Author Topic: Scale in gtkradiant (gameunit->inches conversion)  (Read 3716 times)

TRaK

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Scale in gtkradiant (gameunit->inches conversion)
« on: April 13, 2007, 05:44:04 pm »
I was just wondering, is there a standard gameunit->inches(ingame) conversion? It might come in handy for scaling stuff right, because that seems to be my biggest problem when I map.

Thanks for your help.

Survivor

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Scale in gtkradiant (gameunit->inches conversion)
« Reply #1 on: April 13, 2007, 06:17:44 pm »
Just enter in a reactor at the start. It'll help immensely in deciding how big you make your rooms. Eight game units are approximately equal to one foot (30.48 cm) in the "real" world.
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twilight

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Scale in gtkradiant (gameunit->inches conversion)
« Reply #2 on: April 13, 2007, 06:28:23 pm »
this page might help a bit if you haven't already seen it

http://tremmapping.pbwiki.com/Tremulous%20Player%20Sizes
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TRaK

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Scale in gtkradiant (gameunit->inches conversion)
« Reply #3 on: April 13, 2007, 06:59:45 pm »
I usually stick in a reactor, but I still always seem to make everything twice as big as I want it to be.

So 8 gu = 1 foot. That helps immensely. Thanks :)

Mantra

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Scale in gtkradiant (gameunit->inches conversion)
« Reply #4 on: April 13, 2007, 07:31:15 pm »
Well, I supose that would be one way of seing it.
I write it down as 1 whole 64 gu square as being roughly 5 feet(Blast me and my time playing dungeon and dragon and my 5 feet square experience  :x )

ShadowNinjaDudeMan

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Scale in gtkradiant (gameunit->inches conversion)
« Reply #5 on: April 13, 2007, 09:54:56 pm »
Im pretty sure that Ive made my map all wrong and by the time Ive finished and tested it Ill find that the only creature that can get through the map is a dretch and the map is tiny. Im having nightmares already, for all I know, Tyrants wont be able to stand up, and Ill have to start again!

*gasps*
*runs away*
*sobs in some corner*
My favorite player is Jesus, because everything is forgiven when he respawns.

NOM!NOM!NOM!