there is a lot af data about weapon/alien class damages, armors, building HP-s and etc.
but if you are deep in the heart of the battle, the risk of teamkilling is also there, and i did not found any details about how human vs human damages goes by.
e.g.: is there also a headshot working in theese situations? could be important if you try to save your partners from a basilisk headhug but not having an aimbot...
and how are teamkills goin in the view of Stages? are they adding one to the frags needed to the next stage? or is it added to the enemy's stage-kills? is the enemy getting their evos/creds of the teamkilled person?
who knows this...?