Time for Techhead's monthly mod idea post.
This month, we have a list of a bunch of little ideas, all of which would take client side changes and not very major game-play wise. Mostly just variety and eye-candy. Some are stolen from other places. Feel free to steal any or all of these for your mod(s).
New items since last edit are in bold, removed items have been struck-out
1. Mass-driver has rail-gun-like beam when it fires. Nothing too gaudy, just there. (Revealing location of sniper might affect balance)
2. Mass-driver zoom has a more "scopey" feel to it, instead of just making everything twice the size. Making it toggle would be nice, too.
3. Shotguns are pump action and loaded 1 round at a time, all four clip-based weapons shouldn't reload exactly the same. (New mechanic might also affect balance)
4. Grenades look more explosive-y
5. Flamer projectiles change color, starting at blue, going through red and orange towards yellow.
6. Flamer has very slight arc, not enough to be useful or harmful tactically, but it would be both prettier and more realistic. Realized that this would be trivial at best, and either unnoticeable or over-done at worst.
7. Creep on alien buildings scale to the amount of 'creep' the building creates, as in the kind that slows down humans when they walk by it.
8. Higher resolution creep texture.
9. Jetpack has lower pitch sound, and friendly jetpacks are extremely quiet.
10. Half-tone colors, explained in my post below.
11. Bigger and shinier Lucifer projectiles.
12. Lucifer creates a Particle system when charging, ala Metroid and the like.
13. Longer death-cam, that half second is often just too short, leaving you with a "what happened???" feeling. (Not sure if this actually requires any coding, or if it can be done with Cvars currently)
14. Current clips would be shows and grayed out with blaster wielded.
15. With mark-decon, some way of telling how many BP including marked structures.
16. Your idea can be here too! Just post it below and I'll add it to the growing list.
Remember, I made this topic for changes that are:
A. Can only be done with a client-side change.
B. Not too difficult to code, hopefully.
C. Would not affect balance more than trivially
D. Would not add a new mechanic, building, class, etc. Most of this stuff is eye-candy, graphical realism, or convenience.