Author Topic: [URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)  (Read 28824 times)

a Turret

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« on: May 13, 2007, 08:23:10 pm »
This is just something simple I made, it looks REALLY cool multi color.

and its client side so that means that it will look like that for you, but not every 1 else.







(No need to download both)
Primary Link - http://dvclan.org/TheAeroCannon.pk3
Secondary Link - http://www.bandstand.org.uk/~benm/trem/TheAeroCannon.pk3

Put it in your base folder,

remember some mods might not work with this mod, in that case just delete this mod, it doesnt really do anything but make flames multi color :P

TinMan

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #1 on: May 13, 2007, 08:43:15 pm »
|337!!!111111111111
Code: [Select]
Linux: ~/.tremulous/base/
Mac: ~/Library/Application\ Support/Tremulous/base/
Windows: C:\Documents and Settings\username\Local Settings\Application Data\Tremulous\base\
NeonPulse
http://neonpulse.net/media/games/tremulous/base/autoexec.cfg

TRaK

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #2 on: May 13, 2007, 08:45:59 pm »
That looks really cool. Kinda useless though  :wink:

Paradox

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #3 on: May 13, 2007, 09:23:29 pm »
It has to be installed on server to work on client, i presume for pure.

Kind of a neat Hue change, ill see if i can make this affect other weapons...

∧OMG ENTROPY∧

a Turret

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #4 on: May 13, 2007, 10:16:38 pm »
Quote from: "Paradox"
It has to be installed on server to work on client, i presume for pure.

Kind of a neat Hue change, ill see if i can make this affect other weapons...


You could probably edit it to have each weapon having frames, so it changes over time, but currently all other weapons are a simple color/graphic.

player1

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the colors and the trails
« Reply #5 on: May 13, 2007, 10:20:43 pm »
that's pretty...
would look cool with Relix mod
how lagtastic could that get?

a Turret

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Re: the colors and the trails
« Reply #6 on: May 13, 2007, 10:23:00 pm »
Quote from: "player1"
that's pretty...
would look cool with Relix mod
how lagtastic could that get?


doesnt have any lag.

see the default flame thats included when you first download trem is a set of 25 pictures, it uses those pictures to make nades,flamers, explosions work. I just edit those 25 pictures. its a pretty simple basic mod. I also change the skin on the flamethrower, no idea why i did it, i was bored :P

David

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Re: AeroFlame Graphics Mod! (Client-Side)
« Reply #7 on: May 13, 2007, 11:04:15 pm »
Quote from: "a Turret"
remember some mods might not work with this mod, in that case just delete this mod, it doesnt really do anything but make flames multi color :P


I doubt that will happen, it has no code, worst case the other mod will overrule this one and it will go back to being the old colours.
Any servers going to start running this?
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

player1

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Re: the colors and the trails
« Reply #8 on: May 13, 2007, 11:28:57 pm »
Quote from: "a Turret"
Quote from: "player1"
that's pretty...
would look cool with Relix mod
how lagtastic could that get?


doesnt have any lag.

see the default flame thats included when you first download trem is a set of 25 pictures, it uses those pictures to make nades,flamers, explosions work. I just edit those 25 pictures. its a pretty simple basic mod. I also change the skin on the flamethrower, no idea why i did it, i was bored :P


kewl
thanks for the non-flamey answer
about a flamethrower topic
when Ris gets back from vacation
maybe he'll add it to the Relics mod
would rule
like t3h nu skin 2

a Turret

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Re: AeroFlame Graphics Mod! (Client-Side)
« Reply #9 on: May 13, 2007, 11:49:20 pm »
Quote from: "David"
Quote from: "a Turret"
remember some mods might not work with this mod, in that case just delete this mod, it doesnt really do anything but make flames multi color :P


I doubt that will happen, it has no code, worst case the other mod will overrule this one and it will go back to being the old colours.
Any servers going to start running this?

Just play on a non-pure server, many servers arent pure, SST for example isnt pure.

and if another mod's name is alphabetically named after this then this wont work, only that 1 will.

Paradox

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #10 on: May 14, 2007, 12:36:39 am »
SSt supports it, with our wierd semi-pure system.

∧OMG ENTROPY∧

Rawr

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #11 on: May 14, 2007, 01:35:54 am »
OMG I love you turret :D
Despite the fact that your mod makes your fps seem like shit D:
img]http://dvclan.org/statsig/statsig.php/3826/4.jpg[/img]

Evlesoa

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #12 on: May 14, 2007, 01:59:35 am »
Great Job dude, i like it a lot. It looks really creative! :P

a Turret

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #13 on: May 14, 2007, 02:02:47 am »
Quote from: "Rawr"
OMG I love you turret :D
Despite the fact that your mod makes your fps seem like shit D:

It shouldnt effect it anymore then the normal flame does....
All i do is change the images they us... I dont add anything extra, just change.

player1

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no, look at the screenshots
« Reply #14 on: May 14, 2007, 04:56:50 am »
Quote from: "a Turret"
Quote from: "Rawr"
OMG I love you turret :D
Despite the fact that your mod makes your fps seem like shit D:

It shouldnt effect it anymore then the normal flame does....
All i do is change the images they us... I dont add anything extra, just change.


the screenies are 11, 13 & 19 fps...

a Turret

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Re: no, look at the screenshots
« Reply #15 on: May 14, 2007, 06:03:08 am »
Quote from: "player1"
Quote from: "a Turret"
Quote from: "Rawr"
OMG I love you turret :D
Despite the fact that your mod makes your fps seem like shit D:

It shouldnt effect it anymore then the normal flame does....
All i do is change the images they us... I dont add anything extra, just change.


the screenies are 11, 13 & 19 fps...


