...while I take a break from tweaking the HUD, I got the toolchain working to compile QVM's for Tremulous.
Didn't care to have the full engine source code kicking around just to tinker with the QVM's, so I stripped it down to the bare minimums and completely re-organized it to pretty much toss all the files into one directory since there's so much cross-linking between the three modules.
If anyone else wants a copy of the package I set up, you can get it from my website.
Tremulous Mod Pack w/ SSE2 Compiling Tools for Win32 (Athlon 64/P4) (433k)I'll be making other versions of the toolchains tommorow (I have an Athlon64, so I compiled for that), and starting to work on a basic code-cleaning operation to remove cruft like unused CVAR's from the codebase (stuff like the one-flag CTF code appears disabled without the user-visible links being removed) but first and foremost I'll get some packages set up for people to be able to make mods for Tremulous. :-)