Author Topic: Windows Vista and Tremulous  (Read 26558 times)

jr2

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Re: Windows Vista and Tremulous
« Reply #30 on: December 05, 2007, 11:10:44 pm »
See if running in XP SP2 mode changes that... if not, IDK, that's weird.  Oh, and I'd say grab the latest drivers for your vid card, but you're running on a limited account, so, I don't think that'd work for you.
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The MC Horton Crankfire

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Re: Windows Vista and Tremulous
« Reply #31 on: December 06, 2007, 12:18:26 am »
See if running in XP SP2 mode changes that... if not, IDK, that's weird.  Oh, and I'd say grab the latest drivers for your vid card, but you're running on a limited account, so, I don't think that'd work for you.

It wouldn't, and I can't even begin to run Trem on my old home computer, heh. It's not a big deal, I've just always been curious about it.
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tuple

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Re: Windows Vista and Tremulous
« Reply #32 on: December 06, 2007, 12:46:38 pm »
What you can do is find out which video card the laptop has, get the video card manufacturers latest drivers (or better yet, if its a dell, get dell's latest drivers) take them to the teacher/admin in charge with the laptop powered on and say "here's the vid card, here's the updated drivers recommended by the manufacturer, may I install them?"  If they say yes, shift+right click > run as > Administrator and ask them to put in the password.  Showing you've done your homework always makes people more likely to help you out ;)

Also, with Linux I've usually just downloaded the zip of trem and played from there.  I'm pretty sure you could unzip it to a thumbdrive and play from there, though map loads may go a bit slow ;P

Shadowgandor

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Re: Windows Vista and Tremulous
« Reply #33 on: December 08, 2007, 05:54:11 pm »
Works perfectly on vista. Got a graphic card worse then the OP and it still runs fine.

Dance Commander

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Re: Windows Vista and Tremulous
« Reply #34 on: December 08, 2007, 06:08:40 pm »
I had windows vista on my lappy.  Tremulous ran, but for some reason the lighting was all screwed up, and most levels were too dark to play in.  any attempt to adjust brightness resulted in an error.  i upgraded to Ubuntu for free  ;), and everything ran perfectly.
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zybork

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Re: Windows Vista and Tremulous
« Reply #35 on: December 08, 2007, 06:31:28 pm »
Hola. I want to know if I will be able to run Tremulous on my new pc. It has windows vista [...]

No chance. Upgrade to Windows XP.
I have retired from Tremulous. Definetely. If you play a game just because it has become a habit, but u'r only feeling like a kindergarten teacher - well, maybe I am just getting too old (hell, I was a teenager when DukeNukem3D was *new*) - it's probably not a bad idea to just let it be. And I do.

Don't take this personally. Have fun, guys.

Shadowgandor

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Re: Windows Vista and Tremulous
« Reply #36 on: December 08, 2007, 07:45:31 pm »
Hola. I want to know if I will be able to run Tremulous on my new pc. It has windows vista [...]

No chance. Upgrade to Windows XP.

I repeat: I run tremulous on vista with no problems..

Lakitu7

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Re: Windows Vista and Tremulous
« Reply #37 on: December 08, 2007, 09:06:16 pm »
Hola. I want to know if I will be able to run Tremulous on my new pc. It has windows vista [...]

No chance. Upgrade to Windows XP.

I repeat: I run tremulous on vista with no problems..

People don't actually listen when it comes to Microsoft things. They just go off of what they pick up from zealots on slashdot.

zybork

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Re: Windows Vista and Tremulous
« Reply #38 on: December 09, 2007, 12:29:46 am »
See if ...
It wouldn't, ...

I did read this thread, don't worry. But if it is Vista and if it does not work out of the box, forget it. That's what I experienced.
I have retired from Tremulous. Definetely. If you play a game just because it has become a habit, but u'r only feeling like a kindergarten teacher - well, maybe I am just getting too old (hell, I was a teenager when DukeNukem3D was *new*) - it's probably not a bad idea to just let it be. And I do.

Don't take this personally. Have fun, guys.

Bulbous

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Re: Windows Vista and Tremulous
« Reply #39 on: December 09, 2007, 01:45:48 am »
What a bunch of whiners! Just for the sake of this thread, I gave it a try. Ran great first try on Vista x64, 4 GB of RAM! No modifications necessary.

Linux guys will tell you any lies they can just to poison your head.

zybork

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Re: Windows Vista and Tremulous
« Reply #40 on: December 09, 2007, 03:25:51 am »
Do you have the same hardware? Such things are heavily hardware-dependent, and you know how the situation is concerning drivers and Windows Vista. The reason why XP-stuff works out rather then Vista-stuff is the driver-situation. If the manufacturer's driver i is installed and it does not work then it simply does not work. And don't forget that a computer does not consist of a graphics card only, there is also a mainboard that can cause a great deal of trouble, even the CPU or the RAM banks matter, e.g. some older Matrox cards do not mix with AMD-CPUs etc. etc. Again: If it doesn't work, and the manufacturers driver etc. is installed, than it does not work. period. Use XP in that case with a nearly 100%-chance that everything's right.

PS: Please mind that altough I am a penguin, I didn't recommend Linux, I am far from being religious in that matter.
I have retired from Tremulous. Definetely. If you play a game just because it has become a habit, but u'r only feeling like a kindergarten teacher - well, maybe I am just getting too old (hell, I was a teenager when DukeNukem3D was *new*) - it's probably not a bad idea to just let it be. And I do.

Don't take this personally. Have fun, guys.

Bulbous

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Re: Windows Vista and Tremulous
« Reply #41 on: December 09, 2007, 03:41:20 am »
PS: Please mind that altough I am a penguin, I didn't recommend Linux, I am far from being religious in that matter.
I respect that.

In my experience, after having installed Tremulous on about a dozen systems, all I can tell you is that every time I have had a problem, it has been under Windows XP. Windows Vista worked every time! (1 out of 1) And that was on x64! It's hard enough to get proper x64 support for any app. So I am inclined to believe that 32-bit Vista will have no problems at all.

TRaK

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Re: Windows Vista and Tremulous
« Reply #42 on: December 09, 2007, 04:54:07 am »
I do, however, have one weird problem with it that I didn't have on a Mac--there are some 2D graphics that are visible to me through walls, such as the bloodstains on Transit and the alien creep texture (which makes it pretty hard to mess with structures sometimes as a granger). Anyone know what could cause this?

I have this problem on my laptop running Vista right now. A fix would be great, it really is awful. As for the install, it went without a hitch and worked on the first try, barring this little bug   :-\

smartalco

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Re: Windows Vista and Tremulous
« Reply #43 on: December 12, 2007, 04:04:56 pm »
^first time i played on vista, this glitch included, i joined humans and they built their base in the bloodroom in transit, most of my navigation throughout our base was done via helmet -_-
(ie: fix needed, without requiring admin pass as the school tech guys aren't quite as willing to install new stuff for you as would be nice)

beerbitch

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Re: Windows Vista and Tremulous
« Reply #44 on: December 14, 2007, 05:07:55 pm »
Windows Vista == the DRM Antichrist
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