Well probably normal flamers are like that to then ;x

f0rqu3

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #16 on: May 14, 2007, 07:25:58 am »
it looked great after some lsd

a Turret

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #17 on: May 14, 2007, 09:29:13 am »
Quote from: "f0rqu3"
it looked great after some lsd

hehehe

Rawr

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #18 on: May 14, 2007, 03:49:38 pm »
/random
Anyone know that UnemployedDuck is actually employed?
/stoprandom
img]http://dvclan.org/statsig/statsig.php/3826/4.jpg[/img]

Plague Bringer

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #19 on: May 14, 2007, 09:17:21 pm »
Someone turn the flamer to an acid spitting hell machine. ^___________^
U R A Q T

TinMan

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #20 on: May 14, 2007, 09:55:58 pm »
HE HID THE LINK!!!
Backup here: http://tinman.ti.funpic.org/TheAeroFlamer.pk3
bwahahaha!
Code: [Select]
Linux: ~/.tremulous/base/
Mac: ~/Library/Application\ Support/Tremulous/base/
Windows: C:\Documents and Settings\username\Local Settings\Application Data\Tremulous\base\
NeonPulse
http://neonpulse.net/media/games/tremulous/base/autoexec.cfg

a Turret

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #21 on: May 14, 2007, 11:08:52 pm »
Quote from: "TinMan"
HE HID THE LINK!!!
Backup here: http://tinman.ti.funpic.org/TheAeroFlamer.pk3
bwahahaha!

cause it only provides half of it, make it a zip and look your self, highest flame is 16, while its supposed to be 25, somethings wrong with my files, they wont let me zip the rest of em.

Paradox

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #22 on: May 14, 2007, 11:09:09 pm »
The link was removed because the file was borked, you only get 15 of 25 frames.

∧OMG ENTROPY∧

a Turret

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #23 on: May 14, 2007, 11:37:50 pm »
Alright, i found out I had a virus which effected the files, Do not worry if you downloaded them, WinRAR (my Zip-er) wouldnt let them be uploaded (WinRAR ftw)

I got the virus off and I am now recreating the missing files, will post new link soon

EDIT: wasn't the virus, its my FTP, i just zipped it up and unzipped it to check if it would work and it did, so its fully workable untill uploaded/downloaded

I will upload to a site with out my FTP and see if that works

TinMan

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #24 on: May 15, 2007, 12:06:25 am »
lawl you sent me virus.
Code: [Select]
Linux: ~/.tremulous/base/
Mac: ~/Library/Application\ Support/Tremulous/base/
Windows: C:\Documents and Settings\username\Local Settings\Application Data\Tremulous\base\
NeonPulse
http://neonpulse.net/media/games/tremulous/base/autoexec.cfg

a Turret

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #25 on: May 15, 2007, 12:47:08 am »
Quote from: "TinMan"
lawl you sent me virus.


WinRAR wouldn't allow it to happen, thats why it causes an error. dont worry it wouldn't transfer over.

Warrior

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #26 on: May 15, 2007, 02:50:20 am »
Lol... WinRAR would not avoid you compact an infected file. Only your anti-virus/anti-spyware can do it.
Btw, am I the only one that thinks this colorful rainbow is not nice for diary gameplay? May be interesting appreciate the color effect one or two times, but no more than it... However, I need to try it when the new link is up so I can have a final opinion. (My opinion is the same for some "lovely weapons" or pink rabbits mods). (Despite of it, if I knew how to make mods, I would be trying to do better/more useful things).

TinMan

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #27 on: May 15, 2007, 03:02:38 am »
Meh, I don't use windows so I probably wouldn't have been affected by your silly virii.
Code: [Select]
Linux: ~/.tremulous/base/
Mac: ~/Library/Application\ Support/Tremulous/base/
Windows: C:\Documents and Settings\username\Local Settings\Application Data\Tremulous\base\
NeonPulse
http://neonpulse.net/media/games/tremulous/base/autoexec.cfg

a Turret

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #28 on: May 15, 2007, 03:35:22 am »
Quote from: "TinMan"
Meh, I don't use windows so I probably wouldn't have been affected by your silly virii.


what i ment to say is what the virus did is made random files that i opened turn corrupted, therefor winRAR couldn't zip it cause it was corrupted, so it wasn't transferd.


EDIT: lmfao it wasn't the virus i detected that caused the problem, it was FireFTP (Firefoxs FTP extension) No idea why It did it, but i just uploaded to MEGAUPLOAD and it worked. I now have to make a change and it will be released!

a Turret

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[URL_ADDED][PICs]AeroFlame Graphics Mod! (Client-Side)
« Reply #29 on: May 15, 2007, 04:01:19 am »
uploaded.