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Elevators

Started by Odin, November 15, 2006, 08:37:38 PM

Odin

How exactly do you make the elevators from MEEP and Pulse? You know, the kind where you press a button to make it go up or down.

Survivor

Meep's is just a door iirc, pulse's door uses the mechanism explained by soubok in the second part of this link and is also used by the elevators

http://soubok.googlepages.com/tremulous_editing_tips
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InfernoX347

Now, I havn't mapped for tremulous, so I don't know if it has all the features i'm used to.

But func_plat's work for elevators,

So do doors, with the appropriate lip value.

Odin

Well, I'd use a func_plat, but they do not work well with Tremulous gameplay.

How would I make the elevator(func_door) go up by pressing a button then?

InfernoX347

make a trigger brush, trigger_multiple, then if you want it to be used, place a fairly large brsuh( big enough for an entire human, if you want I guess bigger for aliens, depends how the game handles the bigger guys)

set it to be used in the entity window.

or, just cover the entire elevator with a trigger_Multiple, then have a delay of about 3 seconds.

Odin

I've almost got it!
Last question: How do you set the delay? If you stand in the trigger area it constantly starts and reverses the elevator.

InfernoX347

Hmm Perhaps only put the trigger relatively thin on the edges of the elevator( the access points)

I beleive the key is delay and then the value would be say 3 for 3 seconds.

KnightBear

func_door is the best for multiplayer use.  plat would work for a single player, but not well in our ussual gangbangs.

for the trigger_multiple you have to set the player angle.

and i think that it works in ms... correct me if im wrong, but 3 sec should be 300 as the value.
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CU|CUdyin

Quote from: KnightBearfunc_door is the best for multiplayer use.  plat would work for a single player, but not well in our ussual gangbangs.

for the trigger_multiple you have to set the player angle.

and i think that it works in ms... correct me if im wrong, but 3 sec should be 300 as the value.

Supposed that it is in msecs, then 3 secs do equal to a value of 3000.

DASPRiD

The best solution for a elevator is a func_train. You can even make closing doors and so on.

Survivor

Func_plat and Func door suck for platforms and elevators, They are easily reversed and cannot be 'true' elevators since they return automatically after a delay period in their extended condition. See the page i linked to from soubok to make a real one.
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