thread, i was not complaining about luci. i also advocated removing oneshots from goons.
why is it humans gain power so much more quickly than aliens? you say "never leave the base without armor". so, camp in the turrets? then, after using the rifle that you think is too strong, along with automated defenses and free over time creds, getting the equivalent to 4 evos (or slightly less if you sacrifice range and get a SG) is a fun way to play and balanced?
as i said in my last post, if the game is built on flawed balance, how can anything else be balanced? you say it yourself, rifle is always free, and is more than equal to the task of easily killing dretches. this is why i even brought up how you disagreed with me in my thread. we both agree that the dretch is too weak, but disagree on the reason why. because of this you seem to have been disagreeing with me in my thread just to be petty, because i do not share your opinions on things unrelated to the game, let alone the subject at hand.
how can you justify rewarding players with better equipment, designed to dominate less expensive opposition, when the base task is so easy? for aliens, from dretch to mara, it's two headshots on a helmetless human. you have to spend at least 4 evos for a real offensive gain. before that you're really just spending evos to gain HP at the general cost of mobility, speed, and a larger hitbox. it is very much "small = too weak, big = too strong"
yes, i know the teams are not supposed to be the same, but one would expect a rough balance of power.
i say the dretch is too weak. it could use some more HP and a dodge bind (including a lunge forward). or, killing dretches could give less of a reward than it currently does. or the rifle can become (cheaply) purchased equipment, and only the blaster remains free. the first idea seems to be the least radical, and thus is the one i'd push for.