Author Topic: Extreme Engineering in Tremulous  (Read 12434 times)

Plague Bringer

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Extreme Engineering in Tremulous
« Reply #30 on: April 21, 2007, 05:42:14 pm »
The command is /g_humanstage/alienstage 1/2

for alien S2; /g_alienstage 1
U R A Q T

Eyn Xaeyn

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Extreme Engineering in Tremulous
« Reply #31 on: April 21, 2007, 06:50:56 pm »
Quote from: "erisco"
Eggs in cage on transit... eggs below the tunnels on, uh, that one map...

Glitches aren't cool, they ruin games. Boo. Perhaps it is fun at the beginning of a game... but we lost a really intense 50min game to glitch building... never got to finish the fight!


its Tremor

Eyn Xaeyn

  • Posts: 112
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Extreme Engineering in Tremulous
« Reply #32 on: April 21, 2007, 06:54:34 pm »
Quote from: Taiyo.uk
[/quote

LMAO!!!!!!

love ur glitch

Lord Baxter

  • Posts: 116
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Extreme Engineering in Tremulous
« Reply #33 on: April 22, 2007, 08:00:39 am »
they should reopen the area behind human base, it would be awsome
quot;Unless you count the Chinese. But at this point, NOBODY can count the Chinese."

Known as Hydra ingame,
1227 apparently, can't change that now...