Well, some of you may have heard about the map I have been developing over the past few months. This thread is where all news, releases, screens, etc of Fusion will be released. I plan to go through a 3 stage development, with alpha coming out soon, beta coming out after that, and gamma hopefully being the final release. Here is what you can expect to see in Fusion:
- 3 stories
- Stage doors
- Complex labyrinth of vents, with central core
- Many custom base places
- Lifts
- Simple, non symmetrical layout
- Follows good principles of basic base design
That list is a little short, as to prevent spoilers. All i can tell you is that the map is BIG, and it is somewhat a painting of my skills development. The human base, which i did first, is sometimes immature, whereas the lower parts get better, and so on. If you like pulse, or maps with a more human feel, that is maps that arent symmetric, show signs of having people there for a while, and are tiered towards fun, Fusion should be this.
More to come.
Update 10/30/06 I have finished the first and second stories of the maps, and added location data. The map has a key to the location data:
- Red:1st Floor
- Green: 2nd Floor
- Violet: 3rd Floor
- YellowMultiple floors
I have also dropped quite a few features impossible to the engine. The list above has been updated.
I will be releasing maps in a nonstandard format, where instead of having beta 1, beta 2, etc, i will have alpha, beta, gamma, delta, etc.