Author Topic: Yet another bind thread  (Read 2660 times)

AzaToth

  • Posts: 31
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Yet another bind thread
« on: December 16, 2006, 12:23:34 am »
Just though I gonna share my bind/settings setup:

autoexec.cfg:
Code: [Select]
set r_gamma 2
cg_disableWarningDialogs "1"
exec aliens.cfg
exec humans.cfg
bind F10 "echo ^2***^5Aliens^2***;vstr abinds_reset"
bind F9 "echo ^2***^5Humans^2***;vstr hbinds_reset"
bind F11 "cg_drawgun 0;cg_draw2d 0;wait 25;screenshotjpeg;cg_drawgun 1;cg_draw2d 1"


humans.cfg:
Code: [Select]
set hbinds_reset "vstr hnormal0;vstr hnormal1;vstr hnormal2;vstr hnormal3;vstr hnormal4;vstr hnormal5;vstr hnormal6;vstr hnormal7;vstr hnormal8;vstr hnormal9;"

set hnormal1_exec "echo ^2***^5Painsaw^2***;sell weapons;buy psaw;itemact blaster;itemact psaw"
set hnormal2_exec "echo ^2***^5Rifle^2***;sell weapons;buy rifle;itemact rifle;buy ammo"
set hnormal3_exec "echo ^2***^5Shot Gun^2***;sell weapons;buy shotgun;itemact shotgun;buy ammo"
set hnormal4_exec "echo ^2***^5Las Gun^2***;sell weapons;buy lgun;itemact lgun;buy ammo"
set hnormal5_exec "echo ^2***^5Chain Gun^2***;sell weapons;buy chaingun;itemact chaingun;buy ammo"
set hnormal6_exec "echo ^2***^5Massdriver^2***;sell weapons;buy mdriver;itemact mdriver;buy ammo"
set hnormal7_exec "echo ^2***^5Pulse rifle^2***;sell weapons;buy prifle;itemact prifle;buy ammo"
set hnormal8_exec "echo ^2***^5Flame thrower^2***;sell weapons;buy flamer;itemact flamer;buy ammo"
set hnormal9_exec "echo ^2***^5Lucifer Cannon^2***;sell weapons;buy lcannon;itemact lcannon;buy ammo"
set hnormal0_exec "echo ^2***^5Construction Kit^2***;sell weapons;buy ackit;buy ckit;itemact ackit;itemact ckit;vstr hbuild_init"

set hnormal1 "bind 1 vstr hnormal1_exec"
set hnormal2 "bind 2 vstr hnormal2_exec"
set hnormal3 "bind 3 vstr hnormal3_exec"
set hnormal4 "bind 4 vstr hnormal4_exec"
set hnormal5 "bind 5 vstr hnormal5_exec"
set hnormal6 "bind 6 vstr hnormal6_exec"
set hnormal7 "bind 7 vstr hnormal7_exec"
set hnormal8 "bind 8 vstr hnormal8_exec"
set hnormal9 "bind 9 vstr hnormal9_exec"
set hnormal0 "bind 0 vstr hnormal0_exec"

set hbuild_init "vstr hbuild1;vstr hbuild2;vstr hbuild3;vstr hbuild4;vstr hbuild5;vstr hbuild6;vstr hbuild7;vstr hbuild8;vstr hbuild9;vstr hbuild0;"

set hbuild1_exec "echo ^2***^5Reactor selected^2***;build reactor;"
set hbuild2_exec "echo ^2***^5Telenode selected^2***;build telenode"
set hbuild3_exec "echo ^2***^5Machine Gun Turret selected^2***;build mgturret"
set hbuild4_exec "echo ^2***^5Armory selected^2***;build arm"
set hbuild5_exec "echo ^2***^5Medistation selected^2***;build medistat"
set hbuild6_exec "echo ^2***^5Tesla Generator selected^2***;build tesla"
set hbuild7_exec "echo ^2***^5Defense Computer selected^2***;build dcc"
set hbuild8_exec "echo ^2***^5Repeater selected^2***;build repeater"
set hbuild9_exec ""
set hbuild0_exec "echo ^2***^5Back^2***;vstr hbinds_reset"


set hbuild1 "bind 1 vstr hbuild1_exec"
set hbuild2 "bind 2 vstr hbuild2_exec"
set hbuild3 "bind 3 vstr hbuild3_exec"
set hbuild4 "bind 4 vstr hbuild4_exec"
set hbuild5 "bind 5 vstr hbuild5_exec"
set hbuild6 "bind 6 vstr hbuild6_exec"
set hbuild7 "bind 7 vstr hbuild7_exec"
set hbuild8 "bind 8 vstr hbuild8_exec"
set hbuild9 "bind 9 vstr hbuild8_exec"
set hbuild0 "bind 0 vstr hbuild0_exec"

