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Tremstats: Statistics for tremulous servers

Started by DASPRiD, October 19, 2006, 11:51:41 PM

Shafe

Quote from: vcxzetGAY
AAA
YAY

good job dasprid

So evil...

rasz_pl

http://tremstats.dasprids.de/top_teamkillers.php
Top Feeders
1   [mDc]ThOrN

so its accurate :) not only is he a TKer but a top feeder hehe :PPP

ok, back to reality, should be top teamkillers there

Can you calculate hp taken/hp given instead of kill count? I dont know how detailed defauld log is, but with cg_debugevents 1 it shows HPs taken + armour ratio, that would be more valuable info, plus you could take armour ratio/alien evo into consideration while computing Efficiency. Player killing tons of BSes/tyrrants is more efficient than some lucyspamming dretch hunter. Efficiency will suck for someone struggling with a dretch against BS hordes as it is, even if hes oh_so_l33t and kills a BS every 3 dretches.
Ideal approach would be to look what evo(amount of creds in equipment) player had while dying/killing other player, and then calculate Efficiency.
Now Efficiency is heavily favouring humans.

something like
Destroyed Structures
Egg   4 (432hp)
would also be more valuable info

EDIT:

plus a category "top base killer" would be nice (does your stat script count only proper kills, or TKing own turret = kill?)
Being able to click "Machinegun" and see other players stats with that weapon would be nice, same with "Reactor" and other buildables.
Being able to see whar evo/buildable was killed with what would be leet :) like

Dretch:
machinegun yyy (xx%)
Flamer yyy (xx%)
Lucifer Cannon yyy (xx%)
Blaster y (x%)

OM:
blalballba
and so on

EDIT2:
or just split it to 2 sub categories "alien" and "human", that will make dretching BSes less stressfull :)

EDIT3:
sorting on kills Team Kills Deaths would be more than nice
and you should know that efficiency is broken, just look at your stat :
38   [db@]DASPRiD   473   12   1069
:) we all know that running after wounded tyrrant EVEN AS A NAKED humie and dying a lot is BETTER than turrethugging with BSlucy

EDIT4:

So its great except efficiency, it should reflect how easy it is to chomp 10 naked hummies compared to 2 armour/hat/plasma guys.

EDIT5:

I killed 1 OM and 2 reacs, + got 33 kills in one game
http://tremstats.dasprids.de/player_details.php?player_id=72
shows one reac, no oms, and 21 kills?

Stof

The stats work great and I can't wait for the updated version that removes all inactive players from the top efficiency list :)

But the comments page on your site do not work. I get an error posting there and lose what was written when I go back. No wonder you have no comments at all ;)

So I'll post that here : on Bricosoft, Pulse kills are recorded. See : http://tremulous.bricosoft.com/player_details.php?player_id=6060
urphy's rules of combat
8 ) Teamwork is essential; it gives the enemy someone else to shoot at.
18 ) Make it too tough for the enemy to get in and you can't get out.

DASPRiD

Thanks for the information, Stof. I just fixed it (It still did work for the maps section by the way). And well, the next version will take some time, the maps have highest priority.


DASPRiD

Ok the hardest bugs were fixed. I will release v0.5 with less changes, but all the bugfixes. You may get it in the next days.