News:

Come Chat with us live! Learn how HERE!

Main Menu

no build shader

Started by Inferno, January 10, 2007, 07:02:44 PM

Inferno

I added a no build shader from common-trem in my map but it
doesnt work. ( i can build there)


Must i add this shader in my shader (map.pk3 file) but common-trem
is still a standart shader in tremulous and i dont need to add it ?

Survivor

you need to compile with the -custominfoparm switch in the command line to make the custom trem shaders work.
I'm busy. I'll ignore you later.

whitebear

The whole building must also be inside the area for this shader to work

Vector_Matt

Quote from: whitebearThe whole building must also be inside the area for this shader to work
Which make it realy hard to get the desired effect. We need a nobuildsuface param.

Survivor

Quote from: Vector_Matt
Quote from: whitebearThe whole building must also be inside the area for this shader to work
Which make it realy hard to get the desired effect. We need a nobuildsuface param.

There is
I'm busy. I'll ignore you later.

Ingar

check common-trem.shader in data-1.1.0.pk3.
It has:

surfaceparm nobuild
..
surfaceparm noalienbuild
..
surfaceparm nohumanbuild