bind KP_UPARROW "echo ^2***^5Jetpack/Helmet/Light Armour/Grenade^2***;sell upgrades;buy helmet;buy larmour; buy jetpack;buy gren; buy ammo"
bind KP_LEFTARROW "echo ^2***^5Battle Suit/Grenade^2***;sell upgrades;buy bsuit; buy gren; buy ammo"
bind KP_5 "echo ^2***^5Grenade^2***;buy gren"
bind KP_RIGHTARROW "echo ^2***^5Rifle only^2***;sell weapons;sell upgrades;buy rifle;itemact rifle"
bind KP_DOWNARROW "echo ^2***^5Battery pack/Helmet/Light Armour/Grenade^2***;sell upgrades;buy battpack;buy helmet;buy larmour;buy gren; buy ammo"

bind m "itemact medkit"
bind g "itemact gren"


aliens.cfg:
Code: [Select]
set abinds_reset "vstr anormal0;vstr anormal1;vstr anormal2;vstr anormal3;vstr anormal4;vstr anormal5;vstr anormal6;vstr anormal7;vstr anormal8;vstr anormal9;"

set anormal1_exec ""
set anormal2_exec "class level0;echo ^2***^5Dretch^2***"
set anormal3_exec "class level1;echo ^2***^5Basilisk^2***"
set anormal4_exec "class level1upg;echo ^2***^5Advance Basilisk^2***"
set anormal5_exec "class level2;echo ^2***^5Marauder^2***"
set anormal6_exec "class level2upg;echo ^2***^5Advance Marauder^2***"
set anormal7_exec "class level3;echo ^2***^5Dragoon^2***"
set anormal8_exec "class level3upg;echo ^2***^5Advance Dragoon^2***"
set anormal9_exec "class level4;echo ^2***^5Tyrant^2***"
set anormal0_exec "class builder;wait;wait;wait;wait;wait;class builderupg;vstr abuild_init"

set anormal1 "bind 1 vstr anormal1_exec"
set anormal2 "bind 2 vstr anormal2_exec"
set anormal3 "bind 3 vstr anormal3_exec"
set anormal4 "bind 4 vstr anormal4_exec"
set anormal5 "bind 5 vstr anormal5_exec"
set anormal6 "bind 6 vstr anormal6_exec"
set anormal7 "bind 7 vstr anormal7_exec"
set anormal8 "bind 8 vstr anormal8_exec"
set anormal9 "bind 9 vstr anormal9_exec"
set anormal0 "bind 0 vstr anormal0_exec"

set abuild_init "vstr abuild1;vstr abuild2;vstr abuild3;vstr abuild4;vstr abuild5;vstr abuild6;vstr abuild7;vstr abuild8;vstr abuild9;vstr abuild0;"

set abuild1_exec "echo ^2***^5Overmind selected^2***;build overmind"
set abuild2_exec "echo ^2***^5Eggpod selected^2***;build eggpod"
set abuild3_exec "echo ^2***^5Acib Tube selected^2***;build acid_tube"
set abuild4_exec "echo ^2***^5Barricade selected^2***;build barricade"
set abuild5_exec "echo ^2***^5Trapper selected^2***;build trapper"
set abuild6_exec "echo ^2***^5Booster selected^2***;build booster"
set abuild7_exec "echo ^2***^5Hive selected^2***;build hive"
set abuild8_exec "echo ^2***^5Hovel selected^2***;build hovel"
set abuild9_exec ""
set abuild0_exec "echo ^2***^5Back^2***;vstr abinds_reset"

set abuild1 "bind 1 vstr abuild1_exec"
set abuild2 "bind 2 vstr abuild2_exec"
set abuild3 "bind 3 vstr abuild3_exec"
set abuild4 "bind 4 vstr abuild4_exec"
set abuild5 "bind 5 vstr abuild5_exec"
set abuild6 "bind 6 vstr abuild6_exec"
set abuild7 "bind 7 vstr abuild7_exec"
set abuild8 "bind 8 vstr abuild8_exec"
set abuild9 "bind 9 vstr abuild9_exec"
set abuild0 "bind 0 vstr abuild0_exec"

Lava Croft

  • Guest
Yet another bind thread
« Reply #1 on: December 16, 2006, 03:11:19 am »
Fantastic.

durand

  • Posts: 201
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Yet another bind thread
« Reply #2 on: December 17, 2006, 05:10:46 pm »
looks nice but what do i press to get them to work?

Osias

  • Posts: 28
  • Turrets: +0/-0
Yet another bind thread
« Reply #3 on: December 17, 2006, 07:04:52 pm »
Cheers
img]http://i16.tinypic.com/66btf7d.jpg[/img]