Author Topic: Google's QVM 2.4  (Read 42733 times)

Lakitu7

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Re: Google's QVM 2.1
« Reply #30 on: November 17, 2007, 09:12:56 pm »
I would guess that you added a Method of Death somewhere in middle of the table of them, which changed all the numberics of the death methods, offsetting all those below the addition. Death messages are sent to the client as a numeric, and the client displays the death message for the corresponding MoD. If you mess with them on the server within the original range, it won't be correct anymore.

If you don't remember adding a MoD, you probably did it for/during !slap.

googles

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Re: Google's QVM 2.1
« Reply #31 on: November 17, 2007, 09:42:20 pm »
well my previous version had slap and the little MoD bug didnt occur oddly enough..after i released the crazy versions is the only time it happend not in the normal version...

googles

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Re: Google's QVM 2.1
« Reply #32 on: November 18, 2007, 05:44:48 pm »
laki i should have listen to you :( it WAS the slap MoD i didnt put it at the buttom so it messed up the order..i will be releasing an update that fixes a few bugs and adds some stuff so expect it soon :)

googles

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Re: Google's QVM 2.2
« Reply #33 on: November 18, 2007, 06:27:20 pm »
:) 2.2 released with ALOT of bugs fixed and some new commands check it out :)

Mystery?

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Re: Google's QVM 2.2
« Reply #34 on: November 18, 2007, 07:32:58 pm »
normal_game.qvm  (593.6 KiB)
crazy_game.qvm (593.3 KiB)
googles_mod2.2_crazy__svn966.... (214.5 KiB)

Where do you put these files?!?!

googles

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Re: Google's QVM 2.2
« Reply #35 on: November 18, 2007, 07:48:32 pm »
normal_game.qvm  (593.6 KiB)
crazy_game.qvm (593.3 KiB)
googles_mod2.2_crazy__svn966.... (214.5 KiB)

Where do you put these files?!?!


place

normal_game.qvm

or

crazy_game.qvm

in the VM folder

Ubernoob's servent

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Re: Google's QVM 2.2
« Reply #36 on: November 19, 2007, 08:30:34 pm »
i think you have to rename the qvms to game.qvm and then put in vm folder.At least that is how i do it.
-[=AHs=]-UberSev

googles

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Re: Google's QVM 2.2
« Reply #37 on: November 21, 2007, 02:03:02 am »
oh lol i didnt know what he ment thanks uby :)

googles

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Re: Google's QVM 2.3
« Reply #38 on: November 22, 2007, 02:06:50 pm »
2.3 version released and a few bugs fixed and custom gravity command added

googles

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Re: Google's QVM 2.3
« Reply #39 on: November 24, 2007, 08:00:48 am »
just to tell anyone that cares..if anyone has ideas/bugs that they want to report to me or if you just want to see the new stuff you can drop by my server it is currently running my beta QVM (like always lol) it cant fit much people :( but thats ok, or if you want to tell me a great idea you have PM me

Server name: Google's Server

googles

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Re: Google's QVM 2.4
« Reply #40 on: November 25, 2007, 05:41:54 pm »
2.4 REALEASE!! YAY!!!

googles

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Re: Google's QVM 2.4
« Reply #41 on: November 25, 2007, 07:51:40 pm »
PLEASE REDOWNLOAD!!!

symphony

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Re: Google's QVM 2.4
« Reply #42 on: November 26, 2007, 10:58:16 am »
bot doesnt work :(

And a !unmix cmd should be great too =D

googles

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Re: Google's QVM 2.4
« Reply #43 on: November 26, 2007, 11:03:22 am »
bots do not work for YOU because you do not have any set priv slots :)

read: http://www.mercenariesguild.net/patches/?do=details&task_id=96

symphony

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Re: Google's QVM 2.4
« Reply #44 on: November 26, 2007, 12:07:18 pm »
arf, it works now ^^' but i found a "bug" :p if I put all the flags to a lvl, some of the flags wont be "recognize" =/

googles

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Re: Google's QVM 2.4
« Reply #45 on: November 27, 2007, 02:41:33 am »
oopsy i forgot to raise the flag limit ill fix it in the next release just use * for now please :)
« Last Edit: November 27, 2007, 09:59:55 pm by googles »

UniqPhoeniX

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Re: Google's QVM 2.4
« Reply #46 on: November 30, 2007, 09:12:34 pm »
Wow that looks like a REALLY nice mod. Wish I knew more about coding.

firebladez212

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Re: Google's QVM 2.4
« Reply #47 on: December 10, 2007, 06:10:51 pm »
Wow that looks like a REALLY nice mod. Wish I knew more about coding.

its alot more easier then everyone thinks
all u need to do is look at a example for 5 minutes, say googles, look at maybe his "switch" command, u from that could learn alot

googles

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Re: Google's QVM 2.4
« Reply #48 on: December 15, 2007, 01:24:18 am »
he is correct, that is how i mostly learn how to mod the QVM :)

Circle

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Re: Google's QVM 2.4
« Reply #49 on: December 15, 2007, 10:15:58 pm »
How do you get multi weapons...?

googles

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Re: Google's QVM 2.4
« Reply #50 on: December 15, 2007, 11:57:47 pm »
How do you get multi weapons...?

that has been confusing for some, multi-weaponing means you can hold more then one weapon, type /buy weapon in console to buy another weapon after already holding one, do the same with upgrades
« Last Edit: December 16, 2007, 06:49:50 am by googles »

n.o.s.brain

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Re: Google's QVM 2.4
« Reply #51 on: December 26, 2007, 04:16:41 am »
no wonder someone on my server was haxing! lol jk ;D
love ur qvm, its great when i just gotta take a break from regular gameplay....