Author Topic: Suggestion: Scripting Language  (Read 11194 times)

techhead

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Suggestion: Scripting Language
« Reply #30 on: February 15, 2007, 09:14:11 pm »
I prefer shotgun in s1 and lasgun in s2.
How am I going to make a single bind that picks my favorite weapon for the stage I'm in?
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Foobicam

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Suggestion: Scripting Language
« Reply #31 on: February 18, 2007, 10:42:16 pm »
Quote from: "Lava Croft"
Let us first try to make some maps that are worthy of coding a scripting system.

True enuf.  Pulse is a beautiful map, but WTH is going on in the control room?
Push the buttons for door A and door B - sometimes the buttons turn red or green and sometimes they don't.  And where are these doors anyway?  The logic on that map, even without a scripting language, is incomprehensible -- I can't imagine why anyone would want to get and enter passwords!
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