
at894
http://tremx.sourceforge.netrequires old tremded
tremx_043.zip is the latest DL from
http://sourceforge.net/project/showfiles.php?group_id=180265&package_id=208732&release_id=478766
http://downloads.sourceforge.net/tremx/tremx_043.zip
some minor(!) fixes and cloak(invisibility) test
/teamoverlay 1 to see the new hud object
and
( /cg_drawcrosshairinfo 1 but it must be 1 by default )
status:
:::aliens:::
all aliens evolve as dretch
- you can evolve to granger from dretch without OM
- you cant evolve to dretch back you need 1 evo to evolve to basi
mod: granger claw slowblob
mod: adv granger lockblob
add: adv dretch 50hp pounce
mod: basilisk invisible if stays still OR BOOSTED , skin
mod: adv mara throws barbs (3) , skin
mod: adv goon same
add: adv tyrant drops exploding acid blob (1)
:::aliens_build:::
mod: barricade less bp ,more hp, damages
mod: booster damages regens tyrants acid blob
:::humans:::
add: ammo pack non energy weapons
add: biokit regens stamina and HP
add: surge doubles ammo usage/damage for md & las gun
mod: ckit heal(any player : not a bug)
add: xael gravitational projectile gun
add: stasis gun primary:: 1st slows 2nd locks (small aliens) sec:: rapid fire
mod: battlesuit contains a battpack and an ammo pack
-bsuit bbox viewheight fixed(bugged)
mod: homing luci
:::humans_build:::
mod defcom : regen defences provided that there exist a powered defcom
mod: telenodes damage act like repeater
mod: more hp for buildables
todo:
update to latest svn
repair muzzle point for zap/tyrant blob
clone baricade for humans
make barricades grab
make repeater damage
reduce proximity for evolution
fix xael model
add stasis gun model
stasis pull is fishy -> fix